Replace Iron Sights by E.O.Tech.

Suggestions from our community members for PR:BF2. Read the stickies before posting.
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Hotrod525
Posts: 2215
Joined: 2006-12-10 13:28

Replace Iron Sights by E.O.Tech.

Post by Hotrod525 »

Hi every one, i was woundering if it was possible to add E.O.Tech ingame, i mean, Canadian Force and U.S. Force did use it alot down the field, and since we nearly dont use iron sights at all i think it would be a good replacement on current model.

Exemple : Medic, HAT, Engineer, I.S. riffleman... etc.. could have them, just to add diversity on weapons =) :p

BTW i did use S.Fonction.
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snooggums
Posts: 1093
Joined: 2008-01-26 06:33

Re: Replace Iron Sights by E.O.Tech.

Post by snooggums »

Isn't that like what the cqb US rifleman uses already (as in a no zoom scope with target point)? If so they are keeping the other weapons as ironsights for a reason.
ReadMenace
Posts: 2567
Joined: 2007-01-16 20:05

Re: Replace Iron Sights by E.O.Tech.

Post by ReadMenace »

I believe the kits that currently use iron-sights (HAT, Medic/Corpsman, AA, and Crewman) have been chosen to have such a layout as to encourage their support role, rather than a direct combat role.

That aside, what would including the EOTech do for PR? Are they actively being issued by US Forces? Or perhaps the US Army has chosen another collimating sight which is already in-game?

-REad
crazy11
Retired PR Developer
Posts: 3141
Joined: 2008-02-05 00:20

Re: Replace Iron Sights by E.O.Tech.

Post by crazy11 »

Locking for resuggestion. Please use the search function in the future.

Thanks for searching Spaz.
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You miss 100% of the shots you don't take.- Wayne Gretzky
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