[Map] Dragonfly [WIP]

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Wilkinson
Posts: 1916
Joined: 2008-08-18 21:55

Re: [Map]Dragonfly - WIP

Post by Wilkinson »

'[R-DEV wrote:Nickbond592;1081619']A few more SS's then :)





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.....

:shock:

Epic win Nickbond and Iron.
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FuzzySquirrel
Posts: 1410
Joined: 2008-06-18 06:13

Re: [Map]Dragonfly - WIP

Post by FuzzySquirrel »

I wanna play this :cry:
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Tomato-Rifle
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Joined: 2007-12-31 22:24

Re: [Map]Dragonfly - WIP

Post by Tomato-Rifle »

'[R-DEV wrote:Nickbond592;1080828']



This - http://www.youtube.com/watch?v=tQLrnN3q ... re=related


NOES! "This video is not available in your country due to copyright restrictions."

But anyway, great looking map
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flem615
Posts: 358
Joined: 2008-04-29 22:30

Re: [Map]Dragonfly - WIP

Post by flem615 »

looks great! i cant wait for some more british maps. but i must say i like the brits in the desert better. but this is still great!
Rudd
Retired PR Developer
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Re: [Map]Dragonfly - WIP

Post by Rudd »

flem615 wrote:looks great! i cant wait for some more british maps. but i must say i like the brits in the desert better. but this is still great!
I'd have to agree tbh, but I love the look of this map as well.

I was wondering, what are you gonna do Layer wise?

I assume 16, infantry, 64 full assets....32?
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Stiller_001
Posts: 101
Joined: 2008-10-14 07:22

Re: [Map]Dragonfly - WIP

Post by Stiller_001 »

looks good, can't wait to play!
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STORM-Mama
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Joined: 2008-02-19 08:10

Re: [Map]Dragonfly - WIP

Post by STORM-Mama »

Dr2B Rudd wrote:My only problem that I can see is the city is just

THIS IS CITY < > THIS IS FOREST

there's no smaller buildings between the Forest and city.
Well, that's what these "new cities" of the Soviet Union looked like. If they had a factory or whatever in a remote area of the country they just built a huge amount of similar apartment buildings close by so that the workers would have somewhere to live. Not like the city we westerners are used to, cities that build themselves over time, where every building is unique.
WilsonPL
Posts: 510
Joined: 2008-03-27 17:32

Re: [Map]Dragonfly - WIP

Post by WilsonPL »

Storm Mama is right, similiar "cities" were build for workers or soldiers in USSR.
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RedAlertSF
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Joined: 2008-10-07 14:21

Re: [Map]Dragonfly - WIP

Post by RedAlertSF »

Looks great!
Blade.3510
Posts: 152
Joined: 2009-03-07 15:22

Re: [Map]Dragonfly - WIP

Post by Blade.3510 »

Question! can we expect to see a new class of apc for the brits seeing as they currently have 2 classes
AppyUntinx
Posts: 71
Joined: 2009-07-02 00:10

Re: [Map]Dragonfly - WIP

Post by AppyUntinx »

Looks amazing
IronTaxi
Retired PR Developer
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Re: [Map]Dragonfly - WIP

Post by IronTaxi »

STORM-Mama wrote:Well, that's what these "new cities" of the Soviet Union looked like. If they had a factory or whatever in a remote area of the country they just built a huge amount of similar apartment buildings close by so that the workers would have somewhere to live. Not like the city we westerners are used to, cities that build themselves over time, where every building is unique.
exactly that was the idea.. I based the city off quite a few refs and the initial road plan was actually grozny.. very modified and simplififed of course...
IronTaxi
Retired PR Developer
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Re: [Map]Dragonfly - WIP

Post by IronTaxi »

Dr2B Rudd wrote:I'd have to agree tbh, but I love the look of this map as well.

I was wondering, what are you gonna do Layer wise?

I assume 16, infantry, 64 full assets....32?
no idea yet be looking at an asset heavy layer with the militia entrenched in the city with few assets but lots of access to arms...
ReaperMAC
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Re: [Map]Dragonfly - WIP

Post by ReaperMAC »

[R-DEV]IronTaxi wrote:no idea yet be looking at an asset heavy layer with the militia entrenched in the city with few assets but lots of access to arms...
You should put an aircraft carrier on the map, it would wtfsurprise the milita for sure.
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Rudd
Retired PR Developer
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Re: [Map]Dragonfly - WIP

Post by Rudd »

Blade.3510 wrote:Question! can we expect to see a new class of apc for the brits seeing as they currently have 2 classes
bulldog would be pretty cool, or a cougar varient. But I expect there will be alot of new content for all teams in PR .9
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Anhkhoa
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Re: [Map]Dragonfly - WIP

Post by Anhkhoa »

[R-CON]ReaperMAC wrote:You should put an aircraft carrier on the map, it would wtfsurprise the milita for sure.
And Dinosaur easter eggs.
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Spaz: I once had a dream where my psychology teacher was 10ft tall and ate me, then she gave birth to me.
IronTaxi
Retired PR Developer
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Re: [Map]Dragonfly - WIP

Post by IronTaxi »

[R-CON]ReaperMAC wrote:You should put an aircraft carrier on the map, it would wtfsurprise the milita for sure.

yeah and Ill put a mosque on the carrier and say it was capped by insurgents...

yeah.. and ill put the construction crane on the deck too so snipers can snipez from there....yeah yeah...

:mr-t:
STORM-Mama
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Re: [Map]Dragonfly - WIP

Post by STORM-Mama »

[R-DEV]IronTaxi wrote:exactly that was the idea.. I based the city off quite a few refs and the initial road plan was actually grozny.. very modified and simplififed of course...
I see. Grozny, together with Pripyat, is one of the most famous examples of this kind of functionalistic way of planning and building cities. Judging from the pictures, you've done a great work of transferring the looks and atmosphere of those Soviet cities to PR! If someone says that the look of the map feels dull or boring and that the architecture is repetive you should think of it as a compliment, because that's what these towns feel like. ;-)

By the way, the fact that the map is based on Grozny is yet another argument for having Ivan and his tanks featured on the map. :razz: But it's your map, you decide.
HughJass
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Re: [Map]Dragonfly - WIP

Post by HughJass »

STORM-Mama wrote:I see. Grozny, together with Pripyat, is one of the most famous examples of this kind of functionalistic way of planning and building cities. Judging from the pictures, you've done a great work of transferring the looks and atmosphere of those Soviet cities to PR! If someone says that the look of the map feels dull or boring and that the architecture is repetive you should think of it as a compliment, because that's what these towns feel like. ;-)

By the way, the fact that the map is based on Grozny is yet another argument for having Ivan and his tanks featured on the map. :razz: But it's your map, you decide.
Exactly! give this to russians, brits can get iron ridge
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FuzzySquirrel
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Re: [Map]Dragonfly - WIP

Post by FuzzySquirrel »

How big is it?
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