I am currently working on a new French map which has incredible detail, and hence to massive amount of time required. I feel the new map would be much more worthy of Bagdhad. With the right static objects in Bagdhad and a good 20+ hours of terrain paining / under/over growth detail, I would consider it to be complete. I do hope to finalise this map in the next 6 months. **
So, to those whom played or tested my older version of Baghdad in the last 2 years, forget it!
I hereby present a few screenies of Baghdad V2. Since V1, the map has undergone some major changes to represent baghdad both in its current and past days during the war on iraq. Mixing and matching the landmarks of baghdad, I have collaborated the best into this 2km multi terrain map.
Ive also had a lot more mapping experience in the last year and have learned a lot more about mapping standards of which i hope to meet and maybe push this forward one day for possible release into the mod.
The map is still suitable for the PMC if and when the faction is complete, but for now, its perfect as a USMC vs Insurgency gamemode with so many different cache locations. Oh how epic it could be.
Screenies..... Enjoy!
WIP - USMC Entry point / Makeshift VCP

Dora - City outskirts (South)



Upperclass Housing

City (Al Faw District)




The only Surviving Mall in Iraq

Sort of....
WIP City Train Station

Al Faw Palace


I will upload a few more at a later date, the minimap wont be done until very last.





