Right click at Kit selection menue for RPG with area effect

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Cassius
Posts: 3958
Joined: 2008-04-14 17:37

Right click at Kit selection menue for RPG with area effect

Post by Cassius »

Could we get an lat loaded with an area effect round instead of the armor piercing currently in use when we right click at the kit selection menue ? I was thinking of a round, that has less damage, but still enough to set an humvee on fire, at least if hit on the weakest spot and a blast radius of around 30m.
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supahpingi
Posts: 1921
Joined: 2007-05-29 14:10

Re: Right click at Kit selection menue for RPG with area effect

Post by supahpingi »

I guess it will be used at taking out people and not vehicles,and thats not why you have an AT,so its probably not gonna happen
Cassius
Posts: 3958
Joined: 2008-04-14 17:37

Re: Right click at Kit selection menue for RPG with area effect

Post by Cassius »

but RPGs do come with warheads to take out infantery, for example to shoot through a window to take out infantery holed up in a room, or a bunker.
Last edited by Cassius on 2009-08-26 14:17, edited 1 time in total.
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AnimalMother.
Posts: 2476
Joined: 2007-02-25 15:38

Re: Right click at Kit selection menue for RPG with area effect

Post by AnimalMother. »

what i'd prefer is that it was in the kit. so you have AT rounds and HE rounds, however they are maglinked, so if you expend all your shots with AT then you didn't 'pack' any HE rounds, vice versa or one of each etc


this is especially with ins and taliban in mind.

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gazzthompson
Posts: 8012
Joined: 2007-01-12 19:05

Re: Right click at Kit selection menue for RPG with area effect

Post by gazzthompson »

IIRC RPG is getting its splash damaged reverted to what it was before and deviation stays the same.

so no need IMO
ReapersWarrior
Posts: 157
Joined: 2007-05-05 21:21

Re: Right click at Kit selection menue for RPG with area effect

Post by ReapersWarrior »

the splash damage is horrible right now. you can shoot the RPG at someones feet and they will live with mild injury. it should do alot more then what it does now in terms of spash damage.
fatganjaman69
Posts: 34
Joined: 2008-12-05 00:34

Re: Right click at Kit selection menue for RPG with area effect

Post by fatganjaman69 »

ReapersWarrior wrote:the splash damage is horrible right now. you can shoot the RPG at someones feet and they will live with mild injury. it should do alot more then what it does now in terms of spash damage.
Yea have too agree!
fatganjaman69
Posts: 34
Joined: 2008-12-05 00:34

Re: Right click at Kit selection menue for RPG with area effect

Post by fatganjaman69 »

At least put it back too 10m radius.
05grottim
Posts: 238
Joined: 2008-06-25 20:59

Re: Right click at Kit selection menue for RPG with area effect

Post by 05grottim »

gazzthompson wrote:IIRC RPG is getting its splash damaged reverted to what it was before and deviation stays the same.


ganja i think gazz has answered your question ^^
LeadMagnet
Retired PR Developer
Posts: 1372
Joined: 2007-02-09 20:11

Re: Right click at Kit selection menue for RPG with area effect

Post by LeadMagnet »

As was previously stated the splash damage will be reverted in the next release to it's previous effectiveness against troops. -Closed-

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