[Statics] The ACVs (Armoured Command Vehicles)

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=Romagnolo=
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Re: [Statics] The ACVs (Armoured Command Vehicles)

Post by =Romagnolo= »

FANTASTIC !
[R-DEV]OkitaMakoto:"Cheers, you're the man, Okita"
[R-DEV]Rhino:"I in fact got kicked from a server for tking."
Hitperson:"well done, treasure it forever."
[R-DEV]Adriaan:"Damned classy Roma, if I may say so."
[R-DEV]Chuc:"Pro man, pro."
(yes, it was about me)
[R-MOD]BloodBane611:"Romagnolo, you definitely deserve a LOL award for that."
Rick Bazooka
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Re: [Statics] The ACVs (Armoured Command Vehicles)

Post by Rick Bazooka »

ahh the Brit CO is a ManU fan ^^

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Priby
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Re: [Statics] The ACVs (Armoured Command Vehicles)

Post by Priby »

Looks Ace.
What faction gets the playboy? Taliban? :D
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akatabrask
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Re: [Statics] The ACVs (Armoured Command Vehicles)

Post by akatabrask »

[R-DEV]Rhino wrote: it's already in the USMC tent since its that faction's prop :p

Just have to hope the other team dont wonder into the USMC main to try and nick it! :p
Capture the flag mode anyone? ;)

Other than that: nice work, less vanilla-/weird-stare-statics to the people :D
Zar2Roc
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Re: [Statics] The ACVs (Armoured Command Vehicles)

Post by Zar2Roc »

What about maps with US carrier? Will you put a LAV on the deck?
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Rhino
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Re: [Statics] The ACVs (Armoured Command Vehicles)

Post by Rhino »

Zar2Roc wrote:What about maps with US carrier? Will you put a LAV on the deck?
no comment :p
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Amok@ndy
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Re: [Statics] The ACVs (Armoured Command Vehicles)

Post by Amok@ndy »

those ACVs are great :D
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Teek
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Re: [Statics] The ACVs (Armoured Command Vehicles)

Post by Teek »

I hate to say it but, that dosnt look like the distinctive M577 ACV at all, Rhino.


Is something that will be fixed in the future as it's low priority?
Last edited by Teek on 2009-11-04 18:45, edited 1 time in total.
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LechHools
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Re: [Statics] The ACVs (Armoured Command Vehicles)

Post by LechHools »

i like that screen with playboy magazine xD

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MaxBooZe
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Re: [Statics] The ACVs (Armoured Command Vehicles)

Post by MaxBooZe »

Did I miss something or do the Chechens stay with the UAV Trailer?
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Gore
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Re: [Statics] The ACVs (Armoured Command Vehicles)

Post by Gore »

That is sweet. Always hated the current commander port o potty, This will make me go commander more often just because it's cool. GJ.
-|Tactic|-Japsen
Posts: 110
Joined: 2009-01-23 20:04

Re: [Statics] The ACVs (Armoured Command Vehicles)

Post by -|Tactic|-Japsen »

Looks nice
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Will there be a version of this one for IDF with weapons also?^^
Rudd
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Re: [Statics] The ACVs (Armoured Command Vehicles)

Post by Rudd »

Rhino, I'm so happy :) But are these props also seperate objects to be used?

I was just making an undergroud MEC command bunker, and I realised I didn't have props like maps and stuff to put around to give teh impression of a command centre, are these probs going to be able to be used in this fashion? :)


also, I'd love it if one days these models were converted to ambulances or something, I mean the sultan is basicallly the same as a samaritan right? Would also be a nice prop for main bases, a field hospital (Not a real one) just the tents ingame with a red cross retexture :)
Last edited by Rudd on 2009-11-04 16:55, edited 1 time in total.
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jbgeezer
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Re: [Statics] The ACVs (Armoured Command Vehicles)

Post by jbgeezer »

I like all the detail to the comm kit, and those props look nice and adds a humoristic look to it .
Conclusion: pretty god damn awesome. :D
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gazzthompson
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Re: [Statics] The ACVs (Armoured Command Vehicles)

Post by gazzthompson »

can you have models of players inside like sitting down and reading map that look like officers? would be good.
rampo
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Re: [Statics] The ACVs (Armoured Command Vehicles)

Post by rampo »

Wait... Canadians for 0.9? mmmmm...
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Nibbit
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Re: [Statics] The ACVs (Armoured Command Vehicles)

Post by Nibbit »

looking very slick man, keep them coming!! :)
Rhino
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Re: [Statics] The ACVs (Armoured Command Vehicles)

Post by Rhino »

Teek wrote:I hate to say it but, that dosnt look like the distinctive M577 ACV at all, Rhino.

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Is something that will be fixed in the future as it's low priority?
ye the current model is a M113 afaik, but its a placeholder for the M577, forgot to mention that :p
Jonny wrote:Where do you get 3.5MB from? The big minimap for Qinling is only 2MB, and thats a 4.2Mpx image. How big is the biggest usage of this image in these statics? It looks about 1m^2, so 1Mpx should be enough.

Can you get us a copy of the specification? Google isn't helping much.
Minimaps are saved in DXT1 format with no alpha, where these textures are saved in DXT5 format with interpolated alpha, which dramatically increase there file size. Also a minimap is saved with no mipmaps since its a HUD object where this is saved with full mipmaps which also increases the texture file size. This mixed with there being multiple textures we are talking about here, since you have the maps on the table are part of the tent textures, the big map board has its own texture and then the bowman laptop has its own texture as well.
MaxBoZ wrote:Did I miss something or do the Chechens stay with the UAV Trailer?
Good point, will need to look into that hehe.
Dr2B Rudd wrote:Rhino, I'm so happy :) But are these props also seperate objects to be used?

I was just making an undergroud MEC command bunker, and I realised I didn't have props like maps and stuff to put around to give teh impression of a command centre, are these probs going to be able to be used in this fashion? :)


also, I'd love it if one days these models were converted to ambulances or something, I mean the sultan is basicallly the same as a samaritan right? Would also be a nice prop for main bases, a field hospital (Not a real one) just the tents ingame with a red cross retexture :)
Ye the plan is to export these objects into static props for mappers to use as well :)
Last edited by Rhino on 2009-11-04 18:48, edited 1 time in total.
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ma21212
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Re: [Statics] The ACVs (Armoured Command Vehicles)

Post by ma21212 »

will the guns and cannons be removed on the ACVs?
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