Possible fix for the exploit to fix turrets that are tracked

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ben748
Posts: 91
Joined: 2009-03-07 22:15

Possible fix for the exploit to fix turrets that are tracked

Post by ben748 »

I searched, but found no threads on how to fix this.

Most of you know that there is an exploit/glitch to fix the turret when it locks from taking
X amount of damage.

Would it be possible for when X hitpoints are less then a certain number to remove the gunner seat and replace it with a normal seat, but make it where the gunner automatically joins the empty seat, and once the hitpoints get high enough where the normally the turret can be moved, the seat autoswaps back.

I can not really explain my idea in full detail, because i do not know how the normal track is set up. But I am litterally trying to say, once hitpoints get so low, the gunner seat loses the ability to have controls with the turret.
Ccharge
Posts: 308
Joined: 2008-08-05 16:03

Re: Possible fix for the exploit to fix turrets that are tracked

Post by Ccharge »

i dont think this is possible with the bf2 engine.
if you miss him... try, try again
ben748
Posts: 91
Joined: 2009-03-07 22:15

Re: Possible fix for the exploit to fix turrets that are tracked

Post by ben748 »

Was afraid of that.
arjan
Posts: 1865
Joined: 2007-04-21 12:32

Re: Possible fix for the exploit to fix turrets that are tracked

Post by arjan »

its not a glitch or exploit of the game, its supposed to be tracked if shot
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Zrix
Posts: 4425
Joined: 2005-12-02 14:25

Re: Possible fix for the exploit to fix turrets that are tracked

Post by Zrix »

arjan wrote:its not a glitch or exploit of the game, its supposed to be tracked if shot
The glitch is that you can get around it. For example moving the turret after it has been disabled.
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Expendable Grunt
Posts: 4730
Joined: 2007-03-09 01:54

Re: Possible fix for the exploit to fix turrets that are tracked

Post by Expendable Grunt »

It doesn't always happen, it's totally random.

M.
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R5ZOR
Posts: 21
Joined: 2009-07-31 18:10

Re: Possible fix for the exploit to fix turrets that are tracked

Post by R5ZOR »

Sometimes it happens, sometimes it dosnt.
Same as the Squad bug/glitch.
Solid Knight
Posts: 2257
Joined: 2008-09-04 00:46

Re: Possible fix for the exploit to fix turrets that are tracked

Post by Solid Knight »

I've never tested it but I've seen topics in the BFEditor forums where they edit .tweak files on the fly.
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