Ambush opportunities..................

Suggestions from our community members for PR:BF2. Read the stickies before posting.
Adetter
Posts: 604
Joined: 2009-02-26 17:08

Ambush opportunities..................

Post by Adetter »

This is a thing that can make Insurgency more fun for insurgents and get Brits or USMC more worried................Just think of it when your making maps please!
Rudd
Retired PR Developer
Posts: 21225
Joined: 2007-08-15 14:32

Re: Ambush opportunyties..................

Post by Rudd »

I think they already did....
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Adetter
Posts: 604
Joined: 2009-02-26 17:08

Re: Ambush opportunyties..................

Post by Adetter »

Did they,dont think so,they removed a good ambush point in update for 0.85! :(
DankE_SPB
Retired PR Developer
Posts: 3678
Joined: 2008-09-30 22:29

Re: Ambush opportunyties..................

Post by DankE_SPB »

make ambush points by yourself ;-) roadblocks on Archer for example are epic
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[R-DEV]Z-trooper: you damn russian bear spy ;P - WWJND?
gazzthompson
Posts: 8012
Joined: 2007-01-12 19:05

Re: Ambush opportunyties..................

Post by gazzthompson »

what did they remove ? from what map? what sort of "opportunity's" are you thinking of ?

care to elaborate?

a ambush is what you make it, you dont need a mapper to help you.
Adetter
Posts: 604
Joined: 2009-02-26 17:08

Re: Ambush opportunyties..................

Post by Adetter »

It was on Korengal,on a hill,shooting on a road...............Dont know where,and dont remember what to shearch on to find video........... :(
gazzthompson
Posts: 8012
Joined: 2007-01-12 19:05

Re: Ambush opportunyties..................

Post by gazzthompson »

korengal hasnt been changed in anyway? what are you on about?

make ur own ambushes, like me and danke using cars for amubsh pwnage!

Ambush on archer - Xfire Video
Thermis
Retired PR Developer
Posts: 1537
Joined: 2008-01-27 15:05

Re: Ambush opportunyties..................

Post by Thermis »

Ambush points are easy to come up with if you think outside the box. I ambushed an APC and killed it because it stopped to investigate the taxi I had parked in the road.
Arnoldio
Posts: 4210
Joined: 2008-07-22 15:04

Re: Ambush opportunyties..................

Post by Arnoldio »

Map is there as it is, u make your own decisions what youll do...dont expect map makers to put a big red arrow pointing on a spot with a message ambush place #1 lol
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Orgies beat masturbation hands down. - Staker
superhunty123
Posts: 70
Joined: 2009-08-31 19:03

Re: Ambush opportunyties..................

Post by superhunty123 »

Yep best way to make an ambush is too, at a V in the road, place a mine obviously on one of the routes then IED and set up just down the other one.

Humvee comes, sees the mine and goes other road, BOOOOOM!!!!!!! nice kits
Adetter
Posts: 604
Joined: 2009-02-26 17:08

Re: Ambush opportunyties..................

Post by Adetter »

Ivee used cars on archer,and planted IED and popped up with RPG in a V on Korengal.........But maybe the Korengal was change from 0.75-0.85?
Herbiie
Posts: 2022
Joined: 2009-08-24 11:21

Re: Ambush opportunyties..................

Post by Herbiie »

Best thing to do In an Urban area is to have mines on a cross road diagonally and then ambushes set up with IEDs on the road coming from the direction you think they will come from.
Rudd
Retired PR Developer
Posts: 21225
Joined: 2007-08-15 14:32

Re: Ambush opportunyties..................

Post by Rudd »

Korengal changed, but I think it was only a rear enterance with a bridge on the river.

But its not like you can't ambush it?...
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Herbiie
Posts: 2022
Joined: 2009-08-24 11:21

Re: Ambush opportunyties..................

Post by Herbiie »

Ambushes on Korengal are easy - I remember leading a Humvee Column to outpost Black Hawk Down style to reinforce it, got ambushed twice, once going across the bridge and another time just going along the road, both times we managed to get out of it due to l33t drivers :D

But there were so many other places we could get ambushed...
arjan
Posts: 1865
Joined: 2007-04-21 12:32

Re: Ambush opportunyties..................

Post by arjan »

would help, if you give more information.
and the title is abit enoying mate ;)
KingLorre
Posts: 1893
Joined: 2006-10-21 14:01

Re: Ambush opportunyties..................

Post by KingLorre »

Addeter, A bit more effort in trying to find yourselfs a new ambush spot, finding new ways to effectively take down the enemy. instead of requiring to put back just one spot while there are X amount of ambush posibilities and Y amounts of blunders the allied forces can make.

X+Y is the perfect ambush acording to Kinglorre Math. But now I'v come to another point that this tread isn't all that mutch of a suggestion because every map made has X amount of ambush posibilities, aslong as you think out of the box that is.

EDIT: Holy amount of spell check was required.
Smegburt_funkledink
Posts: 4080
Joined: 2007-11-29 00:29

Re: Ambush opportunyties..................

Post by Smegburt_funkledink »

Map Feedback

This is hardly a suggestion. Adetter, i'm sure you've been warned about pointless thread before. Try to be a bit more descriptive.
[R-Div]Robbi "There's nothing more skanky than eating out of a tub of hummus with a screwdriver."
[R-DEV]Matrox "CHINAAAAAAA!!!"
Adetter
Posts: 604
Joined: 2009-02-26 17:08

Re: Ambush opportunyties..................

Post by Adetter »

Cant remember how many,most of the infractions is because i was posting at wrong place..........But,i think if maybe the PR team had been more stricter,i would have stopped.................Imagine,your brother beats you every day,will he stop if the parents say its ok?! They need to be strict!

and the point Gazz,a man said he would help me if he could see the video,and now his gonna help on this forum..........
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