[Help] Overgrowth !?!

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Amok@ndy
Retired PR Developer
Posts: 5144
Joined: 2008-11-27 22:13

[Help] Overgrowth !?!

Post by Amok@ndy »

i used the same overgrowth layer like fools road and test it on a 4km map

result i got more than 200k trees
but if i go ingame there are no trees

is this cause 200k are to much or is the error anywhere else ?
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Hans Martin Slayer
Retired PR Developer
Posts: 4090
Joined: 2007-01-21 02:20

Re: Overgrowth !?!

Post by Hans Martin Slayer »

Never heard of any limit tbh.

Did you generate the Overgrowthatlas?
Amok@ndy
Retired PR Developer
Posts: 5144
Joined: 2008-11-27 22:13

Re: Overgrowth !?!

Post by Amok@ndy »

yes overgrowthatlas is generated
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Hans Martin Slayer
Retired PR Developer
Posts: 4090
Joined: 2007-01-21 02:20

Re: Overgrowth !?!

Post by Hans Martin Slayer »

Strange.. well i guess it can't hurt to reduce the OG to let's say 100k or something like that? Just to see if it fixes the problem..

Otherwise i've got no idea tbh.
Amok@ndy
Retired PR Developer
Posts: 5144
Joined: 2008-11-27 22:13

Re: Overgrowth !?!

Post by Amok@ndy »

hmm reduced to 140k trees and it works :D
thx for the help :D
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Hans Martin Slayer
Retired PR Developer
Posts: 4090
Joined: 2007-01-21 02:20

Re: Overgrowth !?!

Post by Hans Martin Slayer »

Cool. :-)

And good to know there's some limit.
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