Last, but not least. A new type of game would be nice. Just a little suggestion i thought up.
Name: Airborne Assault.
All teams rules: No respawn for Defending team or Airborne (except for ralleys)
Airborne Setup:
- Everyone needs a squad of course
- The beginning of game, squads should spawn together in their dropzone spawns (where they can parachute down and maneuver into an area where the squad leader can regroup and attack)
- Squad leader's number one priority is to setup a rally for dead squad members to respawn in.
- After 2 minutes, the all team spawns (dropzones) disappears.
- No commander, maybe a radio operator to relay messages. If there is to be a commander, maybe he can drop vehicles, supplies, or maybe even a spawn point.
- Maybe one or two vehicle drops, maybe not.
- Spawn at main objectives they are suppose to defend.
- Hold and fortify positions.
- A few MG setup somewhere to suppress enemies.
- AA gun somewhere on the map.
- Commander would be helpful to spot the location of airborne drops.
Airborne: Kill all enemy (hardest one), capture all objectives (easier)
Defense: Kill all enemy/rally (hardest), hold objective until time limit ends, the time limit on the map should be lowered dramatically to like 15 minutes or less. (easier)
EDIT
Also we can use the optional objective suggested by NyteMyre to cut off defensive spawns of vehicles if they are present on the map.







