Pr. in 5040x1050 rez. :)

General discussion of the Project Reality: BF2 modification.
snoopy_d0g
Posts: 22
Joined: 2009-09-03 09:05

Re: Pr. in 5040x1050 rez. :)

Post by snoopy_d0g »

oh man so lovely screens ! Good job soldier ;)
666PROTECTOR
Posts: 87
Joined: 2008-12-15 21:27

Re: Pr. in 5040x1050 rez. :)

Post by 666PROTECTOR »

Mj Pain wrote:Can u post your specs and what kind of performance you get in
PR?
Win xp core 2 duo [email protected]/fsb 400hz ,4 gb ram1000hz, 8800gt 512mb
thous pics are taken at maximum AA, anisotropy , bump and other gfx setings to max
with that game seams to be hard to play fps varies from 15 fps to 60 depending where loking. Usually im using only anisotropy on x8 so it givs big fps gain and i can normaly play
at about min 23fps -40, only draw back in this configuration is gfx card it lacks needed vram for high AA and anisotrophy i future im planing to buy nv 285 2 gb witch seams to be best for high res games


Brummy wrote:Why do the monitors have a colour difference?
im glad you are asking ,good eye !
and the answer is : they don't differ ,its only cous by camera angel
after spending literally 3 monts on finding good lcd i have found that Philips220cw
have superior white balance in sub 200$ range so i sold my old crapy samsung 2232 bw
and bught 3 x Philips220cw

sorry for my bad English
Playing Battlefield series since 2002 & Studing Antropology :gamestudies
npeiffer
Posts: 14
Joined: 2009-10-08 22:34

Re: Pr. in 5040x1050 rez. :)

Post by npeiffer »

Wow, and I thought my 1280x800 on my laptop was amazing when I bought it two years ago lol. Amazing how a game this old can look that good.
crokojot
Posts: 122
Joined: 2008-01-05 00:10

Re: Pr. in 5040x1050 rez. :)

Post by crokojot »

Brummy wrote:Why do the monitors have a colour difference?
Its a small difference, but when you play on something like that .you dont see it.
666PROTECTOR
Posts: 87
Joined: 2008-12-15 21:27

Re: Pr. in 5040x1050 rez. :)

Post by 666PROTECTOR »

npeiffer wrote:Wow, and I thought my 1280x800 on my laptop was amazing when I bought it two years ago lol. Amazing how a game this old can look that good.
yea i agree

bf engin looks preat good if you will crank up antylasing to 4 or 8 add anisotrophic filter at 8 or 16 + most important thing set bump mapping to quality
Playing Battlefield series since 2002 & Studing Antropology :gamestudies
Nibbit
Posts: 174
Joined: 2006-06-18 18:38

Re: Pr. in 5040x1050 rez. :)

Post by Nibbit »

nice pics mannn
Mad-Mike
Posts: 3137
Joined: 2008-01-25 13:21

Re: Pr. in 5040x1050 rez. :)

Post by Mad-Mike »

wow, nice! dont think i would like lookin at 3 different monitors though :roll:
Bamtoman
Posts: 853
Joined: 2009-02-20 23:43

Re: Pr. in 5040x1050 rez. :)

Post by Bamtoman »

Man that is just crazy :O
Neo_Mapper
Posts: 251
Joined: 2008-04-08 16:51

Re: Pr. in 5040x1050 rez. :)

Post by Neo_Mapper »

flanking is not possible, eh?

"YE THERE IS A PKM GUNNER LYING AROUND, LETS GO AROUND AND KNIFE HIM" - *ratatatatatat* - "WTF!?"



And I thought I was badass with my temorary 2monitor setup playing PR. But it kinda sucked because they were totally different in image quality and colour temp.
Sorry for my bad english ^_^'
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