Project Reality 2

General discussion of the Project Reality: BF2 modification.
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robert090993
Posts: 74
Joined: 2009-02-20 20:38

Project Reality 2

Post by robert090993 »

Hi guys,

Now i know what hardcoding is, i wanted to know what the C4 engine is going to do for PR, and what the Devs hope to do with it? Please no comments from people who don't know what they are talking about, or have only read half the thread. Thanks anyway.

rob

EDIT - Also, what look can we expect? like the current PR mod, or more realistic colours?
Last edited by robert090993 on 2009-09-28 15:28, edited 1 time in total.
Reason: Just am
Gore
Retired PR Developer
Posts: 2491
Joined: 2008-02-15 21:39

Re: Project Reality 2

Post by Gore »

Drunkenup
Posts: 786
Joined: 2009-03-16 20:53

Re: Project Reality 2

Post by Drunkenup »

Well the fact is, trhe Dev's will be able to modify the engine to their needs, so theres a good possibility that we can get fastropes! (I'm not kidding, yes fastropes). Ballistics will be all so realistic due to the single fact that they can modify the engine, so we can have 8+ passenger vehicles! Whatever we couldn't do with the BF2 engine, we should be able to do with the C4 engine.
Dunehunter
Retired PR Developer
Posts: 12110
Joined: 2006-12-17 14:42

Re: Project Reality 2

Post by Dunehunter »

Lock ;) please look at the linked thread for all info.

[R-MOD]Jigsaw] I am drunk. I decided to come home early because I can''t realy seea nyithng. I hthknk i madea bad choicce. :|
LithiumFox
Posts: 2334
Joined: 2007-07-08 18:25

Re: Project Reality 2

Post by LithiumFox »

Lock? this is the longest lock i've ever seen... xD

[url=http://www.realitymod.com/forum/f112-pr-bf2-tales-front/91678-universal-teamwork-oriented-player-tag.html]
robert090993
Posts: 74
Joined: 2009-02-20 20:38

Re: Project Reality 2

Post by robert090993 »

[R-MOD]dunehunter wrote:Lock ;) please look at the linked thread for all info.
this is only up for the general conversation. Of course i have seen that link before
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