
i think thats an awsome idea so i got thinking .... if they went through cut open and filled up the guts of some of the old Closed doors bf2 buildings and gave them some insides, rooms windows stairs. i think that it could bring a new level of game play to PR. having the ability to hide in buildings ( destructable or not ) it would add a new level of realism to the game. with something as little as going inside a building.
.. some objects may be harder than others because of abnormal figures such as the Shaqi radio station building.

. though this object hasnt been incorporated into pr on any recent maps i think if some one gutted one or two floors of the building and give it office space with window slots it could be a good defensive position for an urban map.
.. Another group of buildings that could be interesting would be the Shop like buildings. side stores and so on.

opening the doors and giving it interior walls like for example the gas station/ convienance store on songhua stalemate up in the hillside village.
One last idea is pretty straight foward with the whole idea of what i am trying to say.
Hotels and large buildings on Albasrah using those static buildings and give them some insides to walk through and give them windows to shoot out of. ( some static buildings have open windows already ) just give the buildings static flooring and walls with one or two hall ways + stairs.
**Yes i know its Grueling work but instead of creating complex new buildings and taking the time for most of that you can improve upon older objects. I think it would be worth it in the long run.**
Please comment and give some ideas



