Burning Mustache wrote:"Adjustable" zoom would be unrealistic in my opinion.
A real sniper rifle has a scope with a fixed magnification, and snipers don't change the scope during battle.
I think the zoom itself is fine with most sniper rifles, especially the M24, as you usually can't see a lot farhter than 300 or 400 meters in-game anyway.
There's no need for a 15x magnification scope if you're not going to shoot targets at ranges of 1km or above.
What I would REALLY, REALLY like to see are scopes which actually "work" like real life scopes in regards to range-adjustment.
First off, give the sniper class range-finder binoculars, like the spec-ops has, to determine the distance of the designated target from your own position.
Now modifiy the scopes of the rifles so that the horizontal "dashes" on your scope represent distances, kinda like that:
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- 100 m
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- 200 m
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Where each dash represents a certain distance that correlates with the bullet-drop of the rifle, so you can actually adjust your aiming to the real distance of your target, and you don't have to "guess" the bullet-drop with each new target.
This would actually enable you to make one-shot kills without alerting the enemy with a "test" shot as to where you bullet lands.
It's the entire point of a sniper to take out unsuspecting targets with a snigle shot.
If I'd have to make a few "test" shots to determine where my bullets would land, I could just aswell take an assault rifle.
Also, make the lines of the crosshair A LOT slicker, the fat, bulky lines can sometimes cover your entire target.
There is NO reason for the crosshair's lines to be broader that one pixel.