[Map] Cold Response (4km) [WIP]

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Zeno
Posts: 3430
Joined: 2008-09-07 14:16

Re: [Map] Black Coast (2km) [WIP]

Post by Zeno »

Wicca wrote: But, yeah. 3 maps, you never cease to amaze me mate!
im working only on black coast :D

but the more map the better! :D
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[R-DEV]Ninja2dan: Not having a spotter is like masturbating with a cheese grater...mildly amusing at first, but generally painful and bloody in the end.

Thornehaw: If all this have been evidently true, Battlefield is a much scarier and dirtier than ever imagined. Not a conspiracy, but a possibility. If it is true, then trusting another is quite worrisome.
Zulnex
Posts: 622
Joined: 2009-03-23 22:12

Re: [Map] Black Coast (2km) [WIP]

Post by Zulnex »

Love the pics. Keep up the excellent work Zino. Looking forward to the release very much.
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einharjar
Posts: 12
Joined: 2009-10-06 11:13

Re: [Map] Black Coast (2km) [WIP]

Post by einharjar »

I read your interview: Zone-Tribale.fr :: Zeno ...Norwegian Forces Mapper..In English...
You said you are going for woodland cammo, I thought when there was snow on the ground they went snow cammo, ofc I might be wrong...
Zeno
Posts: 3430
Joined: 2008-09-07 14:16

Re: [Map] Black Coast (2km) [WIP]

Post by Zeno »

einharjar wrote:I read your interview: Zone-Tribale.fr :: Zeno ...Norwegian Forces Mapper..In English...
You said you are going for woodland cammo, I thought when there was snow on the ground they went snow cammo, ofc I might be wrong...
we are working on it ;-)

but woodland camo is not that bad for this map :razz:
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[R-DEV]Ninja2dan: Not having a spotter is like masturbating with a cheese grater...mildly amusing at first, but generally painful and bloody in the end.

Thornehaw: If all this have been evidently true, Battlefield is a much scarier and dirtier than ever imagined. Not a conspiracy, but a possibility. If it is true, then trusting another is quite worrisome.
Amok@ndy
Retired PR Developer
Posts: 5144
Joined: 2008-11-27 22:13

Re: [Map] Black Coast (2km) [WIP]

Post by Amok@ndy »

just cause the ground is snowy there are also forests and in a forest is only less snow !
there will be woodland camo more helpful than a white dot in a green forest
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Zeno
Posts: 3430
Joined: 2008-09-07 14:16

Re: [Map] Black Coast (2km) [WIP]

Post by Zeno »

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wtf is wrong??
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[R-DEV]Ninja2dan: Not having a spotter is like masturbating with a cheese grater...mildly amusing at first, but generally painful and bloody in the end.

Thornehaw: If all this have been evidently true, Battlefield is a much scarier and dirtier than ever imagined. Not a conspiracy, but a possibility. If it is true, then trusting another is quite worrisome.
Wicca
Posts: 7336
Joined: 2008-01-05 14:53

Re: [Map] Black Coast (2km) [WIP]

Post by Wicca »

is it the ocean?
Xact Wicca is The Joker. That is all.
Zeno
Posts: 3430
Joined: 2008-09-07 14:16

Re: [Map] Black Coast (2km) [WIP]

Post by Zeno »

the white spots are fucked up! cant remove them:S
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[R-DEV]Ninja2dan: Not having a spotter is like masturbating with a cheese grater...mildly amusing at first, but generally painful and bloody in the end.

Thornehaw: If all this have been evidently true, Battlefield is a much scarier and dirtier than ever imagined. Not a conspiracy, but a possibility. If it is true, then trusting another is quite worrisome.
Amok@ndy
Retired PR Developer
Posts: 5144
Joined: 2008-11-27 22:13

Re: [Map] Black Coast (2km) [WIP]

Post by Amok@ndy »

did you check your groundhemi.dds in your mapfolder ?
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HangMan_
Posts: 1753
Joined: 2009-06-07 00:58

Re: [Map] Black Coast (2km) [WIP]

Post by HangMan_ »

What do those spots look like ingame?
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PR Community Faction Team - "Getting Sh*t Done..."
Zeno
Posts: 3430
Joined: 2008-09-07 14:16

Re: [Map] Black Coast (2km) [WIP]

Post by Zeno »

just as in the editor :cry:
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[R-DEV]Ninja2dan: Not having a spotter is like masturbating with a cheese grater...mildly amusing at first, but generally painful and bloody in the end.

Thornehaw: If all this have been evidently true, Battlefield is a much scarier and dirtier than ever imagined. Not a conspiracy, but a possibility. If it is true, then trusting another is quite worrisome.
Zeno
Posts: 3430
Joined: 2008-09-07 14:16

Re: [Map] Black Coast (2km) [WIP]

Post by Zeno »

bump for RAAAAGE!
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[R-DEV]Ninja2dan: Not having a spotter is like masturbating with a cheese grater...mildly amusing at first, but generally painful and bloody in the end.

Thornehaw: If all this have been evidently true, Battlefield is a much scarier and dirtier than ever imagined. Not a conspiracy, but a possibility. If it is true, then trusting another is quite worrisome.
Zeno
Posts: 3430
Joined: 2008-09-07 14:16

Re: [Map] Black Coast (2km) [WIP]

Post by Zeno »

im currently testing out a 4km version of this map :shock:
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[R-DEV]Ninja2dan: Not having a spotter is like masturbating with a cheese grater...mildly amusing at first, but generally painful and bloody in the end.

Thornehaw: If all this have been evidently true, Battlefield is a much scarier and dirtier than ever imagined. Not a conspiracy, but a possibility. If it is true, then trusting another is quite worrisome.
stiankir
Posts: 84
Joined: 2008-12-31 04:01

Re: [Map] Black Coast (2km) [WIP]

Post by stiankir »

and I'll be the second one to test it out, right?????????
I wasn't there man, but I've tried it!

Winners never quit, quitters never win
Zeno
Posts: 3430
Joined: 2008-09-07 14:16

Re: [Map] Black Coast (2km) [WIP]

Post by Zeno »

ofc is RR going to test :D
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[R-DEV]Ninja2dan: Not having a spotter is like masturbating with a cheese grater...mildly amusing at first, but generally painful and bloody in the end.

Thornehaw: If all this have been evidently true, Battlefield is a much scarier and dirtier than ever imagined. Not a conspiracy, but a possibility. If it is true, then trusting another is quite worrisome.
Zeno
Posts: 3430
Joined: 2008-09-07 14:16

Re: [Map] Black Coast (2km) [WIP]

Post by Zeno »

can somebody with rights change this thread to Cold Response 4km? :razz:

going to post an update soon ;-)
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[R-DEV]Ninja2dan: Not having a spotter is like masturbating with a cheese grater...mildly amusing at first, but generally painful and bloody in the end.

Thornehaw: If all this have been evidently true, Battlefield is a much scarier and dirtier than ever imagined. Not a conspiracy, but a possibility. If it is true, then trusting another is quite worrisome.
J.F.Leusch69
Retired PR Developer
Posts: 2988
Joined: 2008-04-23 16:37

Re: [Map] Cold Response (4km) [WIP]

Post by J.F.Leusch69 »

done :)
Zeno
Posts: 3430
Joined: 2008-09-07 14:16

Re: [Map] Cold Response (4km) [WIP]

Post by Zeno »

<object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/_SjaoV0Mu9o&hl ... ram><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/_SjaoV0Mu9o&hl=en_US&fs=1&" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"></embed></object>[/youtube]
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[R-DEV]Ninja2dan: Not having a spotter is like masturbating with a cheese grater...mildly amusing at first, but generally painful and bloody in the end.

Thornehaw: If all this have been evidently true, Battlefield is a much scarier and dirtier than ever imagined. Not a conspiracy, but a possibility. If it is true, then trusting another is quite worrisome.
rampo
Posts: 2914
Joined: 2009-02-10 12:48

Re: [Map] Cold Response (4km) [WIP]

Post by rampo »

Too steep :P
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Zeno
Posts: 3430
Joined: 2008-09-07 14:16

Re: [Map] Cold Response (4km) [WIP]

Post by Zeno »

rampo93(FIN) wrote:Too steep :P
no

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[R-DEV]Ninja2dan: Not having a spotter is like masturbating with a cheese grater...mildly amusing at first, but generally painful and bloody in the end.

Thornehaw: If all this have been evidently true, Battlefield is a much scarier and dirtier than ever imagined. Not a conspiracy, but a possibility. If it is true, then trusting another is quite worrisome.
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