[Update] PR v0.87, v0.9 and BF2 1.5 patch
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Dug
- Posts: 99
- Joined: 2009-06-06 14:43
Re: [Update] PR v0.87, v0.9 and BF2 1.5 patch
Can't wait for 0.9 
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Dev1200
- Posts: 1708
- Joined: 2008-11-30 23:01
Re: [Update] PR v0.87, v0.9 and BF2 1.5 patch
4 months till 0.9 and counting 
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SilentNoobAssasin
- Posts: 62
- Joined: 2009-03-13 12:35
Re: [Update] PR v0.87, v0.9 and BF2 1.5 patch
Oh that sounds nice....
"Men should either be treated generously or destroyed, because they take revenge for slight injuries - for heavy ones they cannot." - Niccolo Machiavelli
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Hotrod525
- Posts: 2215
- Joined: 2006-12-10 13:28
Re: [Update] PR v0.87, v0.9 and BF2 1.5 patch
i cant wait for Canadian faction, we clearly deserve it. Leopard 2A6M (all green whit the mapple leaf) LAV25, LAV3, C7A3, C8A2, C9A1... all those lovely thing that i use in real life now in PR 

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Oddsodz
- Posts: 833
- Joined: 2007-07-22 19:16
Re: [Update] PR v0.87, v0.9 and BF2 1.5 patch
I just had too
Do say it will have a GR9?
Do say it will have a GR9?
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Rudd
- Retired PR Developer
- Posts: 21225
- Joined: 2007-08-15 14:32
Re: [Update] PR v0.87, v0.9 and BF2 1.5 patch
:S most of the posts with that word have been balanced "I wish, but your other work is fantastic"...which is fair.[R-DEV]AfterDune wrote:People, stop the "I'm so dissappointed" posts, it's getting rather pathetic now.
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AncientMan
- Retired PR Developer
- Posts: 5111
- Joined: 2007-05-22 07:42
Re: [Update] PR v0.87, v0.9 and BF2 1.5 patch
You guys might find this image interesting as well. This is basically the list of what we're "trying" to put into 0.9. Not all of it will make it though
. No, you can't read it, but you can see how much work we've got ahead of us 



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wookimonsta
- Posts: 681
- Joined: 2008-08-31 13:16
Re: [Update] PR v0.87, v0.9 and BF2 1.5 patch
wow, i can imagine that not all of it is gonna make it, but it looks very extensive. can't wait
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Blade.3510
- Posts: 152
- Joined: 2009-03-07 15:22
Re: [Update] PR v0.87, v0.9 and BF2 1.5 patch
hes right i dunno whether id have the ettention spam for that 
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LittleFoX
- Posts: 45
- Joined: 2008-10-25 12:05
Re: [Update] PR v0.87, v0.9 and BF2 1.5 patch
I am a happy man 
Good luck! It looks very promising
Good luck! It looks very promising
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Rudd
- Retired PR Developer
- Posts: 21225
- Joined: 2007-08-15 14:32
Re: [Update] PR v0.87, v0.9 and BF2 1.5 patch
hmm...I wonder what the colours mean! *references ancient history, crytopgraphy, mathematics, pharmaceuticaly inspired visions*
ahah! I think the colours mean that som1 was referencing colours to do with cultures of the cradle of civilisation, while attempting to misdirect readers, thus the colours mean nothing statistically, but were probably chosen by som1 taking LSD....
I'm wrong aren't I....yeh
ahah! I think the colours mean that som1 was referencing colours to do with cultures of the cradle of civilisation, while attempting to misdirect readers, thus the colours mean nothing statistically, but were probably chosen by som1 taking LSD....
I'm wrong aren't I....yeh
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DankE_SPB
- Retired PR Developer
- Posts: 3678
- Joined: 2008-09-30 22:29
Re: [Update] PR v0.87, v0.9 and BF2 1.5 patch
last time they bothered us with coded changelog, now its time for low-res changelog 
[R-DEV]Z-trooper: you damn russian bear spy ;P - WWJND?
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[A9]Bard
- Posts: 47
- Joined: 2009-06-09 10:11
Re: [Update] PR v0.87, v0.9 and BF2 1.5 patch
Must say it´s very good that someone finally got the grips how to market this exellent mod. My opinion is that too many secrets and too long between patches makes the gaming community go somewhere else.
Keeping this mod fresh and with alot updates makes the community happy.
I must say I´m impressed of the work you put in this mod and if I could contribute with something useful except money I would gladly help. As a member of the BF community since BF1942 I want you to know that this mod is one of two games that I enjoy. The other one is of course CS:S on occasions.
Also I feel proud to be apart of a gamingcommunity where the major part of members are mature and on point regarding nowledgement of how Team Play can make a game better!
*Imagine a cuddly bear and you in it´s warm fussy arms - - thats me hugging u all
Let´s alla join hands and sing... nevermind
Keeping this mod fresh and with alot updates makes the community happy.
I must say I´m impressed of the work you put in this mod and if I could contribute with something useful except money I would gladly help. As a member of the BF community since BF1942 I want you to know that this mod is one of two games that I enjoy. The other one is of course CS:S on occasions.
Also I feel proud to be apart of a gamingcommunity where the major part of members are mature and on point regarding nowledgement of how Team Play can make a game better!
*Imagine a cuddly bear and you in it´s warm fussy arms - - thats me hugging u all
Let´s alla join hands and sing... nevermind
___________________________________
Throw your hands up in the air!
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00SoldierofFortune00
- Posts: 2944
- Joined: 2006-02-28 01:08
Re: [Update] PR v0.87, v0.9 and BF2 1.5 patch
LOL, why do you guys care so much about playing with your countries' army/military? What's the big deal?I know "immersion" is cool and all, but that wears off after the first couple of games IMO. And just because the German's aren't going to be in the game doesn't mean it is going to drive German players off and if it does, they probably don't appreciate PR for what it is. I personally would take better maps over factions anyday because thats whats really fun. A couple of new weapons is cool, but nothing to complain about IMO. /rantspace wrote:Great to hear that 0.9 will be ready by the end of the year. I thought that German Forces would be in though considering its almost finished. I know there's 2 other factions being added, but the German players are a large part of the community, so I'm sure they'll be very disappointed.
No offense, but hasn't that been said before? Smaller releases would be much better because that way the players could actually test the patches and see what is messed up and the DEVs could get more break time inbetween releases rather than loading up on one big project. But somehow it always turns into big releases? But really looking forward to the new maps and the large scale infantry ones have only been getting better.[R-DEV]AncientMan wrote:After PR v0.9 release we have the plan to move into smaller release cycles. I think we will all appreciate faster updates from PR to keep things fresh.
O, and 1.5 apparently doesn't fix much from what I have heard. The insta-proning still exist and hit detection really hasn't been fixed, but I guess we will have to wait and see. Dice always takes long and usually breaks more than they fix, so no one should get their hopes up on it.
"Push the Envelope, Watch It Bend"
Tool ~ Lateralus
Tool ~ Lateralus
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Outlawz7
- Retired PR Developer
- Posts: 17261
- Joined: 2007-02-17 14:59
Re: [Update] PR v0.87, v0.9 and BF2 1.5 patch
Changelog for you, to-do list for us.DankE_SPB wrote:last time they bothered us with coded changelog, now its time for low-res changelog![]()

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DankE_SPB
- Retired PR Developer
- Posts: 3678
- Joined: 2008-09-30 22:29
Re: [Update] PR v0.87, v0.9 and BF2 1.5 patch
at least your to-do list is not low-res 
[R-DEV]Z-trooper: you damn russian bear spy ;P - WWJND?
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Zeno
- Posts: 3430
- Joined: 2008-09-07 14:16
Re: [Update] PR v0.87, v0.9 and BF2 1.5 patch
sweet that thyr adding new deployable assets
... or atleast doing something to it 
[R-DEV]Ninja2dan: Not having a spotter is like masturbating with a cheese grater...mildly amusing at first, but generally painful and bloody in the end.
Thornehaw: If all this have been evidently true, Battlefield is a much scarier and dirtier than ever imagined. Not a conspiracy, but a possibility. If it is true, then trusting another is quite worrisome.
Thornehaw: If all this have been evidently true, Battlefield is a much scarier and dirtier than ever imagined. Not a conspiracy, but a possibility. If it is true, then trusting another is quite worrisome.
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Rudd
- Retired PR Developer
- Posts: 21225
- Joined: 2007-08-15 14:32
Re: [Update] PR v0.87, v0.9 and BF2 1.5 patch
I doubt EA did much to it, but they have probably made the value changable now, which means the PR team can crank up the deviation penaltyThe insta-proning still exist
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thedare
- Posts: 44
- Joined: 2009-07-21 16:37
Re: [Update] PR v0.87, v0.9 and BF2 1.5 patch
you never know, we may see germans in 0.91/0.95
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Hotrod525
- Posts: 2215
- Joined: 2006-12-10 13:28
Re: [Update] PR v0.87, v0.9 and BF2 1.5 patch
I care about canadians cause first of all, i'm in canadian army, secondly, Canadian Force are always under estimated, never recognised, just bashed all the time. Even if we had some of the biggest military succes throug history. And since its P.R. that add them, i can be sure it will be pretty realistic. No one can say they hate canadians... we are just too much great people =D00SoldierofFortune00 wrote:LOL, why do you guys care so much about playing with your countries' army/military? What's the big deal?I know "immersion" is cool and all, but that wears off after the first couple of games IMO. And just because the German's aren't going to be in the game doesn't mean it is going to drive German players off and if it does, they probably don't appreciate PR for what it is. I personally would take better maps over factions anyday because thats whats really fun. A couple of new weapons is cool, but nothing to complain about IMO. /rant


