(IDEA) server locations

Suggestions from our community members for PR:BF2. Read the stickies before posting.
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05grottim
Posts: 238
Joined: 2008-06-25 20:59

(IDEA) server locations

Post by 05grottim »

hi guys,

i'm loving the new menu layout in PR looks really good. However the world map seems a bit pointless and it would be cool if you could do something with it. One idea that i have for it is when you click on the server a flashing light comes up on the map showing roughly where the server is located. This would look cool and also be good for people who need to decide what server they will go on.

If that cant be done then maybe the DEVS can decide where all the maps are located. So depending on what map you play a flashing light comes up showing where the map is located. This doesnt really have any practical use but it looks pretty cool and is a nice addition to the game me thinks. Please discuss it
AncientMan
Retired PR Developer
Posts: 5111
Joined: 2007-05-22 07:42

Re: (IDEA) server locations

Post by AncientMan »

Hmm, interesting idea. Click on a country, you see all servers for that country. Is possible too since I can filter by country. However, is it really worth the effort? The code behind it is relatively simple, the interface/visual aspect is the hard part, it would take a long time to get working right.
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ReaperMAC
Posts: 3055
Joined: 2007-02-11 19:16

Re: (IDEA) server locations

Post by ReaperMAC »

.9 Maybe? Work on it a bit at a time :)
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fullkontact
Posts: 52
Joined: 2008-04-04 13:53

Re: (IDEA) server locations

Post by fullkontact »

I think it would be very much so worth it for those players who have a slower internet connection, they can connect to something a little closer to home.

I myself can play everywhere perfectly fine. But I think it would make it alot more visually intresting and alot of gratitude from all players for incorperating it
wookimonsta
Posts: 681
Joined: 2008-08-31 13:16

Re: (IDEA) server locations

Post by wookimonsta »

i just check the ping, if its low, i can play there, if it isnt, i cant
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