Adding transport helos to Fools Road and Kozelsk

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Jedimushroom
Posts: 1130
Joined: 2006-07-18 19:03

Re: Adding transport helos too Fools Road and Kozelsk

Post by Jedimushroom »

I agree, scenario realism can go away, we need some interesting combat mechanics over here!
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"God will strike him down when he checks his email and sees young Fighter has turd burgling tendancies. Could you imagine going to church knowing your son takes it up the wrong 'un?" - [R-Dev]Gaz on 'Fighter137'
Kruder
Posts: 803
Joined: 2007-04-05 10:26

Re: Adding transport helos too Fools Road and Kozelsk

Post by Kruder »

[R-DEV]dbzao wrote:Yea, because everything else you said in my quote is true...
Maybe u should try it with a clearer language or provide me some links about what you are trying to tell (pls note that i cant talk the way u talk to me,or i'll get infraction points/ban)

:)
ReadMenace
Posts: 2567
Joined: 2007-01-16 20:05

Re: Adding transport helos too Fools Road and Kozelsk

Post by ReadMenace »

Kruder wrote:Maybe u should try it with a clearer language or provide me some links about what you are trying to tell (pls note that i cant talk the way u talk to me,or i'll get infraction points/ban)

:)
:neutral:

See. Were they slated for demolition I wouldn't have slaved away on the Russian kit geometries -- knowledge their existence has been public since August 3rd.

On Topic:
Transport choppers -- maybe.. An attack or hybrid of the two would make either maps very cramped.

-REad
Rudd
Retired PR Developer
Posts: 21225
Joined: 2007-08-15 14:32

Re: Adding transport helos too Fools Road and Kozelsk

Post by Rudd »

[R-COM]Cheditor wrote:A helicopter on fools or kozelesk would kill the chechens outright. The way the chechans win is through hit and run attacks and ambushes, but if the russians can just leapfrog any possible defence the chechens are mounting, then russians will just always win.
trees block vision - requires teamwork between ground and air (i.e. fun)

Chech have plenty of places to hide

Russians lose their tanks to balance, maybe even an APC and their BRDMs.
Maybe u should try it with a clearer language or provide me some links about what you are trying to tell (pls note that i cant talk the way u talk to me,or i'll get infraction points/ban)
seriously lol
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mat552
Posts: 1073
Joined: 2007-05-18 23:05

Re: Adding transport helos too Fools Road and Kozelsk

Post by mat552 »

Dr2B Rudd wrote:Russians lose their tanks to balance, maybe even an APC and their BRDMs.
Considering the terrain and how few places any chopper bigger than a littlebird can actually land, let's not be hasty about stripping a team of their primary assets. Helicopters are always secondary assets on a non amphibious assault map.

Personally, I don't think helicopters would add anything to Fools Road (might even subtract from it), and the benefit to Kozelsk would be questionable at best.

I do think the Russians need some Airborne assets, but if they get shoehorned into where they don't belong, we'll quickly tire of them and not want to see them anymore.
Players might be hardcoded, but that sure doesn't seem to stop anybody from trying.


The only winning move is not to play. Insurgency, that is.
Rudd
Retired PR Developer
Posts: 21225
Joined: 2007-08-15 14:32

Re: Adding transport helos too Fools Road and Kozelsk

Post by Rudd »

I do think the Russians need some Airborne assets, but if they get shoehorned into where they don't belong, we'll quickly tire of them and not want to see them anymore.
thing is, the 32 layers of both maps aren't being used afaik.

Make the layer, let the servers decide?
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dbzao
Retired PR Developer
Posts: 9381
Joined: 2006-06-08 19:13

Re: Adding transport helos too Fools Road and Kozelsk

Post by dbzao »

Kruder wrote:Maybe u should try it with a clearer language or provide me some links about what you are trying to tell (pls note that i cant talk the way u talk to me,or i'll get infraction points/ban)

:)
I don't like people making accusations that the dev team doesn't "care" about a certain faction, that it won't add anything for it, that it prefers one over other, blah blah blah.

If somebody really thinks that's the case, after all these releases, they are clearly blind or stupid.

There's a bunch of material already posted about Russians and other opfor factions, and several other in the works.

"There's always one more bug." - Lubarsky's Law of Cybernetic Entomology
Hunt3r
Posts: 1573
Joined: 2009-04-24 22:09

Re: Adding transport helos too Fools Road and Kozelsk

Post by Hunt3r »

I'd be in favor of a single Havoc or Mi-24. The forest means you have to rely on markers and your commander to give you proper intel.

Oh, and the Chechens happen to have AA, so going in without markers and extremely good intel on AA in the area is like running into a bonfire.
jbgeezer
Posts: 908
Joined: 2008-06-10 15:30

Re: Adding transport helos too Fools Road and Kozelsk

Post by jbgeezer »

Im in BIG favor of helos on this maps.





Speaks for itself ;)
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WilsonPL
Posts: 510
Joined: 2008-03-27 17:32

Re: Adding transport helos too Fools Road and Kozelsk

Post by WilsonPL »

i dont understand why only marines/usarmy have transport choppers in pr...
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KingLorre
Posts: 1893
Joined: 2006-10-21 14:01

Re: Adding transport helos too Fools Road and Kozelsk

Post by KingLorre »

WilsonPL wrote:i dont understand why only marines/usarmy have transport choppers in pr...
*and mec, and the chinese,
Eddie Baker
Posts: 6945
Joined: 2004-07-26 12:00

Re: Adding transport helos too Fools Road and Kozelsk

Post by Eddie Baker »

KingLorre wrote:*and mec, and the chinese,
And UK . . .
Outlawz7
Retired PR Developer
Posts: 17261
Joined: 2007-02-17 14:59

Re: Adding transport helos to Fools Road and Kozelsk

Post by Outlawz7 »

Stop with the sarcasm, it's obvious what he meant and I kinda agree, it's mostly US that get air power/transport on maps, there's no maps where PLA/MEC get air supremacy.
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SkaterCrush
Posts: 1173
Joined: 2009-04-13 19:07

Re: Adding transport helos to Fools Road and Kozelsk

Post by SkaterCrush »

[R-CON]Outlawz wrote:Stop with the sarcasm, it's obvious what he meant and I kinda agree, it's mostly US that get air power/transport on maps, there's no maps where PLA/MEC get air supremacy.
Well its sort of depicting real life. The US generally always has better aviation technology than everyone else, although I do agree I would like to see some more maps with PLA and MEC choppers on them.
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Dunehunter
Retired PR Developer
Posts: 12110
Joined: 2006-12-17 14:42

Re: Adding transport helos to Fools Road and Kozelsk

Post by Dunehunter »

Thread seems to have run it's course, so a lock.

[R-MOD]Jigsaw] I am drunk. I decided to come home early because I can''t realy seea nyithng. I hthknk i madea bad choicce. :|
Locked

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