allow binoculars use while on a HMG

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Meza82
Posts: 279
Joined: 2009-06-13 21:26

allow binoculars use while on a HMG

Post by Meza82 »

Basically, while on a vehicle mounted heavy machine gun, if its not hardcoded, allow the gunner to switch to his binoculars to scan the area. like this:

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Sometimes I’ll be the HMG (.50 cal M2, or 12.7mm Kord) gunner on a tank or a HMMV/Technical, and were just posted on top a mountain or some defensive ambush position waiting the impending enemy attack. I scan the horizon with the HMG and other areas the enemy may come at us. But what I feel unrealistically limited of doing –something that happens IRL- is that I can’t pull out my binoculars while still in the HMG turret.
GG in advance.
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=Romagnolo=
Posts: 4765
Joined: 2006-12-29 14:52

Re: allow binoculars use while on a HMG

Post by =Romagnolo= »

already suggestioned suggestion. And I think that is hardcoded.
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Cheditor
Posts: 2331
Joined: 2009-03-01 14:35

Re: allow binoculars use while on a HMG

Post by Cheditor »

If it is hardcoded maybe have a fireing mode where you have a zoom on the iron sights but the ability to fire is taken away?
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barbdwyer22
Posts: 93
Joined: 2009-03-28 02:13

Re: allow binoculars use while on a HMG

Post by barbdwyer22 »

I thought the same thing when I played. They should at least try and do this with the tank as the .50 cal position is actually the Tank Commanders position.
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Solid Knight
Posts: 2257
Joined: 2008-09-04 00:46

Re: allow binoculars use while on a HMG

Post by Solid Knight »

Pulling out the binoculars is impossible. Changing zoom levels or cameras is possible. You could mount a scope on the HMG and have three cameras. One for your normal view. One for a sighted view. One for the scope view.
Bob_Marley
Retired PR Developer
Posts: 7745
Joined: 2006-05-22 21:39

Re: allow binoculars use while on a HMG

Post by Bob_Marley »

https://www.realitymod.com/forum/f18-pr-suggestions/41752-tank-machine-gunner-binoculars.html

Resuggestion.

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