Fall Damage (report)

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lockpicker.=P
Posts: 83
Joined: 2008-03-29 13:48

Fall Damage (report)

Post by lockpicker.=P »

Well, just want to report something that happened to me, Devs.

I was playing in Sunset City right now.. entered the city and started to look for some building to do some covering fire as a sniper.. then I saw an automatic rifleman over a building, and he saw me. Then I got prone and started aiming the stairs... what did he do? he just ran and JUMPED a 10m building, got prone, deployed his machine gun before i could even pull my pistol out.

I mean.. WTF HAHAHAHAH

I think that some review on the damage given on fallings.. i mean, you jump from a place that is 1,5m and start bleeding.. this is not nice.

then somebody jumps from a 10, 15m building with a 7kg weapon in his hands, 30kg of equipment in the whole body without breaking his legs, feet, or something else.. somebody who does this is obviously automactly out of combat.. i hope you guys think about this ;)

Thanks!

edit: and sorry for my bad english :P
Last edited by lockpicker.=P on 2009-07-07 19:44, edited 1 time in total.
Reason: edit:
R[B]B[/B]R lock.=P - BRASIL!

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killonsight95
Posts: 2123
Joined: 2009-03-22 13:06

Re: Fall Damage (report)

Post by killonsight95 »

i know what your talking about this has happened to me once or twice and i to am like wtf? and then when i jump down the stairs or sometihng i get marjor damage and start to bleed out this is a problem in insurgent team
lockpicker.=P
Posts: 83
Joined: 2008-03-29 13:48

Re: Fall Damage (report)

Post by lockpicker.=P »

killonsight95 wrote:i know what your talking about this has happened to me once or twice and i to am like wtf? and then when i jump down the stairs or sometihng i get marjor damage and start to bleed out this is a problem in insurgent team
yeah, that's exactly what I'm talking about
R[B]B[/B]R lock.=P - BRASIL!

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MrScruff
Posts: 73
Joined: 2009-03-24 18:40

Re: Fall Damage (report)

Post by MrScruff »

Lol. Make it so that if someone jumped from a high building to the ground get his feet stuck in the ground so he cant move. simulating the fact that he cant walk anymore. lol.
wookimonsta
Posts: 681
Joined: 2008-08-31 13:16

Re: Fall Damage (report)

Post by wookimonsta »

heh, are we going to start asking for ingame injuries now? so if i get shot in the leg my walk speed decreases etc?
lockpicker.=P
Posts: 83
Joined: 2008-03-29 13:48

Re: Fall Damage (report)

Post by lockpicker.=P »

wookimonsta wrote:heh, are we going to start asking for ingame injuries now? so if i get shot in the leg my walk speed decreases etc?
no, i'm just asking if its possible to incapacitate (what is just OBVIOUS that happens) someone who falls 10m with 30kg of equipment in his back and with a 7kg weapon in his hands, and if its possible to add some little more tolerance to small falls.. because as our friend said there, if you run on stairs you start bleeding.. and playing as an insurgent, thats a problem because only civs (and CLs i think) have field dressings..
R[B]B[/B]R lock.=P - BRASIL!

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flem615
Posts: 358
Joined: 2008-04-29 22:30

Re: Fall Damage (report)

Post by flem615 »

ya the fall and corresponding damage needs to be worked out. its so touchy, that if two people are sprinting and they bump to hard, one or both of them will take damage and start bleeding out. its very annoying.
wookimonsta
Posts: 681
Joined: 2008-08-31 13:16

Re: Fall Damage (report)

Post by wookimonsta »

lockpicker.=P wrote:no, i'm just asking if its possible to incapacitate (what is just OBVIOUS that happens) someone who falls 10m with 30kg of equipment in his back and with a 7kg weapon in his hands, and if its possible to add some little more tolerance to small falls.. because as our friend said there, if you run on stairs you start bleeding.. and playing as an insurgent, thats a problem because only civs (and CLs i think) have field dressings..
hmm, thats a very good point (with the insurgents i mean)
flem615
Posts: 358
Joined: 2008-04-29 22:30

Re: Fall Damage (report)

Post by flem615 »

who knew stairs are so deadly?
gclark03
Posts: 1591
Joined: 2007-11-05 02:01

Re: Fall Damage (report)

Post by gclark03 »

Just add a suppression effect for fall damage. Is it possible?
nicaragua700
Posts: 50
Joined: 2009-03-04 22:30

Re: Fall Damage (report)

Post by nicaragua700 »

its interesting i have fallen just like 2m and im bleeding! many times it ends up killing me but nots a prob for me (for now) but I hope the devs can do something about this if its not too hard =)
ma21212
Posts: 2551
Joined: 2007-11-17 01:12

Re: Fall Damage (report)

Post by ma21212 »

lol i was on a helicopter once and it stoped so we jump. i didnt untill it was 10 feet in the air and when i landed i had no major damage (patch was not even needed) whole squad was liek "WTF DUDE!"
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nicaragua700
Posts: 50
Joined: 2009-03-04 22:30

Re: Fall Damage (report)

Post by nicaragua700 »

L33T H@x lolololol jk....it amazes me if you go 200 altitude and just jump parachute and leave your chopper alone it will land perfectly!!
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