[Vehicle] Bushmaster

Discussion pertaining to the PR Australian Forces.
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Blade.3510
Posts: 152
Joined: 2009-03-07 15:22

Re: [Vehicle] Bushmaster

Post by Blade.3510 »

[R-DEV]tonnie15 wrote:ok so i started at 9am yesterday its now 3am in the morning but i did the uvmap and the base texture... god you guys better be thankful i am gonna faint if i do this too much :P

So theres still heaps of work to go on the texture but atm its just the base texture done.
i love it but i cant help wondering whether its going to have a 50. or what 50. itll have
Peeta
Posts: 1204
Joined: 2008-11-28 02:05

Re: [Vehicle] Bushmaster

Post by Peeta »

Tonnie this sux. You are terrible! :D

I love it, the Aussies look really good! 8-)
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Snazz
Posts: 1504
Joined: 2009-02-11 08:00

Re: [Vehicle] Bushmaster

Post by Snazz »

Tonnie, did you copy my detailed wire frame? Looks great. :)
anglomanii
Posts: 701
Joined: 2008-12-20 10:38

Re: [Vehicle] Bushmaster

Post by anglomanii »

ah tonnie. alright mate so thats two pints on sunday then.

@blade, yep irl .50's onboard. in game ?..



<22:31:15> "Supahpingi": i was actually mastrubating ferosiosly to mike meyers pictures
Tonnie
Retired PR Developer
Posts: 2014
Joined: 2007-07-31 14:59

Re: [Vehicle] Bushmaster

Post by Tonnie »

[R-DEV]ballard_44 wrote:That axe looks ridiculous!

;)

Don't forget to get some sleep in at some point, my friend.
lol i did say its only the base texture and theres heaps left :P

sleep what that?

HangMan: BF2 Editor, it has very strict limitations memory wise, and crashes all the time. Its like a girl. Treat it with respect and take it slow and you'll get places. Rush and get ahead of yourself and it will turn around and punch you in the mouth
bakehouse
Posts: 23
Joined: 2009-04-20 00:32

Re: [Vehicle] Bushmaster

Post by bakehouse »

great job tonnie keep up the good work!!!!!!!!!!!
Tonnie
Retired PR Developer
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Joined: 2007-07-31 14:59

Re: [Vehicle] Bushmaster

Post by Tonnie »

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HangMan: BF2 Editor, it has very strict limitations memory wise, and crashes all the time. Its like a girl. Treat it with respect and take it slow and you'll get places. Rush and get ahead of yourself and it will turn around and punch you in the mouth
HangMan_
Posts: 1753
Joined: 2009-06-07 00:58

Re: [Vehicle] Bushmaster

Post by HangMan_ »

looks awesome! can't wait to drive it ingame
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Glimmerman
Retired PR Developer
Posts: 3237
Joined: 2007-08-14 11:12

Re: [Vehicle] Bushmaster

Post by Glimmerman »

WOW :D :D :D
Nice Tonnie, cant wait to see the final texture :)
Tonnie
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Re: [Vehicle] Bushmaster

Post by Tonnie »

getting there slowly
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HangMan: BF2 Editor, it has very strict limitations memory wise, and crashes all the time. Its like a girl. Treat it with respect and take it slow and you'll get places. Rush and get ahead of yourself and it will turn around and punch you in the mouth
Glimmerman
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Re: [Vehicle] Bushmaster

Post by Glimmerman »

Sleep is optional ;)

When your on my side of the globe cold beer is on me m8 :D
Rudd
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Re: [Vehicle] Bushmaster

Post by Rudd »

'beats walkin' LOVE IT :D
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Blade.3510
Posts: 152
Joined: 2009-03-07 15:22

Re: [Vehicle] Bushmaster

Post by Blade.3510 »

'[R-DEV wrote:tonnie15;1091861']getting there slowly
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cant wait to be tearing up the road in that . how many people will it seat?
Tonnie
Retired PR Developer
Posts: 2014
Joined: 2007-07-31 14:59

Re: [Vehicle] Bushmaster

Post by Tonnie »

well a small update might call it a night on this unless i decide to get off my *** and learn to export vehicles.
Image

HangMan: BF2 Editor, it has very strict limitations memory wise, and crashes all the time. Its like a girl. Treat it with respect and take it slow and you'll get places. Rush and get ahead of yourself and it will turn around and punch you in the mouth
Glimmerman
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Re: [Vehicle] Bushmaster

Post by Glimmerman »

What does the interrior look like?
Tonnie
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Re: [Vehicle] Bushmaster

Post by Tonnie »

i shall get some inside ones soon

HangMan: BF2 Editor, it has very strict limitations memory wise, and crashes all the time. Its like a girl. Treat it with respect and take it slow and you'll get places. Rush and get ahead of yourself and it will turn around and punch you in the mouth
Cheditor
Posts: 2331
Joined: 2009-03-01 14:35

Re: [Vehicle] Bushmaster

Post by Cheditor »

*Beep Beep* Im a monster Jeep!!
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Tonnie
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Re: [Vehicle] Bushmaster

Post by Tonnie »

**** render but it was taken wile doing textures and its old since then i have done a few things to do with textures but at least you can see the lay out inside

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HangMan: BF2 Editor, it has very strict limitations memory wise, and crashes all the time. Its like a girl. Treat it with respect and take it slow and you'll get places. Rush and get ahead of yourself and it will turn around and punch you in the mouth
Glimmerman
Retired PR Developer
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Joined: 2007-08-14 11:12

Re: [Vehicle] Bushmaster

Post by Glimmerman »

I do hope you will make (or have made) the driver cabin a bit more detailed :)

But for the rest its comming along very nice :)
Tonnie
Retired PR Developer
Posts: 2014
Joined: 2007-07-31 14:59

Re: [Vehicle] Bushmaster

Post by Tonnie »

yes atm thats just the 3p mesh ;)

HangMan: BF2 Editor, it has very strict limitations memory wise, and crashes all the time. Its like a girl. Treat it with respect and take it slow and you'll get places. Rush and get ahead of yourself and it will turn around and punch you in the mouth
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