LOL you really are clueless aren't you?clueless_noob wrote:I have had sound bugs not only from choppers, but strykers, supply trucks and even molotovs. How does these fit into view distance theory?
From the OP:
Edit: Ninja'd by Rhino
LOL you really are clueless aren't you?clueless_noob wrote:I have had sound bugs not only from choppers, but strykers, supply trucks and even molotovs. How does these fit into view distance theory?





Conman51=US= wrote:good news with the 4km maps
but please dont neglect infantry in the future, their still have to be good infantry maps, like fallujah or barracuda
-It's about damn time! Stop the oppression of left handed people![R-DEV]IronTaxi wrote:we have so many damn maps coming down the pipe we will be able to specialize specific maps for left handed infantry only if you like.
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We'll see how many of the non-DEV maps make it to finished productsJust an FYI: there is currently many 4km maps under development for v0.9. These large maps will be corner stone for larger assets and will eventually become the standard size of a PR map - so instead of 2km being the "normal" size map, there will be just as many 2km as 4km maps, and 1km will be somewhat rare.
Like I said, I haven't heard a single sound bug since .75. and that was mainly on basrah anyway.[R-MOD]dunehunter wrote:The sound bug might only be an annoyance at times, but try doing chopper-hunting as an insurgent when you can't even hear where the damn thing is![]()

FuzzySquirrel wrote:Like I said, I haven't heard a single sound bug since .75. and that was mainly on basrah anyway.
THAT JUST HAPPENED![R-DEV]Masaq wrote:You didn't, others did. Want us to leave the bug in place for 69,999 other people just because you didn't get it?![]()
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