A possible pattern on new players giving a chance to mumble
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snooggums
- Posts: 1093
- Joined: 2008-01-26 06:33
re: A possible pattern on new players giving a chance to mumble
Yeah, think of BF VOIP as whispering/doing hand motions or talking quietly into a radio as opposed to mumble being shouting at nearby players.
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DesmoLocke
- Posts: 1770
- Joined: 2008-11-28 19:47
re: A possible pattern on new players giving a chance to mumble
People need to realize that Mumble is for talking to blue guys. 99% of the time you will be using the BF2 voip for squad communication, especially in an infantry squad. I hope people get over the novelty factor and cut down on the spam.
Last edited by DesmoLocke on 2009-07-28 01:35, edited 1 time in total.
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SgtBragg
- Posts: 9
- Joined: 2009-01-24 03:25
re: A possible pattern on new players giving a chance to mumble
i cant connect. wont find a host..... ? i type in a username and press connect? am i missing something?
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luizinhuu
- Posts: 1294
- Joined: 2006-04-27 00:03
re: A possible pattern on new players giving a chance to mumble
Hmmm, but sometimes really i find it better to talk on mumble than on voip, with my squad.DesmoLocke wrote:People need to realize that Mumble is for talking to blue guys. 99% of the time you will be using the BF2 voip for squad communication, especially in an infantry squad. I hope people get over the novelty factor and cut down on the spam.
Not to mention the realism factor, you could hear an enemy squad talking and stuff.
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Rezza
- Posts: 2309
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re: A possible pattern on new players giving a chance to mumble
Luzinhuu i see you liked mumble its not possible not to like it.I am happy that i brought a mumbler to the mumble society
That was some nice rounds that day right? 
Never use Bf 2 Voip just when your squad members are far away you should other than that always talk on mumble.Whatever the situation is whatever happens.If there are hostiles close by just be quiet or whisper.If you engage shout at the enemy disort them.
Mumble is a 2 good ended sword.You will have more fun if you hear your enemy talking and it would be more realistic.Please try not using ingame voip.The less you and others use it the more fun,atmosphere and communications you will get.
Mumble foreva
Never use Bf 2 Voip just when your squad members are far away you should other than that always talk on mumble.Whatever the situation is whatever happens.If there are hostiles close by just be quiet or whisper.If you engage shout at the enemy disort them.
Mumble is a 2 good ended sword.You will have more fun if you hear your enemy talking and it would be more realistic.Please try not using ingame voip.The less you and others use it the more fun,atmosphere and communications you will get.
Mumble foreva

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Wicca
- Posts: 7336
- Joined: 2008-01-05 14:53
re: A possible pattern on new players giving a chance to mumble
Bragg did you download PR mumble 0.5... If yes, the connection info should be there as default, just connect, if its not, just go on the thread, where the IP is, which is stickied on this forum MUMBLE
Good luck
Good luck
Xact Wicca is The Joker. That is all.
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BroCop
- Posts: 4155
- Joined: 2008-03-08 12:28
re: A possible pattern on new players giving a chance to mumble
He might forgot to type down his username (people often say they cant connect...and in 90% cases not typing in the username seems to be the issue)
Btw...this 2 channel thingy. I thought that you couldnt disable local talk (everyone nearby hearing you). 2 channels does prevent some idiots giving out plans to the enemy via Force Centre because they are dumb enough to ignore that fact.
Though since I havent been on mumble does TG have 2 "server" channels for the Mumble only server?
Btw...this 2 channel thingy. I thought that you couldnt disable local talk (everyone nearby hearing you). 2 channels does prevent some idiots giving out plans to the enemy via Force Centre because they are dumb enough to ignore that fact.
Though since I havent been on mumble does TG have 2 "server" channels for the Mumble only server?
Last edited by BroCop on 2009-07-28 09:44, edited 1 time in total.
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Rudd
- Retired PR Developer
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re: A possible pattern on new players giving a chance to mumble
yes it doesThough since I havent been on mumble does TG have 2 "server" channels for the Mumble only server?
its a far more relaxed arrangement, its in as if som1 had made it so all ur team can hear VOIP when they are near.
Sure, it sacrifices hearing the enemy's voices
But with mumble the enemy tend to speak the same language as you - i.e. bad
the dead try to have conversations with you - fun at first...but gets old real quick
you allies sit there for minutes going "oh yeah, BALLS IN YOUR MOUTH!" - fun at first, but gets super old super quick, especially when you are in a firefight and you need your 6th guy to help out...but he's busy smacktalking with some dude....
what it does do is-
make it so you don't have to check for dead enemies before you discuss plans, i.e. a more relaxed teamwork promoting atmosphere.
make it so there is less spam (16 people instead of 32, the only spam is som1 asking "is this teh MEC SL channel or USA?")
Problem with it - alot of people cannot alt tab to switch channels if needed.
But!!! Great TG members like Portable Cougar are happy to move those who require it (MAKE UR MUMBLE NICKNAME UR INGAME NICK)
The future -
I hope that the PR server gets autochannel switching so that this way of gaming can easily be promoted
I've also head that Mumble can understand what kit you are carrying, and I think it would be good if collaborators could hear the enemy
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space
- Posts: 2337
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re: A possible pattern on new players giving a chance to mumble
I disagree that 2 channels are better. Talking to the enemy is often great fun ( though I agree that tea bagging is getting old ) , and if you are worried about coms security, then you should use bf2 VOIP.
The other problem is adminning 2 channels - the Reality Teamwork servers often have all 64 players on mumble, so constantly making sure everyone that is in the correct channel would be an admin's nightmare.
If auto channel switching was implemented, then it could certainly be looked at, but at the moment I dont think that 2 channels is a better system.
The other problem is adminning 2 channels - the Reality Teamwork servers often have all 64 players on mumble, so constantly making sure everyone that is in the correct channel would be an admin's nightmare.
If auto channel switching was implemented, then it could certainly be looked at, but at the moment I dont think that 2 channels is a better system.
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Smegburt_funkledink
- Posts: 4080
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re: A possible pattern on new players giving a chance to mumble
If you're reading this and you've been posting here (unless you're not converted yet) Wear your mumble bar! Spread the word!
I'm looking at you Rudd, I put mine on originally to look like you.
Sorry for the promotional spam.
I'm looking at you Rudd, I put mine on originally to look like you.
Sorry for the promotional spam.
[R-Div]Robbi "There's nothing more skanky than eating out of a tub of hummus with a screwdriver."
[R-DEV]Matrox "CHINAAAAAAA!!!"
[R-DEV]Matrox "CHINAAAAAAA!!!"
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luizinhuu
- Posts: 1294
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re: A possible pattern on new players giving a chance to mumble
Hell yeah! I've got mesmerized by that kind of teamwork! The 2 guys on the humvee coming along with our squad on foot, communicating efficiently with us, giving some damn good cover. Damn, i've had only seen that on movies and promotional PR videos hahahaRezza wrote:Luzinhuu i see you liked mumble its not possible not to like it.I am happy that i brought a mumbler to the mumble societyThat was some nice rounds that day right?
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Using mumble to communicate with your squad forces everyone on the squad to stick together. I've joined some squads on mumble servers who much rarely uses mumble, and the teamwork was not the same.... also it was kind half the fun. And i think we all play the game for the fun, rite?
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snooggums
- Posts: 1093
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re: A possible pattern on new players giving a chance to mumble
Although fun, it doesn't really promote teamwork to talk to the other team. What I would like is:space wrote:I disagree that 2 channels are better. Talking to the enemy is often great fun ( though I agree that tea bagging is getting old ) , and if you are worried about coms security, then you should use bf2 VOIP.
The other problem is adminning 2 channels - the Reality Teamwork servers often have all 64 players on mumble, so constantly making sure everyone that is in the correct channel would be an admin's nightmare.
If auto channel switching was implemented, then it could certainly be looked at, but at the moment I dont think that 2 channels is a better system.
Two SL channels, one for each team. Everyone is in the same big channel, mumble would place SLs and the commander into the SL channel for their team automatically. Each team can only understand their teammates, when you would normally hear the other team it would spout gibberish in the team's language. ie if you would normally hear the other side talk you would hear voices, but not what they are saying (due to the language barrier). no needed channel admin needed, people couldn't switch channels to listen to the other team.
Short of that two channels gives me the option to 'verbally point out' what I want to a blue teammate in place of hand motions, which we don't have. My comment above was specific to everyone in the server being in the same channel.
Actually an additional squad chat button would be nice just to have the faster communication to squad mates (like in a multi vehicle squad) to replace the BF2 VOIP. So there would be general, squad, SL channels.
Last edited by snooggums on 2009-07-28 13:48, edited 1 time in total.
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Rezza
- Posts: 2309
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re: A possible pattern on new players giving a chance to mumble
Mumble is not mumble if you cant hear your enemy talking.Its realistic and simply why i like mumble.It gives you the atmosphere.Make 2 Channels for the teams and you kill the whole realism and the fun.Whats the point in that.You cant hear a enemy screaming or swearing in a firefight,bodies yelling i lost my leg aaa too much blood.I think its the only essence of mumble.Ofcourse talking to your friendlies is good and very handy.I think just leave the mumble as it is now.

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snooggums
- Posts: 1093
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re: A possible pattern on new players giving a chance to mumble
I don't want to hear the enemy say "You cant hear a enemy screaming or swearing in a firefight,bodies yelling i lost my leg aaa too much blood."
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Wicca
- Posts: 7336
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Re: A possible pattern on new players giving a chance to mumble
But that is realistic?
Xact Wicca is The Joker. That is all.
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snooggums
- Posts: 1093
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Re: A possible pattern on new players giving a chance to mumble
Most likely he would simply be in shock and not screaming. People tend to act like they see in the movies, which is way more vocal than real life and frankly just annoying.Wicca wrote:But that is realistic?
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MAINERROR
- Retired PR Developer
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Re: A possible pattern on new players giving a chance to mumble
O well it depends ... the reactions are very different for every soldier. However being able to hear the enemy talking when he is close is totally realistic and a great addition to PR IMO.
It is the server admins decision if he wants two different channels for his server but I highly endrose the one-channel method.
It is the server admins decision if he wants two different channels for his server but I highly endrose the one-channel method.
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space
- Posts: 2337
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Re: A possible pattern on new players giving a chance to mumble
If you use 2 channels you also miss all the inter round chats, which tend to be quite amusing, and definitely help build a sense of community imo.
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Rudd
- Retired PR Developer
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Re: A possible pattern on new players giving a chance to mumble
that is truespace wrote:If you use 2 channels you also miss all the inter round chats, which tend to be quite amusing, and definitely help build a sense of community imo.
but mumble is a teamwork facilitator
do you want the semi-realism of hearing the enemy, or the teamwork benefits in all their glory?
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Rezza
- Posts: 2309
- Joined: 2008-04-06 20:53
Re: A possible pattern on new players giving a chance to mumble
I wont be using mumble if there are 2 channels.Simply no point really.Ofcourse talking to friendlies is important but hearing the enemy is priceless.





