Akms

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Sgt.Desert Tiger[TR]
Posts: 195
Joined: 2009-06-19 13:13

Akms

Post by Sgt.Desert Tiger[TR] »

I think we need akms's in PR.İts rifle butt nearly able to use it with one hand.Dylan's desing was based on aks-47 Kalashnikov AKS (AK-S) - Assault Rifle - History, Specifications and Pictures - Infantry Weapons
Kalashnikov AKMS (AKM-S) - Assault Rifle - History, Specifications and Pictures - Infantry Weapons

İn those links only weight different between 2 models.Akms's are light than aks-47's
We will used it while its rifle butt closed like in desings or images(Dylan not included them in desings)
Dylan wrote:Inspired by KPs Colt M733... But its an AK?

As low poly as I could get while still looking good.

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Still needs the stock. :P Thanks for the inspiration KP.

Details: 3,329 polys; 5,302 tris.
Akms's
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Last edited by Sgt.Desert Tiger[TR] on 2009-09-11 20:33, edited 1 time in total.
ReadMenace
Posts: 2567
Joined: 2007-01-16 20:05

Re: Akms

Post by ReadMenace »

This should probably be in the community modding forum.

Second -- The AKMS should have a stamped receiver, as shown in the photographs. The model appears to be an AKS which features a milled receiver.

Lastly -- the intent of the folding stock is not to increase it's dual-wield properties, but rather to make it more compact while carried in a pack or vehicle.

-REad
Dizakui
Posts: 195
Joined: 2008-12-23 17:55

Re: Akms

Post by Dizakui »

I must admit I do like the look of the bottom picture, with the foregrip.
And it's a pretty nice looking model to me, but I don't know much.
It'd be nice to see in game, a few different looking AKs rather than just the standard one.
Sgt.Desert Tiger[TR]
Posts: 195
Joined: 2009-06-19 13:13

Re: Akms

Post by Sgt.Desert Tiger[TR] »

İn dylan's desings weapon is aks-47

İn my pictures weapons are akms
İts rifle butt nearly able to use it with one hand
if you talking about it for I am meaning dual-wield you didnt understand me.I said for it akms's easy to use.

I used dylan's aks-47 models because aks-47 and akms models have no different in looking without few little things.I said that in my first msg
KP
Posts: 7863
Joined: 2006-11-04 17:20

Re: Akms

Post by KP »

Moved thread to Suggestions.
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More guns and bullets make bad guys go away faster,
which in turn makes everyone in the area safer.

-Paul Howe
SkaterCrush
Posts: 1173
Joined: 2009-04-13 19:07

Re: Akms

Post by SkaterCrush »

/crosses fingers for AK dual wielding Insurgent class
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Sgt.Desert Tiger[TR]
Posts: 195
Joined: 2009-06-19 13:13

Re: Akms

Post by Sgt.Desert Tiger[TR] »

I dont want dual-wield-_-.Can you understand me I said it for its mobility-_-
ReadMenace
Posts: 2567
Joined: 2007-01-16 20:05

Re: Akms

Post by ReadMenace »

'Sgt.Desert Tiger[TR wrote:;1135257']İts rifle butt nearly able to use it with one hand.
This is what I was referring to. Shooting an AK47 one handed is something best left to action movies.

-REad
Sgt.Desert Tiger[TR]
Posts: 195
Joined: 2009-06-19 13:13

Re: Akms

Post by Sgt.Desert Tiger[TR] »

I said there nearly not completely :x .I said it for akms's mobility and easy for using than ak-47 why you dont understand me.I didnt said it for use them in one hand-_-.How many time I must tell this?
EOD_Security-2252
Posts: 804
Joined: 2008-06-10 23:08

Re: Akms

Post by EOD_Security-2252 »

This looks interesting, but it probably isn't a good idea sense most OPFOR that use an AK without a stock (or don't bother to unfold it), just kind of spray in the general direction of their enemy, and then they get shot by their enemy that chooses to actually aim.
It's a great tool for quick suppression, but as far as PR is concerned, I don't really think there's much use for it - unless you want to replace the 74u.

Informally retired modder - Projects: Artillery Shell IED,PSC Faction
Sgt.Desert Tiger[TR]
Posts: 195
Joined: 2009-06-19 13:13

Re: Akms

Post by Sgt.Desert Tiger[TR] »

Maybe it replaced rpg carriers weapons.While unfolded you can control weap's recoil.I saw it in Chechen Fighters videos on youtube.They firing akms's with less recoil than ak-47.Otherwise it will be used by insurgents.Because they need more mobility than other faction in real life.Maybe akms's replaced their ak-47's.They will equiped fast than ak-47's.Because folder make it harder, you must move ak-47's forward for pass shoulder than backward it for placed its folder to on your shoulder.İts waste of time cuz seconds important in combat.

MY english is bad I hope you can understand me
Sgt.Desert Tiger[TR]
Posts: 195
Joined: 2009-06-19 13:13

Re: Akms

Post by Sgt.Desert Tiger[TR] »

Any different idea for using side of akms?
Mad-Mike
Posts: 3137
Joined: 2008-01-25 13:21

Re: Akms

Post by Mad-Mike »

this is an interesting suggestion :)
id like to see this in the future pr's
Aliblista
Posts: 67
Joined: 2009-01-21 23:18

Re: Akms

Post by Aliblista »

Of course it isnt a top priority right now but if someone is willing to model/texture i dont see why akms shouldn't be included in PR at some point...im sure if it was made the DEVs would be happy to find a place for it, esp for insurgency
More AK variety is always a good thing in my book :D

=BTB=Aliblista Recruiter/Trainer/Pilot/SL http://www.bitingthebullet.co.uk
MBP 2.4ghz C2D,2gb RAM, 8600M GT 256MB
Meza82
Posts: 279
Joined: 2009-06-13 21:26

Re: Akms

Post by Meza82 »

give the AK without the butstock to the RPG pickup kit. no butstock = more recoil though
Violence is power
In .308 we trust
Sgt.Desert Tiger[TR]
Posts: 195
Joined: 2009-06-19 13:13

Re: Akms

Post by Sgt.Desert Tiger[TR] »

Dylan do it here https://www.realitymod.com/forum/f388-community-modding/27591-weapon-aks-47-wip-6.html for aks-47.We will made few differents between aks-47 and akms.

İnsurgents need more mobility than other factions.They need take their gun quickly than shot to enemy or we give akms's to rpg carrier.We must find place to this gun than everything will be easier :)
Killer-Ape
Posts: 387
Joined: 2007-02-26 16:00

Re: Akms

Post by Killer-Ape »

Looks good on kids...
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E4$Y
Posts: 136
Joined: 2008-08-08 07:38

Re: Akms

Post by E4$Y »

Killer-Ape wrote: Image
- snip -

Back on topic: Well, if the model is done (almost?), then why not aswell put it in game at some point? Im all for it.

Edit: User was warned for racist remarks. As this seems to be out of character for you it'll let it slide but leaving a Sword of Damocles hovering over your head as a reminder. Racism will not be accepted on these forums.
Last edited by Saobh on 2009-09-16 18:54, edited 1 time in total.
Sgt.Desert Tiger[TR]
Posts: 195
Joined: 2009-06-19 13:13

Re: Akms

Post by Sgt.Desert Tiger[TR] »

Only problem I dont know how I can modeling this :S
Sgt.Desert Tiger[TR]
Posts: 195
Joined: 2009-06-19 13:13

Re: Akms

Post by Sgt.Desert Tiger[TR] »

Anyone can help for make that?
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