Bf2 PR editor help plz :)

General discussion of the Project Reality: BF2 modification.
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jab16
Posts: 45
Joined: 2009-07-01 21:22

Bf2 PR editor help plz :)

Post by jab16 »

Hello all i searched for it but did not come up with anything but when i use the bf2 editor to make my own pr map i am unable to find the objects vehicles and buildings and such and i am wondering where i would find those files.

Also thought i might let you know if you don't already know, but there is a boundry not really glitch but error in the boundres on the kashan traning server. because if you go from vehicle traning for mec and follow the edge east or west you can go litteraly 10 feet from american jet traning, vehicle traning and , helicopter traning. Also if you go directly west from mec inf traning until you reach the map boundry then turn north you can also get to the jet traning without being considered out of bounds and being punished. Thanx
Peeta
Posts: 1204
Joined: 2008-11-28 02:05

Re: Bf2 PR editor help plz :)

Post by Peeta »

Read this?:
https://www.realitymod.com/forum/f189-m ... dding.html
Those "errors" are not errors. ;)
Panem Today,
Panem Tomorrow,
Panem Forever.
WelshManDan
Posts: 4381
Joined: 2009-06-30 20:19

Re: Bf2 PR editor help plz :)

Post by WelshManDan »

Ha, I love setting up an FOB behind the MEC vehicle, bringing up a few vehicles, TOWs, Abrahms, APC for a quick getaway, and then calling in JDAMs and watching the MEC typing in Bold Characters "GTFO FROM THERE YOU NOOBS" Lol, if were the noobs, then why are they still spawning there? Anyway, the best defense is a good offense, so if you go and put a AA next to the Airbase then you fight fire with fire. However I usually discourage this gameplay style because its only fun when you have friends trying to spawn or hardly any MEC such as like 1 or 2 MEC over at inf, so why not destroy the vehicles.
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