Sniper and Marksman suggesstion!

Suggestions from our community members for PR:BF2. Read the stickies before posting.
PatrickLA_CA
Posts: 2243
Joined: 2009-07-14 09:31

Sniper and Marksman suggesstion!

Post by PatrickLA_CA »

Sniper and marksman kits are my favorites but it'll be cooler and more realistic if the sniper and marksman kits have grappling hook and the good old zipline please if not the marksman then for the sniper pls add this to PR MP and SP it'll be cool, the sniper has to get on some buildings without ladders!
LeadMagnet
Retired PR Developer
Posts: 1372
Joined: 2007-02-09 20:11

Re: Sniper and Marksman suggesstion!

Post by LeadMagnet »

Care to provide references on how this would be realistic? Funny thing is in 22 years I do not remember carrying a grappling hook once...

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Tofurkeymeister
Posts: 647
Joined: 2008-03-22 13:09

Re: Sniper and Marksman suggesstion!

Post by Tofurkeymeister »

As far as I know almost NO ONE uses grappling hooks in real life :( (except special forces).

In before flame war :) .
Mongolian_dude
Retired PR Developer
Posts: 6088
Joined: 2006-10-22 22:24

Re: Sniper and Marksman suggesstion!

Post by Mongolian_dude »

[R-DEV]LeadMagnet wrote:Care to provide references on how this would be realistic? Funny thing is in 22 years I do not remember carrying a grappling hook once...
LeadMagnet, how DARE you question the man's rational?
You should be ashamed of yourself!
it'll be cool
...mongol...
Military lawyers engaged in fierce legal action.

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privetB
Posts: 85
Joined: 2009-05-08 16:13

Re: Sniper and Marksman suggesstion!

Post by privetB »

[R-DEV]LeadMagnet wrote:Care to provide references on how this would be realistic? Funny thing is in 22 years I do not remember carrying a grappling hook once...
As Tofurkeymeister said before, no standard infantrymen carry grappling hooks. But with grappling hooks sniper could climb on buildings and i think it is not so rare that sniper use roofes for cover or gain a better view (especially in middle-east).
Eddie Baker
Posts: 6945
Joined: 2004-07-26 12:00

Re: Sniper and Marksman suggesstion!

Post by Eddie Baker »

Tofurkeymeister wrote:As far as I know almost NO ONE uses grappling hooks in real life :( (except special forces).
Combat engineers use grappling hooks, but not for the usual purpose. It is thrown forward and drawn back, like a fishing line, over the ground. It is used to detect and expose land mines.
nick20404
Posts: 1746
Joined: 2007-06-30 23:36

Re: Sniper and Marksman suggesstion!

Post by nick20404 »

I think Snipers should get grappling hooks, not marksmen.

My reasons being that snipers IRL in a city setting would be able to gain entry to a large building etc to gain a vantage point to shoot from, it is not possible to do this in PR so maybe the hook can substitute for that. Otherwise the sniper is ultimately useless on maps like Ramiel, Fallujah, unless you are camping base. I don't think the marksmen kit needs it seeing as how it is a squad weapon not really a lonewolfing weapon like the sniper.
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America is literally a third world country - NYgurkha
SkaterCrush
Posts: 1173
Joined: 2009-04-13 19:07

Re: Sniper and Marksman suggesstion!

Post by SkaterCrush »

nick20404 wrote:I think Snipers should get grappling hooks, not marksmen.

My reasons being that snipers IRL in a city setting would be able to gain entry to a large building etc to gain a vantage point to shoot from, it is not possible to do this in PR so maybe the hook can substitute for that. Otherwise the sniper is ultimately useless on maps like Ramiel, Fallujah, unless you are camping base. I don't think the marksmen kit needs it seeing as how it is a squad weapon not really a lonewolfing weapon like the sniper.
What I was going to say. The reason specialists have grappling hooks is a metaphor for clearing a building. Thing is though on urban maps when sniping, I usually have a specialist with me for the flares (so we don't get flanked) and for the grappling hook.
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martov
Posts: 238
Joined: 2008-10-07 19:18

Re: Sniper and Marksman suggesstion!

Post by martov »

nick20404 wrote:I think Snipers should get grappling hooks, not marksmen.

My reasons being that snipers IRL in a city setting would be able to gain entry to a large building etc to gain a vantage point to shoot from, it is not possible to do this in PR so maybe the hook can substitute for that. Otherwise the sniper is ultimately useless on maps like Ramiel, Fallujah, unless you are camping base. I don't think the marksmen kit needs it seeing as how it is a squad weapon not really a lonewolfing weapon like the sniper.

+1 on that
llPANCHOll
Posts: 233
Joined: 2007-11-12 21:37

Re: Sniper and Marksman suggesstion!

Post by llPANCHOll »

I have a suggestion here,
If you want to be an effective sniper team there should be TWO of you, officer grabs Specialist kit so he has a grappel and the abillity to set down markers, the other grabs the Sniper of course.

Insugency Sniper teams should have a Civi SL
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Ccharge
Posts: 308
Joined: 2008-08-05 16:03

Re: Sniper and Marksman suggesstion!

Post by Ccharge »

Snipers are ment to be handi-capped like that so that they can't work in 1 man teams. I hate when i see people make a sniper squad with 1 person and lock it then use it poorly the entire match.

When ever im in a sniper team (never the sniper seeing as im a bad one) I usally go specialist. It allows to to point out targets while still letting me provide access and cqb assistance.
if you miss him... try, try again
SkaterCrush
Posts: 1173
Joined: 2009-04-13 19:07

Re: Sniper and Marksman suggesstion!

Post by SkaterCrush »

Ccharge wrote:Snipers are ment to be handi-capped like that so that they can't work in 1 man teams. I hate when i see people make a sniper squad with 1 person and lock it then use it poorly the entire match.

When ever im in a sniper team (never the sniper seeing as im a bad one) I usally go specialist. It allows to to point out targets while still letting me provide access and cqb assistance.
Yeah now they just need the GLTD...or is that a stupid suggestion?
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MAINERROR
Retired PR Developer
Posts: 1873
Joined: 2007-07-22 17:54

Re: Sniper and Marksman suggesstion!

Post by MAINERROR »

No need for a GLTD. On the specialist kit. The normal binoculars are good enough you don't need more.
PatrickLA_CA
Posts: 2243
Joined: 2009-07-14 09:31

Re: Sniper and Marksman suggesstion!

Post by PatrickLA_CA »

SkaterCrush wrote:What I was going to say. The reason specialists have grappling hooks is a metaphor for clearing a building. Thing is though on urban maps when sniping, I usually have a specialist with me for the flares (so we don't get flanked) and for the grappling hook.
Well if the specialist should clear rooms then they cant do that without flashbangs and grenades and snipers should definitely have grapples
TheLean
Posts: 483
Joined: 2009-03-15 20:26

Re: Sniper and Marksman suggesstion!

Post by TheLean »

nick20404 wrote:I think Snipers should get grappling hooks, not marksmen.

My reasons being that snipers IRL in a city setting would be able to gain entry to a large building etc to gain a vantage point to shoot from, it is not possible to do this in PR so maybe the hook can substitute for that. Otherwise the sniper is ultimately useless on maps like Ramiel, Fallujah, unless you are camping base. I don't think the marksmen kit needs it seeing as how it is a squad weapon not really a lonewolfing weapon like the sniper.
I disagree, because IRL the insurgents would be able to gain access to the building too, using your logic. So then everyone needs to have grappling hook.

Edit: Just make more houses with ladders.
PatrickLA_CA
Posts: 2243
Joined: 2009-07-14 09:31

Re: Sniper and Marksman suggesstion!

Post by PatrickLA_CA »

Ccharge wrote:Snipers are ment to be handi-capped like that so that they can't work in 1 man teams. I hate when i see people make a sniper squad with 1 person and lock it then use it poorly the entire match.

When ever im in a sniper team (never the sniper seeing as im a bad one) I usally go specialist. It allows to to point out targets while still letting me provide access and cqb assistance.
Yeah but how will the specialist help him if their cover is blown, no grenades except a gun! and on SP the bots dont know about spotting, !!BF engine!! And i think that you should bring back the spotted radio signal!
sparks50
Posts: 1128
Joined: 2008-07-16 21:30

Re: Sniper and Marksman suggesstion!

Post by sparks50 »

It is natural that a sniper should work with a spotter, who can carry a kit with a hook. We dont need more lone wolfing snipers.

As for single player, I guess its ok.
nick20404
Posts: 1746
Joined: 2007-06-30 23:36

Re: Sniper and Marksman suggesstion!

Post by nick20404 »

TheLean wrote:I disagree, because IRL the insurgents would be able to gain access to the building too, using your logic. So then everyone needs to have grappling hook.

Edit: Just make more houses with ladders.
And in game it is displayed well, Civilians can get onto buildings like IRL the civilians would be able to open doors etc.
sparks50 wrote:It is natural that a sniper should work with a spotter, who can carry a kit with a hook. We dont need more lone wolfing snipers.

As for single player, I guess its ok.
If you are a good sniper you don't need a spotter, it only creates problems especially when you are trying to be concealed having an extra person hiding behind the same object only makes you more visible, you don't need a spotter to spot your shots as the snipers are pretty much pin point accurate. A sniper can lonewolf and still be effective at giving Intel, and taking out high priorty targets like AA, RPG's and other snipers which is the main point of a sniper not to just pluck down on any roof and try to get as many kills as possible.
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America is literally a third world country - NYgurkha
Nemus
Posts: 178
Joined: 2009-04-07 13:07

Re: Sniper and Marksman suggesstion!

Post by Nemus »

And if you are a good sniper you are undetected not unreachable.
llPANCHOll
Posts: 233
Joined: 2007-11-12 21:37

Re: Sniper and Marksman suggesstion!

Post by llPANCHOll »

nick20404 wrote: If you are a good sniper you don't need a spotter, it only creates problems especially when you are trying to be concealed having an extra person hiding behind the same object only makes you more visible, you don't need a spotter to spot your shots as the snipers are pretty much pin point accurate. A sniper can lonewolf and still be effective at giving Intel, and taking out high priorty targets like AA, RPG's and other snipers which is the main point of a sniper not to just pluck down on any roof and try to get as many kills as possible.
Yeah who needs an extra set of eyes and security?? Or a rope or tripflares for that matter...
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