The ADF Progress

Discussion pertaining to the PR Australian Forces.
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Tonnie
Retired PR Developer
Posts: 2014
Joined: 2007-07-31 14:59

Re: The ADF Progress

Post by Tonnie »

hey Glimmerman small prezzy for you... I still have one last thing i need to fix on the mesh then i will send to you... will need a new reskin on the inside tho its really shotty but i say it sooo many times i am a modeler not a texture artist. Also note that my GFX settings are **** infact i had a 4 fps rate when i bumped them up a small bit to get those pics and there still **** lol...
Me admiring the bushy ingame
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Randomly taking shots at the ASLAV
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After hiting a small bump in the road
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HangMan: BF2 Editor, it has very strict limitations memory wise, and crashes all the time. Its like a girl. Treat it with respect and take it slow and you'll get places. Rush and get ahead of yourself and it will turn around and punch you in the mouth
Glimmerman
Retired PR Developer
Posts: 3237
Joined: 2007-08-14 11:12

Re: The ADF Progress

Post by Glimmerman »

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Hot damn :D

Do hope you fix the issue fast, that the GFX is crappy is no biggy for me, please sent it over when its fixed with the dutch skin :)
Rudd
Retired PR Developer
Posts: 21225
Joined: 2007-08-15 14:32

Re: The ADF Progress

Post by Rudd »

http://i160.photobucket.com/albums/t187 ... 5/3-16.jpg

are you meant to be able to see the flames through the model there?
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Tonnie
Retired PR Developer
Posts: 2014
Joined: 2007-07-31 14:59

Re: The ADF Progress

Post by Tonnie »

Dr2B Rudd wrote:http://i160.photobucket.com/albums/t187 ... 5/3-16.jpg

are you meant to be able to see the flames through the model there?
god DAM IT its bloody blown up ffs.... but i think ur right anyway as i dont think we have in PR anymore cars burning away will have to check on that

HangMan: BF2 Editor, it has very strict limitations memory wise, and crashes all the time. Its like a girl. Treat it with respect and take it slow and you'll get places. Rush and get ahead of yourself and it will turn around and punch you in the mouth
Rudd
Retired PR Developer
Posts: 21225
Joined: 2007-08-15 14:32

Re: The ADF Progress

Post by Rudd »

I don't care mate :P don't think many other people would either, its just a thing :P

still awesome
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Snazz
Posts: 1504
Joined: 2009-02-11 08:00

Re: The ADF Progress

Post by Snazz »

Good to see it in game. :)

I'm curious if you finished the ASLAV you were making or if that's a reskinned vBF2 one with slat armor etc. as child objects.
Tonnie
Retired PR Developer
Posts: 2014
Joined: 2007-07-31 14:59

Re: The ADF Progress

Post by Tonnie »

Snazz wrote:Good to see it in game. :)

I'm curious if you finished the ASLAV you were making or if that's a reskinned vBF2 one with slat armor etc. as child objects.
the one currently ingame is just a reskin with the cage as a child but its not the right scale infact most vbf2 stuff is not in scale

HangMan: BF2 Editor, it has very strict limitations memory wise, and crashes all the time. Its like a girl. Treat it with respect and take it slow and you'll get places. Rush and get ahead of yourself and it will turn around and punch you in the mouth
Glimmerman
Retired PR Developer
Posts: 3237
Joined: 2007-08-14 11:12

Re: The ADF Progress

Post by Glimmerman »

Any news on the small thing you had to fix Tonnie?

btw when your done and ready to send can you name our version of the object daf_bushmaster_rws for the weapon station version and when you get to the MAG version daf_bushmaster_mag or something similar?
Tonnie
Retired PR Developer
Posts: 2014
Joined: 2007-07-31 14:59

Re: The ADF Progress

Post by Tonnie »

well i have the FN MAG but it needs to be coded to be a mounted weapon as currently its a handheld. As for the bushmaster its pretty much done will test tonight when someone on the aussie repo comes on so i can test it more then if all is well i will send you the files

HangMan: BF2 Editor, it has very strict limitations memory wise, and crashes all the time. Its like a girl. Treat it with respect and take it slow and you'll get places. Rush and get ahead of yourself and it will turn around and punch you in the mouth
Glimmerman
Retired PR Developer
Posts: 3237
Joined: 2007-08-14 11:12

Re: The ADF Progress

Post by Glimmerman »

Ok cool :)

Tonight is in a couple of hours for you right? :)

About the MAG, is it a good quality one to be used as a handheld weapon?

If so is it possible to put a Elcan on it, we need a MAG in the future as a handheld weapon for our Marines subfaction?
TempesT
Posts: 152
Joined: 2009-04-11 05:08

Re: The ADF Progress

Post by TempesT »

It looks awesome.
I mean it looks like it could do with a little dirt but hey, at least it beats walkin.
Tonnie
Retired PR Developer
Posts: 2014
Joined: 2007-07-31 14:59

Re: The ADF Progress

Post by Tonnie »

[R-COM]Glimmerman wrote:Ok cool :)

Tonight is in a couple of hours for you right? :)
Yes thats correct. Now as for the elcan you might need someone else todo that i have a few other stuff i need to get done before taking on extra workloads

HangMan: BF2 Editor, it has very strict limitations memory wise, and crashes all the time. Its like a girl. Treat it with respect and take it slow and you'll get places. Rush and get ahead of yourself and it will turn around and punch you in the mouth
Chuc
Retired PR Developer
Posts: 7016
Joined: 2007-02-11 03:14

Re: The ADF Progress

Post by Chuc »

Katarn's modelling an FN MAG so we will be using that in the future, but what we have now should do nicely :)
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Personal Folio - http://www.studioash.net
Glimmerman
Retired PR Developer
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Re: The ADF Progress

Post by Glimmerman »

Ok for the FN MAG we will wait eagerly for Katarn's model :)
anglomanii
Posts: 701
Joined: 2008-12-20 10:38

Re: The ADF Progress

Post by anglomanii »

ADF is currently engaged in a upgrade for the mag58, from the info i have, its to modify it by saving weight, and add extra optics and night fighting capability. there is also supposed to be 2 more versions to be looked at. one a SF model (i have no idea about specifics) the other a specialist sustained fire vehicle borne weapon, suitable for remote and manual operation.
but please understand i only have very basic info on this option,if anyone else know's something please please tell me. i have no referance pics and there is nothing more on ADF sites or industry news. this is probably important news, but i am feeling stonewalled ATM.

also does anyone know what the acronym SODAK stands for in the US marines, i keep seeing it mentioned but no explanation.



<22:31:15> "Supahpingi": i was actually mastrubating ferosiosly to mike meyers pictures
triggger30-06
Posts: 53
Joined: 2008-09-01 21:38

Re: The ADF Progress

Post by triggger30-06 »

How close are we to done guys??


Trigger
Warpig-
Posts: 1610
Joined: 2008-08-06 20:29

Re: The ADF Progress

Post by Warpig- »

Considering we're only just getting ready to test stuff, far from it. The CA/IDF factions aren't even done yet, so be patient it'll get there.
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Cause we throw bombs on it, throw bombs on it. Just smash something, yeah mosh for me.
B1indGunn3r
Posts: 2
Joined: 2009-09-27 06:23

Re: The ADF Progress

Post by B1indGunn3r »

That looks awesome i so want
Jimbom
Posts: 20
Joined: 2008-09-05 22:28

Re: The ADF Progress

Post by Jimbom »

anglomanii wrote:ADF is currently engaged in a upgrade for the mag58, from the info i have, its to modify it by saving weight, and add extra optics and night fighting capability.
The weight saving would be nice! I hate having to carry the bugger! Though they all have pickatinny rails on the Feed Cover..... I can't see how they can upgrade Optics/NF capabilities when all you need do is screw on a Wildcat or an NWS....
The 303, killing things since 1901!
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anglomanii
Posts: 701
Joined: 2008-12-20 10:38

Re: The ADF Progress

Post by anglomanii »

Jimbom wrote:The weight saving would be nice! I hate having to carry the bugger! Though they all have pickatinny rails on the Feed Cover..... I can't see how they can upgrade Optics/NF capabilities when all you need do is screw on a Wildcat or an NWS....
optics and NF cap is a IWS wide project from what i can tell.



<22:31:15> "Supahpingi": i was actually mastrubating ferosiosly to mike meyers pictures
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