Advances in 3DsMax LMing with Overgrowth #2 by [R-DEV]Rhino

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prbot
PR:BF2 Lead Developer
Posts: 16020
Joined: 2009-07-17 11:51

Advances in 3DsMax LMing with Overgrowth #2 by [R-DEV]Rhino

Post by prbot »

Hey all. I claimed ages ago that I had managed to sort out the age of problem for us mappers of getting trees to cast decent shadows on objects in...

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