Defrag fail Objects_client.zip

Help and support regarding PR:BF2 installation and in-game issues
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Edward
Posts: 49
Joined: 2008-06-05 12:57

Defrag fail Objects_client.zip

Post by Edward »

On a recent defrag, the objects_client.zip file came up as un-defrag-able. I tried Contig.exe, which replied that the file either couldn't be defragged or wasn't fragmented.

I don't know if a fragmented objects_client.zip is the root cause of my CTDs (working through other forum-discussed options, no luck so far).

Can I uninstall the clients and reinsert a fresh install, or do I need to delete the lot of it and start fresh?

Or is there another defrag workaround?


System:
P4 2.6, 3g RAM @266 (mixed sticks), 60G IDE-HD @7200, Mobo GA-81PE1000 v2.0.
Using the download/EADM version of VBF2 w/modified bf2.exe for higher ram use.
SocketMan
Posts: 1687
Joined: 2007-03-09 22:03

Re: Defrag fail Objects_client.zip

Post by SocketMan »

I don't think your (or any) CTD's are caused by hard drive de/fragmentation.
Even if you don't defrag -any program should still work fine,other then taking a few seconds longer to load.

Mixed memory sticks can (on the other hand) cause problems.
Edward
Posts: 49
Joined: 2008-06-05 12:57

Re: Defrag fail Objects_client.zip

Post by Edward »

'[R-COM wrote:SocketMan;1102401']I don't think your (or any) CTD's are caused by hard drive de/fragmentation.
Even if you don't defrag -any program should still work fine,other then taking a few seconds longer to load.

Mixed memory sticks can (on the other hand) cause problems.
Pulling the extra sticks will still leave me with 2G dual-channel. I'll give it a try and post results.
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