So I played about 3 rounds of PR playing a true Medic. Nothing but playing the Role of the Medic. I've realized that from a gameplay respective point. I respect it. Completly, they are using the proper vBF2 System with some of their own tweaks.
PR's current Medic Tweaks:
- Get only 1 life, once you are revived once, next time your wounded, you are dead.
- Field Dressings
- Epipen Model (replacement of the Paddles)
My Proposal:
- Remove the Medic Bag's Unlimited Ammo Count. It should Run out like the bandages. You don't always have the supplies. (Taken from CrackSh0t
) - Create it so that Medic Bag can heal up to 3-4 soldiers Maximum before calling in supplies.
- Create a "Medical Tent". It will take the properties of the vehicle Depot's healing method. as you get health from the Vehicle Depot, you would have to go to the Medical Tent and get healed. the Medical Tent Requires you to Sit down and wait for healing. It will be coded as a vehicle and can hold a max of 6 people at a time.
- Start Incoporating a MediVac System for larger scale Maps.
Doing so Involves a small coding and reskin of all choppers and or vehicles.
A MediVac should be able to heal you slowly, but not fully. It should take you back to base so you can go into the medical tent, get healed up, and walk out and grab a lift with the next convoy or Transport Chopper.
My suggestion, leave feedback, nothing negative, always love it
Edit1:
Problems with the system:
- Losing a MediVac Chopper would be a monumental Loss. So Implimenting a Convoy Ground Force of Medivac Humvees would be a great advantage, Using the UpArmored Humvee from R-DEV Cheeseman would seem Proper fit.
-Deployed Mini-Medical Tent. (Tim270)










