Insurgent cant use dropped HAT kit.

Suggestions from our community members for PR:BF2. Read the stickies before posting.
charliegrs
Posts: 2027
Joined: 2007-01-17 02:19

Insurgent cant use dropped HAT kit.

Post by charliegrs »

Im not sure if this is possible, but is there any way to either keep an insurgent from picking up a HAT kit from a dead coalition soldier OR if thats not possible then if he picks it up the HAT becomes unusable?

The reason I ask is because I would think in real life if an insurgent was to pick up a SRAW or a javelin etc that he would not have the proper training and know-how to use it. In PR, an ins can pick up a HAT kit and use it even though its not as simple as pulling a trigger on a gun {I think}

The other reason I suggest this is because people often complain if you request a HAT kit on an ins map saying that they dont want the ins to pick it up after you die. This could be remedied with my suggestion if its possible. I can see the ins being able to use the LAT kit, but not the HAT.

And I know lots of people are going to say you shouldnt be using a HAT kit on an INS map. Its done in real life, go look on liveleak at javelin videos in Iraq and Afghanistan. Im sure the DEVs would have removed it on INS maps if they felt it was unrealistic.
known in-game as BOOMSNAPP
'
Rudd
Retired PR Developer
Posts: 21225
Joined: 2007-08-15 14:32

Re: Insurgent cant use dropped HAT kit.

Post by Rudd »

I say sure, but HAT kit should have new penalities associated with it

probably could do it by making teh HAT kit just disappear like the ol civi kit

- spawn time increase of 1 min for losing such an expensive kit

- spawn time of HAT increased by 10mins

- number of HATs per team limited to 1
Image
00SoldierofFortune00
Posts: 2944
Joined: 2006-02-28 01:08

Re: Insurgent cant use dropped HAT kit.

Post by 00SoldierofFortune00 »

Dr2B Rudd wrote:I say sure, but HAT kit should have new penalities associated with it

probably could do it by making teh HAT kit just disappear like the ol civi kit

- spawn time increase of 1 min for losing such an expensive kit

- spawn time of HAT increased by 10mins

- number of HATs per team limited to 1

Yea, cus penalties really solve anything.... Ask the civi killing/killers about that. That also screws the team when it comes to armor support too.

But I would agree, having the insurgents use the HAT kit doesn't really make sense.
"Push the Envelope, Watch It Bend"

Tool ~ Lateralus
charliegrs
Posts: 2027
Joined: 2007-01-17 02:19

Re: Insurgent cant use dropped HAT kit.

Post by charliegrs »

Dr2B Rudd wrote:I say sure, but HAT kit should have new penalities associated with it

probably could do it by making teh HAT kit just disappear like the ol civi kit

- spawn time increase of 1 min for losing such an expensive kit

- spawn time of HAT increased by 10mins

- number of HATs per team limited to 1
Hmm Im not really sure of the purpose of the penalites but none of those seem too bad. Especially the 1 HAT suggestion, if people know that the ins cant use their dropped HAT then more people may want to use it so yeah only 1 for coalition sounds like a good idea.
known in-game as BOOMSNAPP
'
fullkontact
Posts: 52
Joined: 2008-04-04 13:53

Re: Insurgent cant use dropped HAT kit.

Post by fullkontact »

I doubt an insurgent in reality would go "Oh look, the infidel. He was carrying a AT rocket and launcher.... let's leave it."

Nah, they'd pick it up and utilise it int heir plans. Besides I don't believe they could change it other than making all kits vanish instantly on death for the map
charliegrs
Posts: 2027
Joined: 2007-01-17 02:19

Re: Insurgent cant use dropped HAT kit.

Post by charliegrs »

fullkontact wrote:I doubt an insurgent in reality would go "Oh look, the infidel. He was carrying a AT rocket and launcher.... let's leave it."

Nah, they'd pick it up and utilise it int heir plans. Besides I don't believe they could change it other than making all kits vanish instantly on death for the map
um yeah he would probably pick it up, but you really think he would be able to use it? a SRAW or javelin is not something you just pick up and shoot, it requires training. training that i doubt any insurgent on the battlefield has.

id say it would be good if the ins could pick up the HAT kit, and use everything but the HAT itself. that way he still gets the scoped m16 which is still a nice prize when your an insurgent.

and like i said i dont even know if its possible, i hope i can get some feedback from a dev on this.
known in-game as BOOMSNAPP
'
E4$Y
Posts: 136
Joined: 2008-08-08 07:38

Re: Insurgent cant use dropped HAT kit.

Post by E4$Y »

And i don't think that they would get proper ammo for coalition AT weapons.
Rudd
Retired PR Developer
Posts: 21225
Joined: 2007-08-15 14:32

Re: Insurgent cant use dropped HAT kit.

Post by Rudd »

charliegrs wrote:Hmm Im not really sure of the purpose of the penalites but none of those seem too bad. Especially the 1 HAT suggestion, if people know that the ins cant use their dropped HAT then more people may want to use it so yeah only 1 for coalition sounds like a good idea.
its just an expensive piece of kit :)

and its not Kashan where you are worried about armour attacking you all the time. Its a special tool in insurgency if the suggestion comes to fruition and should be treated with due reverence :)
Image
mat552
Posts: 1073
Joined: 2007-05-18 23:05

Re: Insurgent cant use dropped HAT kit.

Post by mat552 »

It is the god of base defense, the right hand to the sniper, for INS maps. Big Red has nothing on a SRAW round.

When some poor fool takes it out of the main, it's almost enough to make me want to tk him to keep it out of their hands (key: almost. Never done it yet)

It'd be funny as hell though if some insurgent picked one up, forgot to switch off the safety or some other item and it either didn't fire or blew up in the tube.
Players might be hardcoded, but that sure doesn't seem to stop anybody from trying.


The only winning move is not to play. Insurgency, that is.
flem615
Posts: 358
Joined: 2008-04-29 22:30

Re: Insurgent cant use dropped HAT kit.

Post by flem615 »

i think there needs to be some new penalties regarding the HAT kit, and that insurgents should not be alb eto use them. however i DO NOT think that a team should be limited to 1 HAT kit.
Ingame Name: IICptMillerII
Xfire: Patton615, (nickname:IICptMillerII)
charliegrs
Posts: 2027
Joined: 2007-01-17 02:19

Re: Insurgent cant use dropped HAT kit.

Post by charliegrs »

flem615 wrote:i think there needs to be some new penalties regarding the HAT kit, and that insurgents should not be alb eto use them. however i DO NOT think that a team should be limited to 1 HAT kit.
I agree except on ins maps then I think 1 HAT kit is a good idea.
known in-game as BOOMSNAPP
'
SkaterCrush
Posts: 1173
Joined: 2009-04-13 19:07

Re: Insurgent cant use dropped HAT kit.

Post by SkaterCrush »

I think I'd go with 1 for ins maps. I *think* (note the asterisk's) that all the british units deployed in the Helmland platoon houses have a Javelin each, so it would make sense for one. I'm sorta half half for the kit disappear. I mean it doesn't take a genius to find a trigger on something. Would it be possible to add a lot of deviation or a chance to fire for ins?
Image
Image
Image
burghUK
Posts: 2376
Joined: 2007-10-18 13:33

Re: Insurgent cant use dropped HAT kit.

Post by burghUK »

Theres a few insurgents out there with a vast experience of weapon systems of all kinds. If they can work out SA-7s , RPGs , PKMs and RPg-29s im sure an insurgent could work a HAT.

Keep them in.
TheParadoX
Posts: 145
Joined: 2007-06-03 10:11

Re: Insurgent cant use dropped HAT kit.

Post by TheParadoX »

It doesn't exactly require a PhD to fire a HAT ... People can figure out quite easily how to operate it, I'm sure that even a google search will give you several replies. Otherwise, there is always liveleak. Anyway, if people choose and lose HAT kits on Ins maps, it's too bad for them IMHO.
Human_001
Posts: 357
Joined: 2008-08-02 10:26

Re: Insurgent cant use dropped HAT kit.

Post by Human_001 »

charliegrs wrote:Im not sure if this is possible, but is there any way to either keep an insurgent from picking up a HAT kit from a dead coalition soldier OR if thats not possible then if he picks it up the HAT becomes unusable?

The reason I ask is because I would think in real life if an insurgent was to pick up a SRAW or a javelin etc that he would not have the proper training and know-how to use it. In PR, an ins can pick up a HAT kit and use it even though its not as simple as pulling a trigger on a gun {I think}

The other reason I suggest this is because people often complain if you request a HAT kit on an ins map saying that they dont want the ins to pick it up after you die. This could be remedied with my suggestion if its possible. I can see the ins being able to use the LAT kit, but not the HAT.

And I know lots of people are going to say you shouldnt be using a HAT kit on an INS map. Its done in real life, go look on liveleak at javelin videos in Iraq and Afghanistan. Im sure the DEVs would have removed it on INS maps if they felt it was unrealistic.
I can see the ins being able to use the LAT kit, but not the HAT.
So imagine this way. One day U.S. was invaded by some other country. Enemy tank and soldiers goes by in your town every day. One day, you found SRAW in pile of debris that one of soldier was carrying. No one is watching. You can take it back home.

You have months or years to figure out how to use this. You have Internet, You know former service member of armed forces, and You have friends. And once you figure this out you can tell everyone you know of how to use this arsenal.

Are you saying that under this circumstances you can't figure out how to use SRAW?

Therefore, it will be unrealistic to remove HAT kit from Insurgents for reason of them not being able to figure out how to use them.
JKRMAUI
Posts: 584
Joined: 2007-04-10 22:22

Re: Insurgent cant use dropped HAT kit.

Post by JKRMAUI »

If the blufor manage to give the INS a hat kit..they deserve what's coming to them.

Sure one guy can mess things up really bad for the blufor by loosing a hat to INS, I wouldn't change it. It's fine as is. I rarely ever see a hat in the hands of the INS.


Lets just assume that not all Insurgents are utterly retarded cannon fodder. For one kit, that is rarely acquired by the INS, I can live with the way it is.
jbgeezer
Posts: 908
Joined: 2008-06-10 15:30

Re: Insurgent cant use dropped HAT kit.

Post by jbgeezer »

I have read that insurgent forces was able to obtain a javelin launcher, dunno if thats true though. And if you want to know how too use the javelin just play americas army 2 :p ;)
Live by the sword, die by the sword...

Ingame:G-LockCobra
http://www.youtube.com/user/sotemot
llPANCHOll
Posts: 233
Joined: 2007-11-12 21:37

Re: Insurgent cant use dropped HAT kit.

Post by llPANCHOll »

Human_001 wrote:So imagine this way. One day U.S. was invaded by some other country. Enemy tank and soldiers goes by in your town every day. One day, you found SRAW in pile of debris that one of soldier was carrying. No one is watching. You can take it back home.

You have months or years to figure out how to use this. You have Internet, You know former service member of armed forces, and You have friends. And once you figure this out you can tell everyone you know of how to use this arsenal.

Are you saying that under this circumstances you can't figure out how to use SRAW?

Therefore, it will be unrealistic to remove HAT kit from Insurgents for reason of them not being able to figure out how to use them.
In my opinion, the kit should disapear.
Image
fullkontact
Posts: 52
Joined: 2008-04-04 13:53

Re: Insurgent cant use dropped HAT kit.

Post by fullkontact »

I say keep it how it is.

If you take it out of main you need to either get a better control of your squad or your team as a commander.
E4$Y
Posts: 136
Joined: 2008-08-08 07:38

Re: Insurgent cant use dropped HAT kit.

Post by E4$Y »

Okay, even if they would find coalition AT weapon, where would they get ammo for it? eBay?
Post Reply

Return to “PR:BF2 Suggestions”