Not 100% health after revive.

General discussion of the Project Reality: BF2 modification.
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Lucke189
Posts: 203
Joined: 2009-06-22 16:59

Not 100% health after revive.

Post by Lucke189 »

Since I can't post in the Suggestion part of the forum due to my low post count and the fact that I don't want to spam 20 more posts today I'll post this thread here.

And yes. I did search.

I am suggesting that after a player have been revived by the medic, this player should not be able to regain absolutely full health again. Maybe we could decrease the movement speed on the revived player a little bit to represent the fact that you, after being shot down, isn't one hundred percent fit for fight (even if healed by a medic on the spot). Until he, let's say, return to a medic tent in the main base.

This would prevent squads from constantly being shot down and revived like nothing ever happened. The SL would have to call for evacuation for the wounded and so on. It's more realistic as well.

What do you think?
burghUK
Posts: 2376
Joined: 2007-10-18 13:33

Re: Not 100% health after revive.

Post by burghUK »

Cool suggestion.
Expendable Grunt
Posts: 4730
Joined: 2007-03-09 01:54

Re: Not 100% health after revive.

Post by Expendable Grunt »

Posting a suggestion knowing you don't meet the criteria to actually post one should be a bannable offense :|

It is a good suggestion but I'm pretty sure I've read it somewhere before...

M.
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Outlawz7
Retired PR Developer
Posts: 17261
Joined: 2007-02-17 14:59

Re: Not 100% health after revive.

Post by Outlawz7 »

Except you can already prevent revived people from running off by keeping their HP low which prevents them from sprinting.

EDIT: wait woops I misread the
player should not be able to regain absolutely full health again
Hmm, but even if the SL evacuated after the squad being shot and revived several times, the 'not full HP due being shot' thing would still stay with them until they die and respawn, and with bleeding point starting at 75% health, get revived several times and you start to get revived back into bleeding every time.
Also unsure if it's possible to code so that certain healing weapons (because thats what medibags and field dressing basically are in BF2, weapons that heal instead of kill) can only heal up to a certain point, while some other like the suggested medic tents can reheal to full.
Last edited by Outlawz7 on 2009-07-29 17:43, edited 1 time in total.
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spawncaptain
Posts: 466
Joined: 2009-05-22 20:11

Re: Not 100% health after revive.

Post by spawncaptain »

Stop posting the suggestions here! This has already been suggested. The 25 posts limit is there for a frickin reason!
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crazy11
Retired PR Developer
Posts: 3141
Joined: 2008-02-05 00:20

Re: Not 100% health after revive.

Post by crazy11 »

This is not the place for suggestions. Stick around and post some more then post up suggestions after you get 25 posts.
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