Live up to "Reality" and un-nerf the Sniper Rifles.
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Sirsolo
- Posts: 185
- Joined: 2008-04-07 01:06
Live up to "Reality" and un-nerf the Sniper Rifles.
Out of every single weapon in the game, from the rock to the tank shell, every weapon is more realistic than the sniper rifle.
Now I really don't know why this is. Version 7 had it down pretty good, the deviation was accurate, the wait time was satisfactory, and the thing worked.
Nowadays, I find it more and more ridiculous that I shoot someone from a distance a sniper can spit accurately, and it clearly misses.
Dont say "Oh you don't know how to use it" because I don't buy it.
It's because it does. not. work.
I had a standoff today with a regular infantryman. We were about 200 meters apart, he had a regular (scoped, oh god let it be scoped) rifle, and I with the Scoped Lee-Engfield. Take a wild guess who won? I waited four seconds on my first shot that went a clear meter to the right, and shortly after I was dead.
The standard coffee-sipping trench-digging by the hundreds joe and his ten cent rifle is accurate after 2 seconds to 300 meters.
The knucklehead with the big gun is accurate (if only because he fires a wall of bullets) to unknown distances with a scope with no recoil after deploying it-while standing.
The trained assassin who doesnt have above average mobility, or working camouflage of any kind needs to wait an ungodly amount of time to shoot out of a weapon made to have a one meter deviation at a kilometer and Misses?!
Im sorry, but I'd like to question your sources about the realism regarding this weapon, because there is no way in hell that this game lives up to its name while this continues.
Sorry about the rant, but it's been version 8 for quite a while now.
~Sirsolo
Now I really don't know why this is. Version 7 had it down pretty good, the deviation was accurate, the wait time was satisfactory, and the thing worked.
Nowadays, I find it more and more ridiculous that I shoot someone from a distance a sniper can spit accurately, and it clearly misses.
Dont say "Oh you don't know how to use it" because I don't buy it.
It's because it does. not. work.
I had a standoff today with a regular infantryman. We were about 200 meters apart, he had a regular (scoped, oh god let it be scoped) rifle, and I with the Scoped Lee-Engfield. Take a wild guess who won? I waited four seconds on my first shot that went a clear meter to the right, and shortly after I was dead.
The standard coffee-sipping trench-digging by the hundreds joe and his ten cent rifle is accurate after 2 seconds to 300 meters.
The knucklehead with the big gun is accurate (if only because he fires a wall of bullets) to unknown distances with a scope with no recoil after deploying it-while standing.
The trained assassin who doesnt have above average mobility, or working camouflage of any kind needs to wait an ungodly amount of time to shoot out of a weapon made to have a one meter deviation at a kilometer and Misses?!
Im sorry, but I'd like to question your sources about the realism regarding this weapon, because there is no way in hell that this game lives up to its name while this continues.
Sorry about the rant, but it's been version 8 for quite a while now.
~Sirsolo
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Rudd
- Retired PR Developer
- Posts: 21225
- Joined: 2007-08-15 14:32
Re: Live up to "Reality" and un-nerf the Sniper Rifles.
I do think that an undeloyed mode with equal accuracy to say...the taliban lee enfield (at least) would sort all the frustrations of the sniper kit out, the deployed mode would behave as it does now.
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Sirsolo
- Posts: 185
- Joined: 2008-04-07 01:06
Re: Live up to "Reality" and un-nerf the Sniper Rifles.
Are you saying that the Enfield is less accurate than the other snipers so the way to fix the snipers not being any good is to give them a mode where they're less accurate, and a deployed mode where nothing about them changes? Please say Im wrong in my understanding.Dr2B Rudd wrote:I do think that an undeloyed mode with equal accuracy to say...the taliban lee enfield (at least) would sort all the frustrations of the sniper kit out, the deployed mode would behave as it does now.
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Rudd
- Retired PR Developer
- Posts: 21225
- Joined: 2007-08-15 14:32
Re: Live up to "Reality" and un-nerf the Sniper Rifles.
I mean the taliban medic lee enfieldSirsolo wrote:Are you saying that the Enfield is less accurate than the other snipers so the way to fix the snipers not being any good is to give them a mode where they're less accurate, and a deployed mode where nothing about them changes? Please say Im wrong in my understanding.
Think of it this way
Undeployed - you have a lower maxium accuracy, but a much decreased settle time
deployed - you have the current fantastic accuracy of the sniper rifle, but the full settle time for max accuracy.
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Sirsolo
- Posts: 185
- Joined: 2008-04-07 01:06
Re: Live up to "Reality" and un-nerf the Sniper Rifles.
So... pretty much what it should already be?Dr2B Rudd wrote:I mean the taliban medic lee enfield
Think of it this way
Undeployed - you have a lower maxium accuracy, but a much decreased settle time
deployed - you have the current fantastic accuracy of the sniper rifle, but the full settle time for max accuracy.
Im saying lower the settle time drastically for long distance, and have it next to no time for lower distances.... like in real life. Hell, keep the long *** settle time for long distances, but when a rifle made for accuracy misses by a distance greater than a fully automatic weapon, something is wrong. So make it instantly accurate to 300 meters. I dont think that's asking too much. The "deploying" can be the sniper looking through the sights. Seems fair?
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Nibbit
- Posts: 174
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Re: Live up to "Reality" and un-nerf the Sniper Rifles.
well then, why not just take the regular ten cent rifle and pwn snipers with it?
so u can help ur team out as well ;P
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Sirsolo
- Posts: 185
- Joined: 2008-04-07 01:06
Re: Live up to "Reality" and un-nerf the Sniper Rifles.
Your logic has many flaws.Nibbit wrote:well then, why not just take the regular ten cent rifle and pwn snipers with it?so u can help ur team out as well ;P
-If Im "pwning" (something I dont do) snipers, then how am I helping my team more if I do it with a normal rifle as opposed to a sniper rifle?
-I wouldnt need a normal rifle to do that, if the snipers worked like they should and I could defend myself properly from medium distances.
-You've never ever played with me, so how would you know how I use a sniper rifle? Im not from call of duty, I know what my job is, but as soon as I report a squads location, I start bogging them down there, if things go like they should.
Any input to my actual thread or are you going to shut down the elitists that aren't here?
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Nibbit
- Posts: 174
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Re: Live up to "Reality" and un-nerf the Sniper Rifles.
What I mean is, help ur team out by playing regular infantry man, capping flags, and play for ur team, killing stupid cqb snipers on ur way, and leave the sniper kits to the people who really need it (SPOTTERS) instead of going into combat with it (Sirsolo wrote:You logic has many flaws.
-If Im "pwning" (something I dont do) snipers, then how am I helping my team more if I do it with a normal rifle as opposed to a sniper rifle?
-I wouldnt need a normal rifle to do that, if the snipers worked like they should and I could defend myself properly from medium distances.
-You've never ever played with me, so how would you know how I use a sniper rifle? Im not from call of duty, I know what my job is, but as soon as I report a squads location, I start bogging them down there, if things go like they should.
Any input to my actual thread or are you going to shut down the elitists that aren't here?
)I had a standoff today with a regular infantryman. We were about 200 meters apart,
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Gaz
- Posts: 9032
- Joined: 2004-09-23 10:19
Re: Live up to "Reality" and un-nerf the Sniper Rifles.
I was unaware the Taliban had sniper courses
They are not snipers, they have never been to Brecon. 
Ingame, Sniper rifles are zeroed to 600m. Assault rifles are zeroed to 300m. The engagement range you mentioned basically dictates that unless you know the weapon well enough to know where to aim off at half the zero range, the assault rile's going to win. The sniper rifles need to settle too.
I can't instantly hit a target at 300m irl with an L96 or L115. Sounds like you think we can quickdraw longs
Ingame, Sniper rifles are zeroed to 600m. Assault rifles are zeroed to 300m. The engagement range you mentioned basically dictates that unless you know the weapon well enough to know where to aim off at half the zero range, the assault rile's going to win. The sniper rifles need to settle too.
I can't instantly hit a target at 300m irl with an L96 or L115. Sounds like you think we can quickdraw longs
Last edited by Gaz on 2009-11-30 10:29, edited 2 times in total.
"By profession I am a soldier, and take pride in that fact. But I am prouder, infinitely prouder, to be a father". - Gen Douglas MacAurthur.
-Proud wearer of motorcycle helmets since 1998.
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Sirsolo
- Posts: 185
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Re: Live up to "Reality" and un-nerf the Sniper Rifles.
You're sidestepping my argument again. If you're right, and the only people who need sniper kits are spotters, then alright DEVs, make the game super realistic and get rid of all long range high caliber weapons. From what I hear you suggesting, (something that doesnt make sense by the way) Sniper rifles should go to people who don't shoot in a game called BATTLEFIELD?Nibbit wrote:What I mean is, help ur team out by playing regular infantry man, capping flags, and play for ur team, killing stupid cqb snipers on ur way, and leave the sniper kits to the people who really need it (SPOTTERS) instead of going into combat with it ( )
As for my 200m encounter, have you ever managed to not be 200 meters from a hostile on any game you've ever played? People sneak around. They get close. So unless you're spotting things inside a closet you're doing something wrong.
You should say the same about everyone who isn't infantry then. Go cap flags tank support, transport squads, logistics, Commander. Oops, game is broken?
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Sirsolo
- Posts: 185
- Joined: 2008-04-07 01:06
Re: Live up to "Reality" and un-nerf the Sniper Rifles.
Have all crewmen had tank training? The kit system makes the job training make sense.'[R-DEV wrote:Gaz;1195013']I was unaware the Taliban had sniper coursesThey are not snipers, they have never been to Brecon.
Ingame, Sniper rifles are zeroed to 600m. Assault rifles are zeroed to 300m. The engagement range you mentioned basically dictates that unless you know the weapon well enough to know where to aim off at half the zero range, the assault rile's going to win. The sniper rifles need to settle too.
I can't instantly hit a target at 300m irl with an L96. Sounds like you think we can quickdraw longs![]()
So what, if I want to shoot something at 300m with a fully settled sniper rifle I need to aim below the target? I understand the zero-ing, that's not my concern. The assault rifle wins in anything <300m because of it's high rate of fire, higher clip size, and more standardized deviation.
Im not saying take out your rifle, jump in the air and fire from the hip and it'll fly straight out, but like I said, the time it takes to look into the scope I think it's safe to assume this sniper is already aiming. Is 300m too much to ask for a snipers accuracy without having to wait 5 seconds before making a semi-accurate suppression induced shot on a likely moving target?
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Nibbit
- Posts: 174
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Re: Live up to "Reality" and un-nerf the Sniper Rifles.
http://www.youtube.com/watch?v=lITBGjNEp08Sirsolo wrote:You're sidestepping my argument again. If you're right, and the only people who need sniper kits are spotters, then alright DEVs, make the game super realistic and get rid of all long range high caliber weapons. From what I hear you suggesting, (something that doesnt make sense by the way) Sniper rifles should go to people who don't shoot in a game called BATTLEFIELD?
As for my 200m encounter, have you ever managed to not be 200 meters from a hostile on any game you've ever played? People sneak around. They get close. So unless you're spotting things inside a closet you're doing something wrong.
You should say the same about everyone who isn't infantry then. Go cap flags tank support, transport squads, logistics, Commander. Oops, game is broken?
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Herbiie
- Posts: 2022
- Joined: 2009-08-24 11:21
Re: Live up to "Reality" and un-nerf the Sniper Rifles.
Sirsolo wrote: Dont say "Oh you don't know how to use it" because I don't buy it.
It's because it does. not. work.
Hate to say it but - you obviously can't use the sniper rifle.
200m? Jesus you were way too close to the enemy (Also, yes I have had games where I am more than 200m away from the enemy at all times, and when I'm spotting for a sniper if the enemy is 200m away guess what we do? we hide!)! Also, you DO know about pressing the 3 button and waiting till the breathing stops right?
Also in game the Sniper's role is RECON and eliminating high priority targets (Which is the same IRL afaik). If that Infantry man could either, See your position, or Was taking fire from you, then YOU are doing something wrong. You should be in a position that you can't be seen easily, and you shouldn't be being stupid and giving away your position because you saw a grunt.
I'm no sniper, but I've been on the receiving end of a good sniper, and have been spotter for a brilliant Sniper more than once. He hit his target every time up to 800m away, and they went down first shot. Do you know who we were shooting? .50 gunners, officers (Who is usually the one at the front
Also - if a Rifle is ZERO'D to 600m then ofcourse you need to aim below (Or Above, not sure, not a sniper) the target at 300m, because at 600m the drop will be different won't it?
Snipers are pretty much fine atm, they are highly accurate (if you know how to use them) and are pretty realistic, afaik.
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Sirsolo
- Posts: 185
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Re: Live up to "Reality" and un-nerf the Sniper Rifles.
Nibbit: Well done. That's just excellent.
Herbiie: -Did I mention that Im not retarded?
-I'm going call BS. At 800 Meters on any map (being a whole 3-4 that you can SEE that far in) there isn't a single way to see who is the squad leader, or to see if there is anyone in the gunner seat. All you see from that distance is the soft flicker of movement, or a shadow if the person has been there forever. Oh, and you'll probably hit the side of a mountain or the guard of the gunner seat. What version was this? Because if he was hitting moving (since they were in front) SLs from 800m, I want his computer checked for hacks.
-If a rifle is zero'd at 600m that means that I pull it out, aim into it, and fire, I WILL hit accurately at 600m. So how about that DEVs? Actually Zero the rifle at 600m, so the only calculations we have to do about accuracy is on the scope
-Snipers are not realistically represented in game as of right now. This is a fact.
Herbiie: -Did I mention that Im not retarded?
-I'm going call BS. At 800 Meters on any map (being a whole 3-4 that you can SEE that far in) there isn't a single way to see who is the squad leader, or to see if there is anyone in the gunner seat. All you see from that distance is the soft flicker of movement, or a shadow if the person has been there forever. Oh, and you'll probably hit the side of a mountain or the guard of the gunner seat. What version was this? Because if he was hitting moving (since they were in front) SLs from 800m, I want his computer checked for hacks.
-If a rifle is zero'd at 600m that means that I pull it out, aim into it, and fire, I WILL hit accurately at 600m. So how about that DEVs? Actually Zero the rifle at 600m, so the only calculations we have to do about accuracy is on the scope
-Snipers are not realistically represented in game as of right now. This is a fact.
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Gaz
- Posts: 9032
- Joined: 2004-09-23 10:19
Re: Live up to "Reality" and un-nerf the Sniper Rifles.
My quip was meant as derogitory to the term 'sniper' in general. Brecon's where the UK's potential snipers do their course. It wasn't actually a reply to any concern you identified with PRSirsolo wrote:Have all crewmen had tank training? The kit system makes the job training make sense.
The sniper rifles are being looked at for the 0.9 release.
Locking this thread. Sirsolo, you have failed to realise that deviation is something that still needs to settle to hit a target at 600m. Your suggestion of pulling out a long and hitting a target at 600m straight away sorta pisses all over the original thread title.
Last edited by Gaz on 2009-11-30 11:11, edited 1 time in total.
"By profession I am a soldier, and take pride in that fact. But I am prouder, infinitely prouder, to be a father". - Gen Douglas MacAurthur.
-Proud wearer of motorcycle helmets since 1998.


