The Chinook helicopter

General discussion of the Project Reality: BF2 modification.
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killonsight95
Posts: 2123
Joined: 2009-03-22 13:06

Re: The Chinook helicopter

Post by killonsight95 »

flying fortress is gonna be awesome, it should take like 2 AA missiles to take this baby out jeez,


OT: also add some TOW's and some AT cannons make it super 1337
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arjan
Posts: 1865
Joined: 2007-04-21 12:32

Re: The Chinook helicopter

Post by arjan »

killonsight95 wrote:flying fortress is gonna be awesome, it should take like 2 AA missiles to take this baby out jeez,


OT: also add some TOW's and some AT cannons make it super 1337
lets keep it realistic shall we :-P
MTN_TROOPER
Posts: 6
Joined: 2009-07-29 00:05

Re: The Chinook helicopter

Post by MTN_TROOPER »

heck throw on a m102 howitzer, 40mm bofors, and 25mm gatling guns too, and we could call it something cool like ghost or phantom or,, spectre!! :)
Fat, Drunk and Stupid is no way to go through life son!
MonkeySoldier
Posts: 1200
Joined: 2008-08-10 21:03

Re: The Chinook helicopter

Post by MonkeySoldier »

MTN_TROOPER wrote:hec k throw on a m102 howitzer, 40mm bofors, and 25mm gatling guns too, and we could call it something cool like ghost or phantomor,, spectre!! :)
Please tell me you won't post a suggestion of a gunship once you're able to post a suggestion..
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burghUK
Posts: 2376
Joined: 2007-10-18 13:33

Re: The Chinook helicopter

Post by burghUK »

I can just see RPG after RPG smacking all around it now...
Cpl.Small
Posts: 2015
Joined: 2008-11-25 23:06

Re: The Chinook helicopter

Post by Cpl.Small »

With a deccent pilot flying, it's gonna take a bloody good shot to take out this baby
gazzthompson
Posts: 8012
Joined: 2007-01-12 19:05

Re: The Chinook helicopter

Post by gazzthompson »

yeah chinooks are fast.

cant wait to fly or be flown around on sangin
John-117
Posts: 1253
Joined: 2009-04-15 18:45

Re: The Chinook helicopter

Post by John-117 »

you know that could do what they did for the merlin in
at the tap dancing part. that way you could get loads of people on.
Last edited by Gaz on 2009-11-24 11:41, edited 1 time in total.
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gazzthompson
Posts: 8012
Joined: 2007-01-12 19:05

Re: The Chinook helicopter

Post by gazzthompson »

godofurmum2 wrote:you know that could do what they did for the merlin in
at the tap dancing part. that way you could get loads of people on.
after the = sign...
mat552
Posts: 1073
Joined: 2007-05-18 23:05

Re: The Chinook helicopter

Post by mat552 »

Let's revive Guns-A-Go-Go. Long live the ACH-47! Joking of course :P
Players might be hardcoded, but that sure doesn't seem to stop anybody from trying.


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rampo
Posts: 2914
Joined: 2009-02-10 12:48

Re: The Chinook helicopter

Post by rampo »

Ah i allready have plans to get a stinger kit and get on the back door making fly by's over hideouts and caches :)
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=Romagnolo=
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Re: The Chinook helicopter

Post by =Romagnolo= »

I'll try to put a boat inside it someday :P
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loki1120
Posts: 271
Joined: 2009-04-13 17:09

Re: The Chinook helicopter

Post by loki1120 »

not worth is unless they can get it to hold 2 squads. in realife it can hold a full platoon. (over 40)

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rampo
Posts: 2914
Joined: 2009-02-10 12:48

Re: The Chinook helicopter

Post by rampo »

=Romagnolo= wrote:I'll try to put a boat inside it someday :P
Gotta have some fun whit that myself... qinling lake on training mode? :)
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RHYS4190
Posts: 959
Joined: 2007-08-30 10:27

Re: The Chinook helicopter

Post by RHYS4190 »

Is it possible to, make the Chinook carry the RL number of people, or is it hardcoded.

And having a load capacity of 8 people for a chopper this size seems really unrealistic to me. If you put in 3 creates you could then say the passenger room was taken up by the crates .
Anhkhoa
Posts: 710
Joined: 2009-01-16 02:09

Re: The Chinook helicopter

Post by Anhkhoa »

loki1120 wrote:not worth is unless they can get it to hold 2 squads. in realife it can hold a full platoon. (over 40)
RHYS4190 wrote:Is it possible to, make the Chinook carry the RL number of people, or is it hardcoded.

And having a load capacity of 8 people for a chopper this size seems really unrealistic to me. If you put in 3 creates you could then say the passenger room was taken up by the crates .
It's hard coded putting anything more than 8 slots for a vehicle. You could just walk up and stand in it but your team will be facing alot of black screens.

And, new stuff is always worth it. ;)
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ankyle62
Posts: 556
Joined: 2009-07-12 21:41

Re: The Chinook helicopter

Post by ankyle62 »

that would be amazing to be able to move 2 or 3 squads at once. think of the epic crashes from newbs nose diving it off the carrier with 2 or 3 squads going with it.
gazzthompson
Posts: 8012
Joined: 2007-01-12 19:05

Re: The Chinook helicopter

Post by gazzthompson »

iirc, its not possible to have more than 8 people in a vehicle on bf2.
arjan
Posts: 1865
Joined: 2007-04-21 12:32

Re: The Chinook helicopter

Post by arjan »

gazzthompson wrote:iirc, its not possible to have more than 8 people in a vehicle on bf2.
When do people learn huh? :razz:
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