[Map] Dragonfly [WIP]

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zippothekiller
Posts: 3
Joined: 2009-05-15 21:54

Re: [Map]Dragonfly - WIP

Post by zippothekiller »

omg i was dreaming about a map like this :-D
MMad
Posts: 190
Joined: 2006-03-26 02:36

Re: [Map]Dragonfly - WIP

Post by MMad »

Aaaaawesome! :) Love both the Soviet-style city layout and the gameplay concept. Really looking forward to this one. :)
Captain Mactavish
Posts: 11
Joined: 2009-06-09 16:15

Re: [Map]Dragonfly - WIP

Post by Captain Mactavish »

British vs russian would be very nice.
ChiefRyza
Posts: 620
Joined: 2008-06-29 07:37

Re: [Map]Dragonfly - WIP

Post by ChiefRyza »

Please PLEASE don't make this another Russian vs Militia map. There is far too many of them in PR....to the point where I hate them with a passion. It's nice to have a bit of diversity, plus, many of PR's battles are fictional. If we only made maps based on real combat zones then we would have a very bland game...


Current project: Operation Tempest
$pyker
Posts: 623
Joined: 2007-12-27 18:49

Re: [Map]Dragonfly - WIP

Post by $pyker »

ChiefRyza wrote:Please PLEASE don't make this another Russian vs Militia map. There is far too many of them in PR....to the point where I hate them with a passion. It's nice to have a bit of diversity, plus, many of PR's battles are fictional. If we only made maps based on real combat zones then we would have a very bland game...
what!!?!?!? there are only 3 maps with them on which is nothing in comparison to how many maps other factions have
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"You cannot invade the mainland United States. There would be a rifle behind every blade of grass." - Admiral Isoroku Yamamoto
Outlawz7
Retired PR Developer
Posts: 17261
Joined: 2007-02-17 14:59

Re: [Map]Dragonfly - WIP

Post by Outlawz7 »

ChiefRyza wrote:Please PLEASE don't make this another Russian vs Militia map. There is far too many of them in PR....
Oh yeah 3 maps is a lot, considering the same 3 maps are also the only ones where the two factions appear in-game. :rolleyes:
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IronTaxi
Retired PR Developer
Posts: 4925
Joined: 2006-05-31 12:56

Re: [Map]Dragonfly - WIP

Post by IronTaxi »

STORM-Mama wrote:If someone says that the look of the map feels dull or boring and that the architecture is repetive you should think of it as a compliment, because that's what these towns feel like. ;-)
its terribly gray and repetitive...just as planned...

your eyes will probably get tired from all the drabness and you will wish you had never volunteered for the PR army and come to this hell hole where a militant group (notice I NEVER call them Chechens) are trying to hand you your ***..

it is drab..and repetitive...and hundreds of windows to be shot from...

thats the idea..

:P
hiberNative
Posts: 7305
Joined: 2008-08-08 19:36

Re: [Map] Dragonfly [WIP]

Post by hiberNative »

i, for one, never get tired of monochrome colors in games. i love it, and the map looks great <3
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ExFLaMe
Posts: 17
Joined: 2008-12-01 10:27

Re: [Map] Dragonfly [WIP]

Post by ExFLaMe »

So sexy...
Blade.3510
Posts: 152
Joined: 2009-03-07 15:22

Re: [Map] Dragonfly [WIP]

Post by Blade.3510 »

cant w8!!!!
UKrealplayER666
Posts: 551
Joined: 2009-02-22 16:33

Re: [Map] Dragonfly [WIP]

Post by UKrealplayER666 »

hiberNative wrote:i, for one, never get tired of monochrome colors in games.
Neither does my computer, the smaller the cache it needs to create the better :D

map looks effin awesome though, good work
It's been a while, old friends
M.Warren
Posts: 633
Joined: 2007-12-24 13:37

Re: [Map] Dragonfly [WIP]

Post by M.Warren »

A lot of maps showing up lately with insane barriers posed as geography. Making it across the water gap in any fashion should raise some interesting scenarios. Whether they succeed in doing so or not is apparently a highlight.
Take the Blue Pill or take the Red Pill?

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[uBp]Irish
Posts: 1794
Joined: 2007-01-17 23:47

Re: [Map] Dragonfly [WIP]

Post by [uBp]Irish »

[R-DEV]Nickbond592 wrote: ( 90% of the buildings in the city will be enterable )
Don't care if it looks like another map or not. That's all i care about. Proper urban combat - with armor.
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IronTaxi
Retired PR Developer
Posts: 4925
Joined: 2006-05-31 12:56

Re: [Map] Dragonfly [WIP]

Post by IronTaxi »

'[uBp wrote:Irish;1083641']Don't care if it looks like another map or not. That's all i care about. Proper urban combat - with armor.
yeah this will be really the key to the map...not so much the rest of the map as the pure square footage of the combat area due to all the multifloored buildings and some other "areas"
master of the templars
Posts: 598
Joined: 2007-06-26 21:37

Re: [Map] Dragonfly [WIP]

Post by master of the templars »

Mmm... the British with their L85 will bring back memories of S.T.A.L.K.E.R i used the l85 all through that game :)

Very nice looking map also, glad to see an urban map that's not Middle eastern or Chinese.
Make nukes, Not war
Blade.3510
Posts: 152
Joined: 2009-03-07 15:22

Re: [Map] Dragonfly [WIP]

Post by Blade.3510 »

master of the templars wrote:Mmm... the British with their L85 will bring back memories of S.T.A.L.K.E.R i used the l85 all through that game :)

Very nice looking map also, glad to see an urban map that's not Middle eastern or Chinese.
agreed!! :)
oxYris
Posts: 44
Joined: 2008-03-30 10:42

Re: [Map] Dragonfly [WIP]

Post by oxYris »

Looking very interesting. Especially as you can get in many of the building.
Hptm.Akira
Posts: 7
Joined: 2009-07-07 14:55

Re: [Map] Dragonfly [WIP]

Post by Hptm.Akira »

Wooow, that looks awesome! cant wait.



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SGT_Griggs
Posts: 70
Joined: 2009-05-14 12:58

Re: [Map] Dragonfly [WIP]

Post by SGT_Griggs »

CANT WAIT!!! This looks awesome!!!! :grin: :grin: :grin:
"The rush of battle is often a potent and lethal addiction, for war is a drug
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