Hey guys I made this in 3ds max 2010 to see how it is and well 2010 dissapointed me it was odd to use but in any case I did this animation in a good 3 hours seems a bit slow again :/ and it kinda floats on a cloud but I think its worth a mention check it out
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[Animation] Sig 552
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Tonnie
- Retired PR Developer
- Posts: 2014
- Joined: 2007-07-31 14:59
Re: [Animation] Sig 552
your getting much better mate good work... might have the next chuc on our hands ay
HangMan: BF2 Editor, it has very strict limitations memory wise, and crashes all the time. Its like a girl. Treat it with respect and take it slow and you'll get places. Rush and get ahead of yourself and it will turn around and punch you in the mouth
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Spaz
- Posts: 3957
- Joined: 2006-06-01 15:57
Re: [Animation] Sig 552
It looks really good, the only thing I think looks wierd is the last little "twich" on the end.

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HangMan_
- Posts: 1753
- Joined: 2009-06-07 00:58
Re: [Animation] Sig 552
Isn't that just the safety being taken off?? It is a little wierd seeing as the safety isn't put on at the start... but oh well. Good effort mate.Spaz wrote:It looks really good, the only thing I think looks wierd is the last little "twich" on the end.
HangMan
PR Community Faction Team - "Getting Sh*t Done..."
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cyberzomby
- Posts: 5336
- Joined: 2007-04-03 07:12
Re: [Animation] Sig 552
Yea good good. Havent seen your earlier work so I couldnt say your improving XD but it looks like a good start. Now you can narrow it down. Make it less cloudy like you said. Respect for trying tho. Your a bout a year ahead of me
(want to start doing this stuff when Im done with school)
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nk87
- Posts: 129
- Joined: 2008-08-11 17:38
Re: [Animation] Sig 552
looks good!
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thewaytogo112
- Posts: 14
- Joined: 2008-08-19 00:55
Re: [Animation] Sig 552
Thanks for all the feedback guys and yes the slowmotion has been and issue latley but im working on it 
