I searched, but found no threads on how to fix this.
Most of you know that there is an exploit/glitch to fix the turret when it locks from taking
X amount of damage.
Would it be possible for when X hitpoints are less then a certain number to remove the gunner seat and replace it with a normal seat, but make it where the gunner automatically joins the empty seat, and once the hitpoints get high enough where the normally the turret can be moved, the seat autoswaps back.
I can not really explain my idea in full detail, because i do not know how the normal track is set up. But I am litterally trying to say, once hitpoints get so low, the gunner seat loses the ability to have controls with the turret.
Possible fix for the exploit to fix turrets that are tracked
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ben748
- Posts: 91
- Joined: 2009-03-07 22:15
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Ccharge
- Posts: 308
- Joined: 2008-08-05 16:03
Re: Possible fix for the exploit to fix turrets that are tracked
i dont think this is possible with the bf2 engine.
if you miss him... try, try again
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ben748
- Posts: 91
- Joined: 2009-03-07 22:15
Re: Possible fix for the exploit to fix turrets that are tracked
Was afraid of that.
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arjan
- Posts: 1865
- Joined: 2007-04-21 12:32
Re: Possible fix for the exploit to fix turrets that are tracked
its not a glitch or exploit of the game, its supposed to be tracked if shot
- Zrix
- Posts: 4425
- Joined: 2005-12-02 14:25
Re: Possible fix for the exploit to fix turrets that are tracked
The glitch is that you can get around it. For example moving the turret after it has been disabled.arjan wrote:its not a glitch or exploit of the game, its supposed to be tracked if shot

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Expendable Grunt
- Posts: 4730
- Joined: 2007-03-09 01:54
Re: Possible fix for the exploit to fix turrets that are tracked
It doesn't always happen, it's totally random.
M.
M.

Former [DM] captain.
The fact that people are poor or discriminated against doesn't necessarily endow them with any special qualities of justice, nobility, charity or compassion. - Saul Alinsky
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R5ZOR
- Posts: 21
- Joined: 2009-07-31 18:10
Re: Possible fix for the exploit to fix turrets that are tracked
Sometimes it happens, sometimes it dosnt.
Same as the Squad bug/glitch.
Same as the Squad bug/glitch.
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Solid Knight
- Posts: 2257
- Joined: 2008-09-04 00:46
Re: Possible fix for the exploit to fix turrets that are tracked
I've never tested it but I've seen topics in the BFEditor forums where they edit .tweak files on the fly.
