I started this thread to find out the answer to the following questions:
A) I have copied and pasted the entire pr_gb soldiers folder and renamed it pr_nz. I have reskinned the models when they were still called pr_gb and now i have put the original textures back into pr_gb and my textures are in pr_nz. Yet for some reason when i go into the editor it still loads the original pr_gb textures
B) Using AASv3, is it ok to have several main base options for each side in a map but only have one spawn? this is only for light vehicles/infantry maps though. I thought it might be a good idea for the smaller layer of a map i am making.
C) Pretty much the same as A except for vehicles. I have reskinned the Landrover and Huey then copied and pasted the files and renamed them with _nz in he name. I put the old textures back into the original files. When i loaded the editor they loaded the original textures
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D) How do i fix this??

All help is appreciated
Cheers,
HangMan
