Show your models thread...(IMAGE HEAVY)

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ice_killer
Posts: 2361
Joined: 2007-02-15 16:20

Re: Show your models thread...(IMAGE HEAVY)

Post by ice_killer »

Lan wrote:I've just started to try and learn modelling in 3dsmax and i decided to try something simple, i was going to start with doing the sa80 but i couldnt find any front reference pictures and it probablt isnt the best idea to start with something that detailed. Anyway i decided to try the m67 as its really simple and this is how it turned out.


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wire frame plz
I7 980X, REX3, Dominator GT 12G, 4X XFXHD6970 2G yes Quadfire , SSD 3x Raptors 2X 1.2 KW :mrgreen:
Lan
Posts: 358
Joined: 2008-10-26 02:15

Re: Show your models thread...(IMAGE HEAVY)

Post by Lan »

Very nice sniper there :)
Tomato-Rifle
Posts: 2091
Joined: 2007-12-31 22:24

Re: Show your models thread...(IMAGE HEAVY)

Post by Tomato-Rifle »

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Sabre_tooth_tigger
Posts: 1922
Joined: 2007-06-01 20:14

Re: Show your models thread...(IMAGE HEAVY)

Post by Sabre_tooth_tigger »

Looks good man, is the flap up bit to rest your chin on ?
Tomato-Rifle
Posts: 2091
Joined: 2007-12-31 22:24

Re: Show your models thread...(IMAGE HEAVY)

Post by Tomato-Rifle »

Yeah, i believe so.
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STORM-Mama
Posts: 735
Joined: 2008-02-19 08:10

Re: Show your models thread...(IMAGE HEAVY)

Post by STORM-Mama »

Nice! It's the JS 7.62mm sniper rifle, right? Really needed for PR's PLA-faction.
Tomato-Rifle
Posts: 2091
Joined: 2007-12-31 22:24

Re: Show your models thread...(IMAGE HEAVY)

Post by Tomato-Rifle »

Correct
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AncientAngel
Posts: 2
Joined: 2009-09-30 02:14

Re: Show your models thread...(IMAGE HEAVY)

Post by AncientAngel »

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Well this is the best I could come up with out of my model collection. Granted its not a real world military vessel. This was made for an Fan Based MMO that finally closed its doors last week. It is the Amphibious Carrier Daedalus (low poly: 2252), for an old 80's cartoon show.

Have not gotten around to texturing it out yet, still playing with the idea of adding more detail.
motherdear
Retired PR Developer
Posts: 2637
Joined: 2007-03-20 14:09

Re: Show your models thread...(IMAGE HEAVY)

Post by motherdear »

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decided to go back to the first vehicle model i ever made and begin to optimize it since the vehicle is just awesome.

tri count has been reduced by approx 2/3 so far because of my old horrible modeling skills with no optimization (twas terrible)
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[R-DEV]OkitaMakoto: "Talking squad level tactics in bed is actually a little known aphrodisiac"
[R-CON]Pantera : "maybe you might learn that we are not super intelligent beings chained in UKF's basement being forced to work on this".
PRC_Heavy_Z
Retired PR Developer
Posts: 1088
Joined: 2007-02-25 22:56

Re: Show your models thread...(IMAGE HEAVY)

Post by PRC_Heavy_Z »

Nice Tomato, though remove the muzzle brake on the barrel, the reference picture shows an older version of the JS, they removed the the muzzle brake and now they've just got an clean end to the barrel. Also, the chin rest needs to be curved more, otherwise it's gonna be sore as hell for the shooter. Other than other looks awesome :)
Tomato-Rifle
Posts: 2091
Joined: 2007-12-31 22:24

Re: Show your models thread...(IMAGE HEAVY)

Post by Tomato-Rifle »

Okay, I kind of confused here, rhino said to include the muzzle flash for the PLA forces. is it different model for PLANM and PLA?

BTW how are you doing.
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Tomato-Rifle
Posts: 2091
Joined: 2007-12-31 22:24

Re: Show your models thread...(IMAGE HEAVY)

Post by Tomato-Rifle »

Okay, I kind of confused here, rhino said to include the muzzle flash for the PLA forces. is it different model for PLANM and PLA?

BTW how are you doing.
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Rhino
Retired PR Developer
Posts: 47909
Joined: 2005-12-13 20:00

Re: Show your models thread...(IMAGE HEAVY)

Post by Rhino »

Tomato_With_A_Rifle wrote:Okay, I kind of confused here, rhino said to include the muzzle flash for the PLA forces. is it different model for PLANM and PLA?

BTW how are you doing.
Did I? :p

Go with what HZ says he's the expert, besides the muzzle braker being removed will save a bunch of tris etc :)
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PRC_Heavy_Z
Retired PR Developer
Posts: 1088
Joined: 2007-02-25 22:56

Re: Show your models thread...(IMAGE HEAVY)

Post by PRC_Heavy_Z »

No, there's no muzzle brake at all in the latest version.

And I'm doing great, just extremely busy... thus, unfortunately, modding and general involvement in PR will be extremely rare if at all :( .
McCandless
Posts: 9
Joined: 2009-10-04 22:11

Re: Show your models thread...(IMAGE HEAVY)

Post by McCandless »

What kind of program do you guys use to make these models?
Tomato-Rifle
Posts: 2091
Joined: 2007-12-31 22:24

Re: Show your models thread...(IMAGE HEAVY)

Post by Tomato-Rifle »

3DS MAX 09 - Autodesk
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Rhino
Retired PR Developer
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Re: Show your models thread...(IMAGE HEAVY)

Post by Rhino »

tomato you should really use Max9 instead of 2009, far more compatible with BF2 and generally easier if everyone uses the same one, so if you make anouther model you want to be in BF2 later on, I would use max9 :)
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Tomato-Rifle
Posts: 2091
Joined: 2007-12-31 22:24

Re: Show your models thread...(IMAGE HEAVY)

Post by Tomato-Rifle »

3DS MAX 9 = 3DS MAX 2009?
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Rhino
Retired PR Developer
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Re: Show your models thread...(IMAGE HEAVY)

Post by Rhino »

na you said "09" which = 2009, but if you mean Max9 then its all good :)

I know the naming is stupid, I always think the Autodesk system of naming products with years is really crappy, since they always name it 1 year in the future for when it comes out etc... :roll:
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Wilkinson
Posts: 1916
Joined: 2008-08-18 21:55

Re: Show your models thread...(IMAGE HEAVY)

Post by Wilkinson »

He Could always just export as an .3ds or .obj file? Unless Max 2009 doesn't do so. I mean you have to do a little bit more work but I don't see a problem.

Or are there some other underlying issues?
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