PR Mapping

General discussion of the Project Reality: BF2 modification.
Post Reply
[F|H]NitroViper007
Posts: 43
Joined: 2009-05-13 19:59

PR Mapping

Post by [F|H]NitroViper007 »

Hey guys,

I would like to start up PR Mapping and if I get good enough then I would like to join the PR Mapping Team, but until then I was wondering what I need to do to start?

Thanks you
[F|H]NitroViper007
Posts: 43
Joined: 2009-05-13 19:59

Re: PR Mapping

Post by [F|H]NitroViper007 »

Okay, thanks but don't I need a PR.cfg and PR.lst file to map for Project Reality?
Rhino
Retired PR Developer
Posts: 47909
Joined: 2005-12-13 20:00

Re: PR Mapping

Post by Rhino »

No..... I've never heard of thous files....
Image
[F|H]NitroViper007
Posts: 43
Joined: 2009-05-13 19:59

Re: PR Mapping

Post by [F|H]NitroViper007 »

I mean, don't I need to download the PR stuff to use in a map etc etc?
Rhino
Retired PR Developer
Posts: 47909
Joined: 2005-12-13 20:00

Re: PR Mapping

Post by Rhino »

In the "Where To Start Mapping" tut list linked to you above, in the "Project Reality Mapping Specific Tutorials" section of it is a link to "Setting up the BF2 Editor for Project Reality Mapping/Modding". But I would strongly advise you to first learn mapping in vBF2 with making a few small test maps and running though the tuts, it makes things much simpler to get the basics right. It can make the difference of someone making it as a mapper or not.
Image
Post Reply

Return to “PR:BF2 General Discussion”