[HUD] Communication Rose Overhaul

Hotrod525
Posts: 2215
Joined: 2006-12-10 13:28

Re: [HUD] Communication Rose Overhaul

Post by Hotrod525 »

Awesome, how come you guyz always had freaking good idea :P
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Grasli
Posts: 162
Joined: 2007-02-13 18:05

Re: [HUD] Communication Rose Overhaul

Post by Grasli »

The Officer kit on the request screen should be called:

Officer (Scope) / Officer (Iron)

and the same for other kits which has rightclick too. A system like this clearly shows that we can get another variant of the kit if we right-click. ;)
Zar2Roc
Posts: 57
Joined: 2008-06-07 11:41

Re: [HUD] Communication Rose Overhaul

Post by Zar2Roc »

Swap pilot and crewman kit please?
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EnermaX
Posts: 146
Joined: 2009-04-08 19:06

Re: [HUD] Communication Rose Overhaul

Post by EnermaX »

Hell yeah!
LithiumFox
Posts: 2334
Joined: 2007-07-08 18:25

Re: [HUD] Communication Rose Overhaul

Post by LithiumFox »

Well... ;) Maybe you could just do something like Weapon/Alt.. so...

Medic/Alt
or
Officer/Alt

Just to show that we CAN get an alternate version at least.... instead of just wondering if i right click if i'll get an alternate version.... ;)

[url=http://www.realitymod.com/forum/f112-pr-bf2-tales-front/91678-universal-teamwork-oriented-player-tag.html]
Dawidson<RangersPL>
Posts: 2
Joined: 2009-09-02 16:45

Re: [HUD] Communication Rose Overhaul

Post by Dawidson<RangersPL> »

Look nice
Reach[UA]
Posts: 24
Joined: 2008-04-22 12:41

Re: [HUD] Communication Rose Overhaul

Post by Reach[UA] »

It looks great. Probably it was added for people who could not read. :lol:
TGT
Posts: 44
Joined: 2009-05-18 18:45

Re: [HUD] Communication Rose Overhaul

Post by TGT »

Masterpiece :D
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arty_bomber
Posts: 80
Joined: 2009-09-07 09:01

Re: [HUD] Communication Rose Overhaul

Post by arty_bomber »

Looks very professional :)
hall0
Posts: 1700
Joined: 2007-06-09 17:20

Re: [HUD] Communication Rose Overhaul

Post by hall0 »

Very nice :D
Poi_Medic
Posts: 222
Joined: 2006-03-12 01:56

Re: [HUD] Communication Rose Overhaul

Post by Poi_Medic »

Still missing "Defend" comma rose.
Playing Since PR.3
EricHsuTW
Posts: 15
Joined: 2008-07-09 17:25

Re: [HUD] Communication Rose Overhaul

Post by EricHsuTW »

Is all the font in game been changed? (menu, game descriptions..)

or just Q & T pannel?
Grasli
Posts: 162
Joined: 2007-02-13 18:05

Re: [HUD] Communication Rose Overhaul

Post by Grasli »

Poi_Medic wrote:Still missing "Defend" comma rose.
Ye. I have to say I really miss that one. The fact that I have to open the map to issue an "Defend" marker is just...
Put it back into the commo rose please! :D


Also, on the kit request screen, make it so that we can really see that we can get another version of the kits if we right-click. Make it just like the commo rose with placing TEXT / TEXT.
Officer (Scope) / Officer (Iron). For aimpoint versions just put in Aimpoint instead of Iron or something.. ;)
Terminal-Access
Posts: 24
Joined: 2009-08-13 05:13

Re: [HUD] Communication Rose Overhaul

Post by Terminal-Access »

Also for the Kit requests (From crates e.t.c) can you guys please add the specialist kit, so many times iv seen people spawn in with out it and go to request it but realise they cant
T.Nightingale
Posts: 90
Joined: 2009-04-22 20:50

Re: Communication Rose Overhaul

Post by T.Nightingale »

single.shot (nor) wrote:this is really nice and clean-looking. it would be nice to have left-click-scopes, right-click-irons and show those off as another "sidebar" on the menu with a scope pictogram on the left and a "irons"-pictogram.
I really like this idea and i think it really open it up to the people who dont know.
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mr.cuddelywuddely
Posts: 112
Joined: 2009-08-27 00:36

Re: [HUD] Communication Rose Overhaul

Post by mr.cuddelywuddely »

stylish, usefull and sexy.
nice work devs!
Archerchef
Posts: 196
Joined: 2008-10-05 22:05

Re: [HUD] Communication Rose Overhaul

Post by Archerchef »

cant wait for 0.9! so many new things.. and now this.
AnRK
Posts: 2136
Joined: 2007-03-27 14:17

Re: [HUD] Communication Rose Overhaul

Post by AnRK »

Grasli wrote:Ye. I have to say I really miss that one. The fact that I have to open the map to issue an "Defend" marker is just...
Put it back into the commo rose please! :D


Also, on the kit request screen, make it so that we can really see that we can get another version of the kits if we right-click. Make it just like the commo rose with placing TEXT / TEXT.
Officer (Scope) / Officer (Iron). For aimpoint versions just put in Aimpoint instead of Iron or something.. ;)
I get shot enough in the first place looking at my map, would be nice to not have to get the map up for defence. It is a WIP though so I'm sure they'll iron out these kinda things.
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