Kashan and the sake of realism (and humor!)

General discussion of the Project Reality: BF2 modification.
Expendable Grunt
Posts: 4730
Joined: 2007-03-09 01:54

Kashan and the sake of realism (and humor!)

Post by Expendable Grunt »

So Kashan is my favorite "big" map because Quinling gives me that constant hiccuping lag and makes it difficult to play with a high degree of accuracy. Subsequently, I play it a lot, like many of you here.

However, I'd like to propose some things here, in the General section, so that we can get some community feed back for this rather pedantic point I'm making.

That said: Kashan needs -water-.

The earliest human civilizations settled in river valleys between the peaks of mountains, where rivers ran wild and flooded the banks every spring, bringing fresh silt and other goodies for their fields to grow upon. The water could be drank or used to make delicious beer. You also cleaned yourself there. The earliest human cities of Ur, Sumer and Babylon existed because of the water that facilitated FOOD, DRINK and TRADE -- the three foundations of a growing society.

Kashan, however, does not have this. What it does have is two small villages, numerous ruins from Odin knows when, and a bunker complex for some reason or another. It is likely that the villages supply housing to the former workers of said bunker complex.

No one lives there now. Do you know why? Well Cheo, you might say, it is a warzone.. You would be wrong. Nobody lives there because they died of dehydration. You know that bunker complex north of North Village? That's a tomb, where they are all buried because they had nothing to drink in the middle of the desert. Good job, we killed them.

That said, I propose Kashan gets some water features added into it or something. The banks would be greener, which would add some much needed color to an otherwise drab map. Also, bridges could easily be a strategic location, which could mean an AAS3.0 version of Kashan or something. Deserts don't HAVE to be gigantic dust bowels!

M.
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Former [DM] captain.

The fact that people are poor or discriminated against doesn't necessarily endow them with any special qualities of justice, nobility, charity or compassion. - Saul Alinsky
Razick
Posts: 397
Joined: 2007-12-04 01:46

Re: Kashan and the sake of realism (and humor!)

Post by Razick »

Im ready for Kashan V2 with high level of detail and varying statics and buildings. Anyone willing?
Narco
Posts: 707
Joined: 2009-04-16 18:22

Re: Kashan and the sake of realism (and humor!)

Post by Narco »

Water running between North Bunkers and South Bunkers would be quite nice imo.
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MAINERROR
Retired PR Developer
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Re: Kashan and the sake of realism (and humor!)

Post by MAINERROR »

If you'd be happy I could add a well in the villages if there is none. That way you are happy that the population did not die on dehydration and the DEVs don't have to work on an old map instead of the cracking new ones. ;)
wookimonsta
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Re: Kashan and the sake of realism (and humor!)

Post by wookimonsta »

battle camels
-=TB=-Tobakfromcuba
Posts: 526
Joined: 2007-02-25 15:06

Re: Kashan and the sake of realism (and humor!)

Post by -=TB=-Tobakfromcuba »

your suggestion strongly reminds me on this scene from a movie:

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supahpingi
Posts: 1921
Joined: 2007-05-29 14:10

Re: Kashan and the sake of realism (and humor!)

Post by supahpingi »

Im all for this,makes sense and will make this map more awesome
octo-crab
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Joined: 2008-06-01 22:08

Re: Kashan and the sake of realism (and humor!)

Post by octo-crab »

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They survived without water.
>para<
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Re: Kashan and the sake of realism (and humor!)

Post by >para< »

kashan with water = el alamein
LithiumFox
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Joined: 2007-07-08 18:25

Re: Kashan and the sake of realism (and humor!)

Post by LithiumFox »

Not much water, just a little water.... =/

plus.... kashan needs an update..... i saw pots STANDING next to building.. i would see them more a little... on the ground, rolling, stuff like that...

[url=http://www.realitymod.com/forum/f112-pr-bf2-tales-front/91678-universal-teamwork-oriented-player-tag.html]
Dug
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Joined: 2009-06-06 14:43

Re: Kashan and the sake of realism (and humor!)

Post by Dug »

Bf2 engine knows to be really funny sometimes =)
Tirak
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Re: Kashan and the sake of realism (and humor!)

Post by Tirak »

You could just always assume that the villages became abandoned because the water source dried up as well. Either they emptied the aquifer or the river ran dry. Just a thought...
J.Burton[EEF]
Posts: 125
Joined: 2009-04-05 16:21

Re: Kashan and the sake of realism (and humor!)

Post by J.Burton[EEF] »

IMO Kashan needs to be axed with the new wave of realistic maps coming through such as Sangin.

Although Kashan is a place, the map we play on ingame is simply unrealistic. I hate how it and others are simply just mirrored, so that if there's a airbase in the bottom left, there's also one in the top right. It's just a really caveman style of making maps. It also stupid how both teams have the same in the way of main-base layouts. I mean come on, if the US were invading a desert, they would not have such a base, it would be basic and hurried together, and the MEC base would be much more heavily fortified and better made.

Kashan get's a big thumbs down from me.
IAJTHOMAS
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Re: Kashan and the sake of realism (and humor!)

Post by IAJTHOMAS »

It always felt like a proof of concept map really, a show of potential rather than a finished article.
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Psyko
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Re: Kashan and the sake of realism (and humor!)

Post by Psyko »

cheo, do me a favour...

open google earth and look up Iran. now when you have that open...look for anything blue...

paradoxically you will fail...as Iran is practically void of rivers, inland bodies of water and oceans. and now that you mention it, alcoholic beverages are banned in Iran. which is why irish people dont go there on their holidays and subsequently Iran continues being a country renouned for it's horrible fashion and it's Tusken raiders. (random statement with no logic behind it aside...)

plus, water would look really bad on kashan, dont you think? the whole point is that its a barran wilderness of dunes and flat open spaces. this is because you dont really want lots of trees to help cover up your tanks and infantry. the whole thing is about controlling your silloette and hiding your armour down low between the dunes. water would bring vegetation into the picture which would just look crummy. the contrast between the two would be just wrong. you dont want it to look like its the the Nile river in Ejypt or somthing.
Bringerof_D
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Re: Kashan and the sake of realism (and humor!)

Post by Bringerof_D »

Psykogundam wrote:cheo, do me a favour...

open google earth and look up Iran. now when you have that open...look for anything blue...

paradoxically you will fail...as Iran is practically void of rivers, inland bodies of water and oceans. and now that you mention it, alcoholic beverages are banned in Iran. which is why irish people dont go there on their holidays and subsequently Iran continues being a country renouned for it's horrible fashion and it's Tusken raiders. (random statement with no logic behind it aside...)

plus, water would look really bad on kashan, dont you think? the whole point is that its a barran wilderness of dunes and flat open spaces. this is because you dont really want lots of trees to help cover up your tanks and infantry. the whole thing is about controlling your silloette and hiding your armour down low between the dunes. water would bring vegetation into the picture which would just look crummy. the contrast between the two would be just wrong. you dont want it to look like its the the Nile river in Ejypt or somthing.
i think he's really asking for a small creak, or dried up one. you know just a bit of a groove in the ground from where a small creak used to be maybe. there HAS to be a water source for civilization, iran has water sources, its just the low quaity image when zoomed out you wouldnt see them, they are very small. if you zoom in to where there might be a town or village i garuntee you there will be a creak, river, or atleast some sort of underground water system. which would allow for wells that would be full enough to feed a village.

also water doesnt have to be blue heck the only water sources marked on a map, has to be found by a cartographer first
Last edited by Bringerof_D on 2009-07-22 00:31, edited 2 times in total.
Psyko
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Re: Kashan and the sake of realism (and humor!)

Post by Psyko »

Bringerof_D wrote:i think he's really asking for a small creak, or dried up one. you know just a bit of a groove in the ground from where a small creak used to be maybe. there HAS to be a water source for civilization, iran has water sources, its just the low quaity image when zoomed out you wouldnt see them, they are very small. if you zoom in to where there might be a town or village i garuntee you there will be a creak, river, or atleast some sort of underground water system. which would allow for wells that would be full enough to feed a village.

also water doesnt have to be blue heck the only water sources marked on a map, has to be found by a cartographer first
some pics i'v seen on middle eastern country villages show deep wells. so thats where i think they get the majority of their water. and btw i know that the "blue" of the water is the sky reflecting off it. but still you'd see where the water is. also Iran has temporary lakes. (ones which dry up and refill with the seasons.) but i have looked at the Kashan desert. its mostly dark sandy hills. it actually doesnt really look like the PR kashan desert. the PR kashan is more like the deserts of Iraq between the civilisation and cultural centers. but i havnt been to either places so i dont know for sure.
octo-crab
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Re: Kashan and the sake of realism (and humor!)

Post by octo-crab »

Bringerof_D wrote:or atleast some sort of underground water system. which would allow for wells that would be full enough to feed a village.
Pretty sure that answers the question.
Expendable Grunt
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Re: Kashan and the sake of realism (and humor!)

Post by Expendable Grunt »

Psykogundam wrote:some pics i'v seen on middle eastern country villages show deep wells. so thats where i think they get the majority of their water. and btw i know that the "blue" of the water is the sky reflecting off it. but still you'd see where the water is. also Iran has temporary lakes. (ones which dry up and refill with the seasons.) but i have looked at the Kashan desert. its mostly dark sandy hills. it actually doesnt really look like the PR kashan desert. the PR kashan is more like the deserts of Iraq between the civilisation and cultural centers. but i havnt been to either places so i dont know for sure.
Then there are structures there...why?

Use *reason*. I know Ireland isn't known for it, but surely you have some.

I'd be willing to audit the map if I could get the build packages; I tried making my own via Rhino's tutorial but something always failed.

M.
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Former [DM] captain.

The fact that people are poor or discriminated against doesn't necessarily endow them with any special qualities of justice, nobility, charity or compassion. - Saul Alinsky
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