Inter-Squad Radio Comms via Humvee and Firebase

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Sidewinder Zulu
Posts: 2429
Joined: 2009-07-28 03:30

Inter-Squad Radio Comms via Humvee and Firebase

Post by Sidewinder Zulu »

Ok, well I did a preliminary search for related stuff, and didn't find anything, although I'm sure an admin is gonna dig something up... ;-) Anyway...

One of the main problems I've noticed in PR recently has been the difficulty of squads to communicate.
They all have to type to eachother, meaining the screen is full of things like:

'Where do you want the supplies again, squad one?"

"NOOO do Kashan as the next map!!!!111!!one!!"

"Give me back that truck!"

"Ok, hang on squad three, we're gonna come up with the APC and support you in B3"

"Guys, LAZE TARGETS!!!"

"I like hamburgers!"

"Anyone else getting really bad lag?"

:-?


And so on.
This makes it very difficult for squads to convey information to eachother when there's like seven seperate conversations going on.

Now, I know many people are going to say, "Just sue Mumble! Then you can communicate without a problem!"
I would agree, and I think Mumble handles the problem nicely, but the fact is very very few people in PR use Mumble.
There was a Mumble fad about two months ago, and now I don't see a single server with it.
Perhaps this will change in the future when the DEVs help integrate Mumble with the next patch, but I kind of doubt it; too many vBF2 noobs will have no idea what Mumble is and not care about using it.

And while a commander can help coordinate squads, most people still find the role too boring, even with the excellent addition of the UAV.
I would like it if everyone had Mumble and every game had a commander, but it's simply not the case.

So, what I suggest, and to add more realism, is to allow the different squad leaders to patch into a Squad Leader Radio Channel by going up to any constructed Firebase, or in insurgency, entering a Humvee as well.

They would press "G" when standing on the Firebase, or "X" when in the Humvee. ("X" is currently mapped to the loop of the radio transmission in the Humvee)

They would see the names of the Squad Leaders and their squad numbers in the lower left hand corner of the screen like they would with their squad members, but they would not be able to move or use a weapon while on the radio.

This way, Firebases gain new importance as communication facilities, meaning more defense and situations where squads would fall back to Firebases to request support from other squads.
BLUFOR players in Insurgency would be more cautious with their Humvees and would be less likely to abandon them, as well as guarding their Firebases from insurgent attacks.

This would solve a pretty annoying problem, add some new realism to the gameplay, and make it easier for the people (and servers) who don't have Mumble to have a new level of tactical capability.

What do you guys think? :smile:
ledo1222
Posts: 689
Joined: 2009-03-16 01:39

Re: Inter-Squad Radio Comms via Humvee and Firebase

Post by ledo1222 »

I have to say AMAZING!!!!ONE111. i say that pretty nifty i dont know but im sure a DEV will wright how this is not possibul or not.

BUT DO WANT/ Or the Mumble gets put into PR like its the new VOIP :razz:

EDIT: Never mind its Hardcoded how ever you say it
Last edited by ledo1222 on 2009-11-11 03:21, edited 1 time in total.
Reason: ITS NOT POSSIBUL
-The Mods cant Silence me!
-Its all a Conspiracy all OF IT!
-Boys get the duck tape ready..... Umm.....

Been palying PR:ARMA2 since 0.1v beta
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Sidewinder Zulu
Posts: 2429
Joined: 2009-07-28 03:30

Re: Inter-Squad Radio Comms via Humvee and Firebase

Post by Sidewinder Zulu »

Ah, FML. :p

Didn't see it way down at the bottom there...
Oh well, keep it in mind though DEVs, if there's any way to work around the hardcoding. ;)
Rudd
Retired PR Developer
Posts: 21225
Joined: 2007-08-15 14:32

Re: Inter-Squad Radio Comms via Humvee and Firebase

Post by Rudd »

There was a Mumble fad about two months ago, and now I don't see a single server with it.
how strange, I was just on a server with 27 people using Mumble.

Let me explain what is happening.

People aren't joining mumble because mostly they are being lazy, (I'm not talking about people not using mumble because they don't like the program, I'm talking about the people who have it installed and ready but only turn it on if people ingame mention they are using it.)

If you have mumble installed, GET ON! if everyone waits for som1 to mention mumble ingame, then no1 will join.

If everyone joined who wanted to use mumble, then there would be far more peeps on mumble.

Be proactive, instead of "would you like me to turn mumble on squad leader" just join it, then you'll already be on if other mumblers join.
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Sidewinder Zulu
Posts: 2429
Joined: 2009-07-28 03:30

Re: Inter-Squad Radio Comms via Humvee and Firebase

Post by Sidewinder Zulu »

Dr2B Rudd wrote:how strange, I was just on a server with 27 people using Mumble.
Well, I remember back in September there was always the European and American Mumble servers that were jam-packed at the peak hours with 64/64 people, not just a few.
You're lucky you even got 27 people... :-|
It was fun to use Mumble back then, but now when I go on a prominent server that has 64/64 , maybe 10 of them are on Mumble, and they don't respond when I talk to them...

Don't get me wrong, I love Mumble and the new opportunities and realism it brought to the battles, but it's just not being used enough to cover the problem.
And using team chat feels very Vanilla, TBH.

Mumble could certainly solve the problem, but there's simply too few people using it.
Hopefully it will get some publicity in .9 when it's included as a download link, but I still doubt that every single person in PR will use it.
A more total solution is needed, but I gues it's kind of a mute point considering the ability to have inter-squad radio is hardcoded... :cry:
loki1120
Posts: 271
Joined: 2009-04-13 17:09

Re: Inter-Squad Radio Comms via Humvee and Firebase

Post by loki1120 »

as soon as my clan gets its servers up ( should be later this month) its going to be mandatory you maight get kicked(not baned) if its noticed that you arnt using it.

and we are only gona use the non- RP version ( if i can get a copy, please please please please please please please !!!!!!!!!!!!!!!!! lol )

The Clan Web Page is http://1-120thcab.aowc.net/ I didnt join the Army, I joined the Infantry, The Army is just my support, :) thanks POG's for the support :) (BTW, not my real RR, this is a RR for my clan, because this is a GAME.)
Rudd
Retired PR Developer
Posts: 21225
Joined: 2007-08-15 14:32

Re: Inter-Squad Radio Comms via Humvee and Firebase

Post by Rudd »

You're lucky you even got 27 people...
TG has 27+ mumblers almost every night

bigD seems to be full of mumblers whenever I look at their server
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Sidewinder Zulu
Posts: 2429
Joined: 2009-07-28 03:30

Re: Inter-Squad Radio Comms via Humvee and Firebase

Post by Sidewinder Zulu »

Dr2B Rudd wrote:TG has 27+ mumblers almost every night

bigD seems to be full of mumblers whenever I look at their server
Hmm, didn't know that.
Perhaps I'll check that out later; thanks for the info.

But anyway, before an admin locks this, what do you guys think of the idea?
If it were possible to implement on the game, would you support it?
Rudd
Retired PR Developer
Posts: 21225
Joined: 2007-08-15 14:32

Re: Inter-Squad Radio Comms via Humvee and Firebase

Post by Rudd »

I'm sorry Zulu.

For the years I've been on this forum everything to do with VOIP = Hardcoded
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Sidewinder Zulu
Posts: 2429
Joined: 2009-07-28 03:30

Re: Inter-Squad Radio Comms via Humvee and Firebase

Post by Sidewinder Zulu »

Dr2B Rudd wrote:I'm sorry Zulu.

For the years I've been on this forum everything to do with VOIP = Hardcoded
Yeah, I was guessing that there would be some problem with this as I was writing... :roll:

Stupid EA and DICE with their hardcoding...

And this thread has now been around more than 15 minutes without a lock.
Admins getting sloppy? :p
crazy11
Retired PR Developer
Posts: 3141
Joined: 2008-02-05 00:20

Re: Inter-Squad Radio Comms via Humvee and Firebase

Post by crazy11 »

Locked for resuggestion.
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