[Statics] FARC hideouts

Discussion pertaining to the PR Brazilian & FARC Forces faction
Salmonella
Posts: 341
Joined: 2009-07-17 01:30

[Statics] FARC hideouts

Post by Salmonella »

Hey folks, i just started making some templates based on this pics.

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I still don't lnow if we're gonna use it as deployable hideouts, tunnel systems or just as statics, but i like to share with you and get some opinions...
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Borisbr
Posts: 25
Joined: 2009-11-13 18:44

Re: [Statics] FARC hideouts

Post by Borisbr »

Hideouts FTW!

Nice work as allways Salmo...
Gore
Retired PR Developer
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Re: [Statics] FARC hideouts

Post by Gore »

Looks good, keep it up :)
Salmonella
Posts: 341
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Re: [Statics] FARC hideouts

Post by Salmonella »

fresh out from my editor
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psychickactivity
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Re: [Statics] FARC hideouts

Post by psychickactivity »

Fantastic!!!
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HangMan_
Posts: 1753
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Re: [Statics] FARC hideouts

Post by HangMan_ »

I think it possibly needs a few more plants added to it for camoflage so it blends in with the undergrowth of the jungle.
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motherdear
Retired PR Developer
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Re: [Statics] FARC hideouts

Post by motherdear »

yeah add undergrowth to that texture, possibly even see if there is a pallet texture (if it uses it) with moss or something on it. really needs to blend in if it needs to be true to the concept (although it might be good for balance)
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Glimmerman
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Re: [Statics] FARC hideouts

Post by Glimmerman »

Wow look good :)
Will these be used as a deployable hideout static or as a static static so to say? :)
LoopBrasil
Posts: 14
Joined: 2009-09-02 15:22

Re: [Statics] FARC hideouts

Post by LoopBrasil »

I think its perfect the way it is, if it gets more camouflage would be freaking impossible to find it!
Zeno
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Re: [Statics] FARC hideouts

Post by Zeno »

Salmonella wrote:fresh out from my editor
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wow thats some warped textures... other than that it looks awsome :p

just make sure it dont stick 20m into the air. make it more flatter around the edges instead of the rounded shape :mrgreen:
=Romagnolo=
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Re: [Statics] FARC hideouts

Post by =Romagnolo= »

Nice. I think the ground texture should be a bit darker. But still a great work !
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BloodBane611
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Re: [Statics] FARC hideouts

Post by BloodBane611 »

Looks good. I would just remind you that it's going to be hard to place a large static between the trees, so keeping the model small is fairly important.
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Salmonella
Posts: 341
Joined: 2009-07-17 01:30

Re: [Statics] FARC hideouts

Post by Salmonella »

thanks for the feedback, that what I wanna in all topics

I lowered it, make it greener and darker, I don't think it need more "camouflage", if we gonna use it as deployable it should not be invisible.
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PS, i don't know how to get rid of that glossy effect...
Wakain
Posts: 1159
Joined: 2009-11-23 21:58

Re: [Statics] FARC hideouts

Post by Wakain »

looks quite good, it's only weird to see the original groundtexture in what should be the opening of the tunnel, maybe you could fill "the donut" a little so at the bottom you should see the same brown ground
Arnoldio
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Re: [Statics] FARC hideouts

Post by Arnoldio »

Yeah, or make a transition to even darker part under the canopy, possibly it will looke more like a hole...
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Salmonella
Posts: 341
Joined: 2009-07-17 01:30

Re: [Statics] FARC hideouts

Post by Salmonella »

just a little update, I reduced it to the size of the current hideout, added a few more leaves, the hole texture and finally got rid of the gloss heuhaiuea
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Last edited by Salmonella on 2009-12-04 06:02, edited 1 time in total.
Bellator
Posts: 511
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Re: [Statics] FARC hideouts

Post by Bellator »

I think you forgot the radio.

Stabbety stab stab.

I have an idea. Make a hatch on the opening, so that the ground texture wont be revealed where the opening should be.
Last edited by Bellator on 2009-12-04 04:57, edited 1 time in total.
Rudd
Retired PR Developer
Posts: 21225
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Re: [Statics] FARC hideouts

Post by Rudd »

thats really really nice mate!

Will be nice ingame trying to find the thickest plants to hide it behind.
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Salmonella
Posts: 341
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Re: [Statics] FARC hideouts

Post by Salmonella »

i'll wait the next 10 opinions than i'll set it as DONE and move to the next
Last edited by Salmonella on 2009-12-04 05:25, edited 1 time in total.
Anhkhoa
Posts: 710
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Re: [Statics] FARC hideouts

Post by Anhkhoa »

Bellator wrote:I think you forgot the radio.

Stabbety stab stab.

I have an idea. Make a hatch on the opening, so that the ground texture wont be revealed where the opening should be.
Hmm...the radio could be stuck to the underside of the wood.

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Something like that, except seated further in, and with a darker texture.

(Win Paint skills no?)
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