[Update] PR v0.87, v0.9 and BF2 1.5 patch

Rhino
Retired PR Developer
Posts: 47909
Joined: 2005-12-13 20:00

Re: [Update] PR v0.87, v0.9 and BF2 1.5 patch

Post by Rhino »

we are already using them Danke, just very few of them since most of them are really, really bad, not considering the fact they dont have lightmap samples etc :p
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Outlawz7
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Posts: 17261
Joined: 2007-02-17 14:59

Re: [Update] PR v0.87, v0.9 and BF2 1.5 patch

Post by Outlawz7 »

Actually what does 'free' mean? ie. if you already have BF2 you can get AF and EF for free?
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DankE_SPB
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Re: [Update] PR v0.87, v0.9 and BF2 1.5 patch

Post by DankE_SPB »

[R-CON]Outlawz wrote:Actually what does 'free' mean? ie. if you already have BF2 you can get AF and EF for free?
booster packs are included into patch, its size is over 2GBs :lol:
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[R-DEV]Z-trooper: you damn russian bear spy ;P - WWJND?
Outlawz7
Retired PR Developer
Posts: 17261
Joined: 2007-02-17 14:59

Re: [Update] PR v0.87, v0.9 and BF2 1.5 patch

Post by Outlawz7 »

yay I can finally make a minimod that puts AF's crappy A10 onto vBf2 maps without breaching any EULA :p
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Polka
Posts: 6245
Joined: 2007-07-08 14:18

Re: [Update] PR v0.87, v0.9 and BF2 1.5 patch

Post by Polka »

DankE_SPB wrote:
does this mean you(dev-team) now can use statics from them?(or i missed something and you're already using them)
That would be pretty tight, I also now regret buying AF.
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ChiefRyza
Posts: 620
Joined: 2008-06-29 07:37

Re: [Update] PR v0.87, v0.9 and BF2 1.5 patch

Post by ChiefRyza »

I would rather have payed for them and then be able to play them after they have been given out for free :-P


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