[?] T72-120?

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Yasin22
Posts: 188
Joined: 2008-05-17 11:10

[?] T72-120?

Post by Yasin22 »

Jedimushroom
Posts: 1130
Joined: 2006-07-18 19:03

Re: T72-120 question

Post by Jedimushroom »

I think what the Devs want is a T72-M1M, if you could make one of those then that would be cool beans.
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"God will strike him down when he checks his email and sees young Fighter has turd burgling tendancies. Could you imagine going to church knowing your son takes it up the wrong 'un?" - [R-Dev]Gaz on 'Fighter137'
Yasin22
Posts: 188
Joined: 2008-05-17 11:10

Re: T72-120 question

Post by Yasin22 »

^i fought it might be a good idea i mean nearly most of mec weapons are nato i fought why not just make a nato T72 120
Jedimushroom
Posts: 1130
Joined: 2006-07-18 19:03

Re: T72-120 question

Post by Jedimushroom »

Most of the MEC weapons are Heckler & Koch, I think the story is that they bought the licenses to build the things themselves, and then started wrecking NATO's ****.
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"God will strike him down when he checks his email and sees young Fighter has turd burgling tendancies. Could you imagine going to church knowing your son takes it up the wrong 'un?" - [R-Dev]Gaz on 'Fighter137'
Anhkhoa
Posts: 710
Joined: 2009-01-16 02:09

Re: T72-120 question

Post by Anhkhoa »

The weapons of the MEC are H&K. Built by license and when war broke out they still produced them.

The vehicles are ex. Soviet built by license. Same concept :p
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blinky123abc
Posts: 3
Joined: 2009-05-04 11:23

T72-120 = balance

Post by blinky123abc »

=O 120mm gun = T72 standing a chance against the Abrams. i reckon you should put it in game for example, i remember one match we attacked 2 m1 abrams with 3 T72s. all T72s were destroyed and 1 Abrams was confirmed damaged but not destroyed. (we later countered with infantry and destroyed them). So yeh 120mm T72s would also help with balance in the game.
DankE_SPB
Retired PR Developer
Posts: 3678
Joined: 2008-09-30 22:29

Re: T72-120 = balance

Post by DankE_SPB »

blinky123abc wrote:=O 120mm gun = T72 standing a chance against the Abrams. i reckon you should put it in game for example, i remember one match we attacked 2 m1 abrams with 3 T72s. all T72s were destroyed and 1 Abrams was confirmed damaged but not destroyed. (we later countered with infantry and destroyed them). So yeh 120mm T72s would also help with balance in the game.
FYI T-72 originally equipped with 125mm smoothbore gun, 120mm version is offered by ukraine design bureau as a modernization for original T-72 so they can use NATO rounds

about ingame moment, currently T-72 is equal to M1 in its armour\damage
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