Warning, no pictures, download link near the bottom.
Suddenly I was getting hung up on the GPO when thats the 2nd part of the process (just made it so people could have some fun while they look for bugs for me) So I just removed the 32 layer and shoved apaches on teh 64 layer so that people can test stuff out. I'll leave all that alone now and get on with the actual map. (though I also made a US Army version so that the map can be played in the Combined Arms Minimod)
Well, I did some more work, did some modifications to teh village as feedback said it was too easy to destroy too many buildings in one go, so its gotten some love and some more space in the village, though bombs are gonna cause quite a bit of damage. Added a small market scene, added crates and suppy props to teh missle silo.
I've added some more fields on the oasis side of the village with an outlying farmhouse and barn. On the other side I added a gas station as per suggestions from testers.
Right now the 'fields' are just olive groves, but I plan to replace them with overgrowth fields when I get around to it, though it'll have to be wild grass probably unless the choice of vegitation increases down the road. A couple of fields might have to use the wheat field static.
Lightmaps still need to be done etc
I decided the bunkerline flag was gettting a bit too close to Brit main, so I deleted the northmost buildings. now its about 1700m away.
Increased the density of the rocks in the rock material layer of the overgrowth to provide more cover.
Added a few statics around the map to break up the desert a bit
decreased teh density of the overgrowth on the map as I think there was too much, overgrowth is denser towards the village due to water source.
Tweaked the roads Though they need some cleaning up as they clip terrain alot. Also I am trying to find a way to avoid the staining of the ground underneath as it looks pretty aweful.
Added ladders where appropriate to various statics. I think the number of ladders is 10, I don't think more are required. I have not added ladders inside the bunkers.
And finally, here is the current version. I'm letting anyone download this so that I can get the maxiumum amount of feedback now and catch bugs while I'm motivated.
MEGAUPLOAD - The leading online storage and file delivery service
Just unzip the al_muthana folder in the zip to ur levels folder, This will not interfere with your ability to play online normally.
If anyone is wondering about my other map, Nad Ali, I am still working on it, but replicating real life areas is much slower and less creative to an extent than this, as well as having to build your own afghan houses from teh kit

, its a WIP in the background that I'll finish in time for 1.0 I think. I hope al muthana will get done alot faster.