Combined Arms Ver .98 Released

General discussion of the Project Reality: BF2 modification.
torenico
Posts: 2594
Joined: 2007-06-30 04:00

Re: Combined Arms Ver .98 Released

Post by torenico »

I got a question.

Its about Seven Gates, atm im not able to play PR or PR CA.

Well, in 7Gates, you guys made Rain on it

YouTube - 7 Gates Rain Effect

Its not buggy or anything? looks Light rain, have you made Heavy Rain yet?



That looks awesome!
xatu miller
Posts: 431
Joined: 2008-05-01 12:38

Re: Combined Arms Ver .98 Released

Post by xatu miller »

torenico wrote:have you made Heavy Rain yet?


The current rain is already a lot for the particle system. More denser rain could cause crashes because it simply would be too much to handle.


"Intermolecular interactions in the flake's matrix could be weakened by the plasticizer [water], leading to the solubilization of some components, and to a decrease in mechanical integrity."
READ: Water makes cereal soggy.
Sniperdog
Retired PR Developer
Posts: 1177
Joined: 2009-02-27 00:06

Re: Combined Arms Ver .98 Released

Post by Sniperdog »

: Added Filefront links.
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Rangu
Posts: 843
Joined: 2007-02-08 14:34

Re: Combined Arms Ver .98 Released

Post by Rangu »

Very nice, launching it now :D
[R-DEV]Jaymz - If it wasn't for the F-18's incompetence, "Independence Day" would have ended half-way through.
Gunner
Posts: 124
Joined: 2007-06-15 23:07

Re: Combined Arms Ver .98 Released

Post by Gunner »

We have a server up at 205.234.203.227 port 16568, however when I try to launch the game, it defaults back to PR and then I get an error telling me not to start it with BDF2.exe, but I'm using the shortcut it creates
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Mad-Mike
Posts: 3137
Joined: 2008-01-25 13:21

Re: Combined Arms Ver .98 Released

Post by Mad-Mike »

installing now....
Mad-Mike
Posts: 3137
Joined: 2008-01-25 13:21

Re: Combined Arms Ver .98 Released

Post by Mad-Mike »

ok everything went ok,
i clicked the icon on my desktop it loaded etc... logged in then joined the only server there then wen it loaded up i clicked Squad Assignment and it went to desktop. :confused:

[Edit]: tryed a couple more times just incase 1st time bad luck but no still doing the same thing.
Last edited by Mad-Mike on 2009-06-28 00:08, edited 1 time in total.
Gunner
Posts: 124
Joined: 2007-06-15 23:07

Re: Combined Arms Ver .98 Released

Post by Gunner »

Yeah, same thing here Mike, nice try but ain't going to fly.

I'm off to look at cod 5 Later gents
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Sniperdog
Retired PR Developer
Posts: 1177
Joined: 2009-02-27 00:06

Re: Combined Arms Ver .98 Released

Post by Sniperdog »

OK I think the issue is that the files are corrupted in a tiny way and the server to client incompatibility is the issue. I believe the cause of the problem is that megaupload issen gay... like Bruno. Uninstall and ReDL from filefront and tell me if you are running ok (my dl from filefront is working fine on the problem maps)
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Mad-Mike
Posts: 3137
Joined: 2008-01-25 13:21

Re: Combined Arms Ver .98 Released

Post by Mad-Mike »

i downloaded from FileFront
should i just unistall it or will there be a solution to this error?
Sniperdog
Retired PR Developer
Posts: 1177
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Re: Combined Arms Ver .98 Released

Post by Sniperdog »

Try on local tell me if it works...
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Will Stahl aka "Merlin" in the Squad community
503
Posts: 679
Joined: 2008-08-30 02:53

Re: Combined Arms Ver .98 Released

Post by 503 »

I'm on the =DAM= server right now and it works perfectly fine.
Sniperdog
Retired PR Developer
Posts: 1177
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Re: Combined Arms Ver .98 Released

Post by Sniperdog »

ftr completely uninstall and reinstall if your having issues
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Pursketuli [FIN]
Posts: 37
Joined: 2009-06-17 10:17

Re: Combined Arms Ver .98 Released

Post by Pursketuli [FIN] »

It would be nice to see massive tank combats. Only lack of players is broblem. And one suggestion: Please, remove the anti-solo tank/jet/helo thing(black screen when entering gunner positions) during training gamemode. It's sad that you cannot do anyting alone. I know it's realism but ruins changes to play alone in local server.
Gunner
Posts: 124
Joined: 2007-06-15 23:07

Re: Combined Arms Ver .98 Released

Post by Gunner »

503 wrote:I'm on the =DAM= server right now and it works perfectly fine.
Super glad to hear that, I can't get on it, again every time I try to start the game it reverts directly to Vannliia BF2 and crashes, It looks from the log file like there is something hard coded that keeps looking for c:\programfiles and I run BF2 on my D drive.

But I would really like to give this a try.
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Alex6714
Posts: 3900
Joined: 2007-06-15 22:47

Re: Combined Arms Ver .98 Released

Post by Alex6714 »

Gunner wrote:Super glad to hear that, I can't get on it, again every time I try to start the game it reverts directly to Vannliia BF2 and crashes, It looks from the log file like there is something hard coded that keeps looking for c:\programfiles and I run BF2 on my D drive.

But I would really like to give this a try.
When you install you probably need to change the directiory to D then.
"Today's forecast calls for 30mm HE rain with a slight chance of hellfires"


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Gunner
Posts: 124
Joined: 2007-06-15 23:07

Re: Combined Arms Ver .98 Released

Post by Gunner »

I did and the shortcut reflects this as well, I'm pretty sure this is a routine call that is being dominated by Net framework, Before I throw in the towel on PR in general I may uninstall bf2 and reinstall on my C drive and see if this makes a difference
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Jazz
Posts: 128
Joined: 2009-04-19 17:45

Re: Combined Arms Ver .98 Released

Post by Jazz »

Everything on seethed waters worked fine for me on local. Is there a readme or guide anywhere to help explain stuff like the new camera views in jets?
xatu miller
Posts: 431
Joined: 2008-05-01 12:38

Re: Combined Arms Ver .98 Released

Post by xatu miller »

Jazz wrote:Everything on seethed waters worked fine for me on local. Is there a readme or guide anywhere to help explain stuff like the new camera views in jets?
not yet :wink:


"Intermolecular interactions in the flake's matrix could be weakened by the plasticizer [water], leading to the solubilization of some components, and to a decrease in mechanical integrity."
READ: Water makes cereal soggy.
Pursketuli [FIN]
Posts: 37
Joined: 2009-06-17 10:17

Re: Combined Arms Ver .98 Released

Post by Pursketuli [FIN] »

This mod is avesome. I love Tunguska radar screen and more real FLIR imaging systems.

One suggestion, Please add AT missile to T-72, because it haves AT missile IRL.
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