but diagree with this..
they are very useful when used correctly it has saved me and my squad plenty timesGoreZiad wrote:And remove his tripflares, they're useless.
they are very useful when used correctly it has saved me and my squad plenty timesGoreZiad wrote:And remove his tripflares, they're useless.
Actually they are quite usefull especially when you are in a Sniper Team you place one behind you and if you hear it going off, enemies are near. Or when you are camping in a building, you set a tripflare on the door.GoreZiad wrote:And remove his tripflares, they're useless.

Its the closest thing to it; the OP is right, less people, more specialists, more chance of success and not being seen.hx.bjoffe wrote:Rifleman specialist is not a spec op kit.
Teuvo wrote:There isn't even possibility to mark tripflares at this moment which makes them 100% useless in most of the situations. Actually many times they just spoil your location to enemy when friendly soldiers run on them...
So replace tripflares with a stun grenade(city maps) or a tear gas grenade(other maps) and +1 incendiary grenade for specialist.
If you'd like to reload the shotgun with the correct type of ammo each time, since only one reload animation can be done for each weapon, then it's fine. And that is the main reason why it only has one type of ammunition.Potilas wrote:How you like my new special rifleman layout!?
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