PR- WWII

General discussion of the Project Reality: BF2 modification.
MonkeySoldier
Posts: 1200
Joined: 2008-08-10 21:03

Re: PR- WWII

Post by MonkeySoldier »

Aren't there already a lot of hardcore WW2 shooters/ mods? :P
$kelet0r
Posts: 1418
Joined: 2006-11-15 20:04

Re: PR- WWII

Post by $kelet0r »

Archerchef wrote:Anyone ever wondered what would happen if the PR team made a realistic WWII mod?
Red Orchestra

Red Orchestra: Ostfront 41-45
amazing_retard
Posts: 376
Joined: 2008-10-01 03:13

Re: PR- WWII

Post by amazing_retard »

$kelet0r wrote:Red Orchestra

Red Orchestra: Ostfront 41-45
Darkest Hour mod adds Americans to RO. Very high quality mod in its beta 3 :)
TBH PR and WW2 wouldn't work too well.... WW2 was about thousands of soldiers fighting each other, and PR is about skirmishes between small groups of men (squads). Seriously whats the point of PR going WW2, when we already have FH2??? Having to make a WW2 add on for PR would be really f*ing hard lol.
DenvH
Posts: 208
Joined: 2008-01-01 09:17

Re: PR- WWII

Post by DenvH »

I think PR should move over to 2142, coding wise you can do more but you can't raise the ceiling apparently. Same guy that made the 3d ironsights and some other stuff for PR also has some vids on his youtube channel..

YouTube - Mosquill's Channel
R5ZOR
Posts: 21
Joined: 2009-07-31 18:10

Re: PR- WWII

Post by R5ZOR »

It would be good, but i would prefer the modern version.
Tofurkeymeister
Posts: 647
Joined: 2008-03-22 13:09

Re: PR- WWII

Post by Tofurkeymeister »

Why hasn't this thread been locked yet? :P

If its a re-suggestion, there is no reason that this thread should remain open.

PR2: https://www.realitymod.com/forum/f10-pr ... 2-faq.html
Dunehunter
Retired PR Developer
Posts: 12110
Joined: 2006-12-17 14:42

Re: PR- WWII

Post by Dunehunter »

Good point ;)

[R-MOD]Jigsaw] I am drunk. I decided to come home early because I can''t realy seea nyithng. I hthknk i madea bad choicce. :|
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