Im suggesting being able to "arrest" wounded insurgents for interrogation. As in reality, they would have their wounds treated to a certain amount and interrogated for intel.
Before you say unbalanced, keep in mind that theres frequently a large lack of civilians for revival and healing, and most insurgents use the suicide button instantly. So, with this, their suicidal party makes more sense than as of now.
Im quite certain that, both arresting wounded insurgents for interrogation, and suicidal insurgents to avoid it, is not uncommon and would give another touch of reality to the gamemode.
Taking wounded insurgents for interrogation
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DankE_SPB
- Retired PR Developer
- Posts: 3678
- Joined: 2008-09-30 22:29
Re: Taking wounded insurgents for interrogation
already ingame, when you are arresting any insurgent you get intel
[R-DEV]Z-trooper: you damn russian bear spy ;P - WWJND?
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badmojo420
- Posts: 2849
- Joined: 2008-08-23 00:12
Re: Taking wounded insurgents for interrogation
I think he wants to be able to arrest the insurgents who are wounded laying on the ground waiting to be revived. But for one, how will you know who is alive and who is dead? And two, this would just encourage insurgents to suicide as soon as they go down. And finally, if this was added, the insurgents should also get a bonus for beheading/capturing wounded coalition soldiers.
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terenz
- Posts: 120
- Joined: 2008-02-19 14:04
Re: Taking wounded insurgents for interrogation
I see your points- First, id estimate that 70% of all insurgent deaths happen from long range, and they already suicide cus they know they wont get a medic(apart from taliban ofc). As i stated before, I dont think its as unbalanced as people would make it out to be. Second, how many insurgents actually wait to be revived?badmojo420 wrote:I think he wants to be able to arrest the insurgents who are wounded laying on the ground waiting to be revived. But for one, how will you know who is alive and who is dead? And two, this would just encourage insurgents to suicide as soon as they go down. And finally, if this was added, the insurgents should also get a bonus for beheading/capturing wounded coalition soldiers.
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Nick_Gunar
- Posts: 215
- Joined: 2009-10-20 07:54
Re: Taking wounded insurgents for interrogation
The only problem in the insurgent mode is that a lot of players go freelance-rambo style and don't play in a squad and even in a squad they don't act like one (or just go to pick a kit or whatever). In a insurgent squad, there has to be an officer, medic-collaborator, LMG, and 3 other guys whose job is to ambush the enemy (and not raping them in their main).
Collaborator is a huge asset, playing one, I always stick to the squad ready to heal or revive and throw a hook to have a good position and visual (mostly for the LMG). Being a collaborator, you have to be careful to those trigger nuts lol.
Collaborator is a huge asset, playing one, I always stick to the squad ready to heal or revive and throw a hook to have a good position and visual (mostly for the LMG). Being a collaborator, you have to be careful to those trigger nuts lol.
The best victory is when the opponent surrenders of its own accord before there are any actual hostilities... It is best to win without fighting.
