Project Reality Highlights Reel #2
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Big_Al_The_Kiwi
- Posts: 5
- Joined: 2009-09-20 06:59
Re: Project Reality Highlights Reel #2
The field growth looks great. Will it be interactive/dynamic? i.e. will it get flattened when a trooper slides throught it (or a tank crushes a field of crops?) 
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Rhino
- Retired PR Developer
- Posts: 47909
- Joined: 2005-12-13 20:00
Re: Project Reality Highlights Reel #2
na, its hard enough just to get it drawing at long distances without performance problems in BF2Big_Al_The_Kiwi wrote:The field growth looks great. Will it be interactive/dynamic? i.e. will it get flattened when a trooper slides throught it (or a tank crushes a field of crops?)![]()
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Blade.3510
- Posts: 152
- Joined: 2009-03-07 15:22
Re: Project Reality Highlights Reel #2
i feel your pain[R-DEV]Rhino wrote:na, its hard enough just to get it drawing at long distances without performance problems in BF2![]()
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Mario988
- Posts: 33
- Joined: 2008-07-29 13:04
Re: Project Reality Highlights Reel #2
Chinook will be on 0,9?
Can't wait!
Can't wait!
[img]C:\Documents and Settings\Mario\Escritorio\1190623977_0.jpg[/img]
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Duff[22ndMEU]
- Posts: 11
- Joined: 2006-10-19 04:30
Re: Project Reality Highlights Reel #2
I think EA re-linked with BF2 servers, now we can't run any PR mod with any mode on our server.
Why is PR so difficult? (aka
ain in the ***!)
Why is PR so difficult? (aka
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rampo
- Posts: 2914
- Joined: 2009-02-10 12:48
Re: Project Reality Highlights Reel #2
I think those screenshots about the new overgrowth system are quite 1337SWIZZ=kettcar= wrote:nothing new, when u read the forums

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Big_Al_The_Kiwi
- Posts: 5
- Joined: 2009-09-20 06:59
Re: Project Reality Highlights Reel #2
Sweet as. My PC would grind to a halt anyway. Still, it will be great to slide into some crops and fire away at unsuspecting troops! Well done PR team![R-DEV]Rhino wrote:na, its hard enough just to get it drawing at long distances without performance problems in BF2![]()
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ludwag
- Posts: 108
- Joined: 2009-06-28 21:23
Re: Project Reality Highlights Reel #2
I jizzed. can you say about when the new version will be released?
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eddy_purpus
- Posts: 38
- Joined: 2008-12-02 10:33
Re: Project Reality Highlights Reel #2
I hope I have a better computer when this gets released...
It would be a shame to not play as Hamas (?) against those israelians...
It would be a shame to not play as Hamas (?) against those israelians...
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Topple
- Posts: 3
- Joined: 2009-09-27 09:26
Re: Project Reality Highlights Reel #2
Wonderful update, glade to see an active mod progress so far and so well! The Israeli Tavor must of been quite a feet to model with its unnatural and futuristic curves and bumps compared to a Colt M4. Will there be an Iron sight variant or the Laser scope be the base variant?
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privetB
- Posts: 85
- Joined: 2009-05-08 16:13
Re: Project Reality Highlights Reel #2
Those pictures looks great, but why do the IDF use magnified reddots and ACOGs?
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*NATO*Daurog
- Posts: 3
- Joined: 2009-09-28 08:41
Re: Project Reality Highlights Reel #2
Oh yeah it looks goood!

